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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkLua.h" | 8 #include "SkLua.h" |
9 | 9 |
10 #if SK_SUPPORT_GPU | 10 #if SK_SUPPORT_GPU |
11 #include "GrReducedClip.h" | 11 #include "GrReducedClip.h" |
12 #endif | 12 #endif |
13 | 13 |
14 #include "SkCanvas.h" | 14 #include "SkCanvas.h" |
15 #include "SkData.h" | 15 #include "SkData.h" |
16 #include "SkDocument.h" | 16 #include "SkDocument.h" |
17 #include "SkImage.h" | 17 #include "SkImage.h" |
18 #include "SkMatrix.h" | 18 #include "SkMatrix.h" |
19 #include "SkPaint.h" | 19 #include "SkPaint.h" |
20 #include "SkPath.h" | 20 #include "SkPath.h" |
21 #include "SkPathEffect.h" | |
22 #include "SkPixelRef.h" | 21 #include "SkPixelRef.h" |
23 #include "SkRRect.h" | 22 #include "SkRRect.h" |
24 #include "SkString.h" | 23 #include "SkString.h" |
25 #include "SkTypeface.h" | 24 #include "SkTypeface.h" |
26 | 25 |
27 extern "C" { | 26 extern "C" { |
28 #include "lua.h" | 27 #include "lua.h" |
29 #include "lualib.h" | 28 #include "lualib.h" |
30 #include "lauxlib.h" | 29 #include "lauxlib.h" |
31 } | 30 } |
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226 setfield_scalar(fL, "right", r.fRight); | 225 setfield_scalar(fL, "right", r.fRight); |
227 setfield_scalar(fL, "bottom", r.fBottom); | 226 setfield_scalar(fL, "bottom", r.fBottom); |
228 CHECK_SETFIELD(key); | 227 CHECK_SETFIELD(key); |
229 } | 228 } |
230 | 229 |
231 void SkLua::pushRRect(const SkRRect& rr, const char key[]) { | 230 void SkLua::pushRRect(const SkRRect& rr, const char key[]) { |
232 push_obj(fL, rr); | 231 push_obj(fL, rr); |
233 CHECK_SETFIELD(key); | 232 CHECK_SETFIELD(key); |
234 } | 233 } |
235 | 234 |
235 void SkLua::pushDash(const SkPathEffect::DashInfo& info, const char key[]) { | |
236 lua_newtable(fL); | |
237 setfield_scalar(fL, "fCount", info.fCount); | |
238 setfield_scalar(fL, "fPhase", info.fPhase); | |
239 CHECK_SETFIELD(key); | |
240 } | |
241 | |
242 | |
236 void SkLua::pushMatrix(const SkMatrix& matrix, const char key[]) { | 243 void SkLua::pushMatrix(const SkMatrix& matrix, const char key[]) { |
237 push_obj(fL, matrix); | 244 push_obj(fL, matrix); |
238 CHECK_SETFIELD(key); | 245 CHECK_SETFIELD(key); |
239 } | 246 } |
240 | 247 |
241 void SkLua::pushPaint(const SkPaint& paint, const char key[]) { | 248 void SkLua::pushPaint(const SkPaint& paint, const char key[]) { |
242 push_obj(fL, paint); | 249 push_obj(fL, paint); |
243 CHECK_SETFIELD(key); | 250 CHECK_SETFIELD(key); |
244 } | 251 } |
245 | 252 |
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999 static const struct luaL_Reg gSkShader_Methods[] = { | 1006 static const struct luaL_Reg gSkShader_Methods[] = { |
1000 { "isOpaque", lshader_isOpaque }, | 1007 { "isOpaque", lshader_isOpaque }, |
1001 { "asABitmap", lshader_asABitmap }, | 1008 { "asABitmap", lshader_asABitmap }, |
1002 { "asAGradient", lshader_asAGradient }, | 1009 { "asAGradient", lshader_asAGradient }, |
1003 { "__gc", lshader_gc }, | 1010 { "__gc", lshader_gc }, |
1004 { NULL, NULL } | 1011 { NULL, NULL } |
1005 }; | 1012 }; |
1006 | 1013 |
1007 /////////////////////////////////////////////////////////////////////////////// | 1014 /////////////////////////////////////////////////////////////////////////////// |
1008 | 1015 |
1016 static int lpatheffect_asADash(lua_State* L) { | |
1017 SkPathEffect* pe = get_ref<SkPathEffect>(L, 1); | |
robertphillips
2014/05/14 14:01:35
NULL != ?
| |
1018 if (pe) { | |
1019 SkPathEffect::DashInfo info; | |
1020 SkPathEffect::DashType dashType = pe->asADash(&info); | |
1021 if (SkPathEffect::kDash_DashType == dashType) { | |
1022 SkAutoTArray<SkScalar> intervals(info.fCount); | |
1023 info.fIntervals = intervals.get(); | |
1024 pe->asADash(&info); | |
1025 SkLua(L).pushDash(info); | |
1026 return 1; | |
1027 } | |
1028 } | |
1029 return 0; | |
1030 } | |
1031 | |
1009 static int lpatheffect_gc(lua_State* L) { | 1032 static int lpatheffect_gc(lua_State* L) { |
1010 get_ref<SkPathEffect>(L, 1)->unref(); | 1033 get_ref<SkPathEffect>(L, 1)->unref(); |
1011 return 0; | 1034 return 0; |
1012 } | 1035 } |
1013 | 1036 |
1014 static const struct luaL_Reg gSkPathEffect_Methods[] = { | 1037 static const struct luaL_Reg gSkPathEffect_Methods[] = { |
1038 { "asADash", lpatheffect_asADash }, | |
1015 { "__gc", lpatheffect_gc }, | 1039 { "__gc", lpatheffect_gc }, |
1016 { NULL, NULL } | 1040 { NULL, NULL } |
1017 }; | 1041 }; |
1018 | 1042 |
1019 /////////////////////////////////////////////////////////////////////////////// | 1043 /////////////////////////////////////////////////////////////////////////////// |
1020 | 1044 |
1021 static int lmatrix_getType(lua_State* L) { | 1045 static int lmatrix_getType(lua_State* L) { |
1022 SkMatrix::TypeMask mask = get_obj<SkMatrix>(L, 1)->getType(); | 1046 SkMatrix::TypeMask mask = get_obj<SkMatrix>(L, 1)->getType(); |
1023 | 1047 |
1024 lua_newtable(L); | 1048 lua_newtable(L); |
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1463 REG_CLASS(L, SkShader); | 1487 REG_CLASS(L, SkShader); |
1464 REG_CLASS(L, SkTypeface); | 1488 REG_CLASS(L, SkTypeface); |
1465 REG_CLASS(L, SkMatrix); | 1489 REG_CLASS(L, SkMatrix); |
1466 } | 1490 } |
1467 | 1491 |
1468 extern "C" int luaopen_skia(lua_State* L); | 1492 extern "C" int luaopen_skia(lua_State* L); |
1469 extern "C" int luaopen_skia(lua_State* L) { | 1493 extern "C" int luaopen_skia(lua_State* L) { |
1470 SkLua::Load(L); | 1494 SkLua::Load(L); |
1471 return 0; | 1495 return 0; |
1472 } | 1496 } |
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