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Side by Side Diff: ui/gl/gl_surface.h

Issue 2673473002: Rename SwapBuffersWithDamage to SwapBuffersWithBounds (Closed)
Patch Set: fix windows compile warning Created 3 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_SURFACE_H_ 5 #ifndef UI_GL_GL_SURFACE_H_
6 #define UI_GL_GL_SURFACE_H_ 6 #define UI_GL_GL_SURFACE_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/callback.h" 10 #include "base/callback.h"
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73 // Swaps front and back buffers. This has no effect for off-screen 73 // Swaps front and back buffers. This has no effect for off-screen
74 // contexts. 74 // contexts.
75 virtual gfx::SwapResult SwapBuffers() = 0; 75 virtual gfx::SwapResult SwapBuffers() = 0;
76 76
77 // Get the size of the surface. 77 // Get the size of the surface.
78 virtual gfx::Size GetSize() = 0; 78 virtual gfx::Size GetSize() = 0;
79 79
80 // Get the underlying platform specific surface "handle". 80 // Get the underlying platform specific surface "handle".
81 virtual void* GetHandle() = 0; 81 virtual void* GetHandle() = 0;
82 82
83 // Returns whether or not the surface supports SwapBuffersWithDamage 83 // Returns whether or not the surface supports SwapBuffersWithBounds
84 virtual bool SupportsSwapBuffersWithDamage(); 84 virtual bool SupportsSwapBuffersWithBounds();
85 85
86 // Returns whether or not the surface supports PostSubBuffer. 86 // Returns whether or not the surface supports PostSubBuffer.
87 virtual bool SupportsPostSubBuffer(); 87 virtual bool SupportsPostSubBuffer();
88 88
89 // Returns whether or not the surface supports CommitOverlayPlanes. 89 // Returns whether or not the surface supports CommitOverlayPlanes.
90 virtual bool SupportsCommitOverlayPlanes(); 90 virtual bool SupportsCommitOverlayPlanes();
91 91
92 // Returns whether SwapBuffersAsync() is supported. 92 // Returns whether SwapBuffersAsync() is supported.
93 virtual bool SupportsAsyncSwap(); 93 virtual bool SupportsAsyncSwap();
94 94
95 // Returns the internal frame buffer object name if the surface is backed by 95 // Returns the internal frame buffer object name if the surface is backed by
96 // FBO. Otherwise returns 0. 96 // FBO. Otherwise returns 0.
97 virtual unsigned int GetBackingFramebufferObject(); 97 virtual unsigned int GetBackingFramebufferObject();
98 98
99 typedef base::Callback<void(gfx::SwapResult)> SwapCompletionCallback; 99 typedef base::Callback<void(gfx::SwapResult)> SwapCompletionCallback;
100 // Swaps front and back buffers. This has no effect for off-screen 100 // Swaps front and back buffers. This has no effect for off-screen
101 // contexts. On some platforms, we want to send SwapBufferAck only after the 101 // contexts. On some platforms, we want to send SwapBufferAck only after the
102 // surface is displayed on screen. The callback can be used to delay sending 102 // surface is displayed on screen. The callback can be used to delay sending
103 // SwapBufferAck till that data is available. The callback should be run on 103 // SwapBufferAck till that data is available. The callback should be run on
104 // the calling thread (i.e. same thread SwapBuffersAsync is called) 104 // the calling thread (i.e. same thread SwapBuffersAsync is called)
105 virtual void SwapBuffersAsync(const SwapCompletionCallback& callback); 105 virtual void SwapBuffersAsync(const SwapCompletionCallback& callback);
106 106
107 // Swap buffers with damage rect. 107 // Swap buffers with content bounds.
108 virtual gfx::SwapResult SwapBuffersWithDamage(int x, 108 virtual gfx::SwapResult SwapBuffersWithBounds(
109 int y, 109 const std::vector<gfx::Rect>& rects);
110 int width,
111 int height);
112 110
113 // Copy part of the backbuffer to the frontbuffer. 111 // Copy part of the backbuffer to the frontbuffer.
114 virtual gfx::SwapResult PostSubBuffer(int x, int y, int width, int height); 112 virtual gfx::SwapResult PostSubBuffer(int x, int y, int width, int height);
115 113
116 // Copy part of the backbuffer to the frontbuffer. On some platforms, we want 114 // Copy part of the backbuffer to the frontbuffer. On some platforms, we want
117 // to send SwapBufferAck only after the surface is displayed on screen. The 115 // to send SwapBufferAck only after the surface is displayed on screen. The
118 // callback can be used to delay sending SwapBufferAck till that data is 116 // callback can be used to delay sending SwapBufferAck till that data is
119 // available. The callback should be run on the calling thread (i.e. same 117 // available. The callback should be run on the calling thread (i.e. same
120 // thread PostSubBufferAsync is called) 118 // thread PostSubBufferAsync is called)
121 virtual void PostSubBufferAsync(int x, 119 virtual void PostSubBufferAsync(int x,
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233 bool Initialize(GLSurfaceFormat format) override; 231 bool Initialize(GLSurfaceFormat format) override;
234 void Destroy() override; 232 void Destroy() override;
235 bool Resize(const gfx::Size& size, 233 bool Resize(const gfx::Size& size,
236 float scale_factor, 234 float scale_factor,
237 bool has_alpha) override; 235 bool has_alpha) override;
238 bool Recreate() override; 236 bool Recreate() override;
239 bool DeferDraws() override; 237 bool DeferDraws() override;
240 bool IsOffscreen() override; 238 bool IsOffscreen() override;
241 gfx::SwapResult SwapBuffers() override; 239 gfx::SwapResult SwapBuffers() override;
242 void SwapBuffersAsync(const SwapCompletionCallback& callback) override; 240 void SwapBuffersAsync(const SwapCompletionCallback& callback) override;
243 gfx::SwapResult SwapBuffersWithDamage(int x, 241 gfx::SwapResult SwapBuffersWithBounds(
244 int y, 242 const std::vector<gfx::Rect>& rects) override;
245 int width,
246 int height) override;
247 gfx::SwapResult PostSubBuffer(int x, int y, int width, int height) override; 243 gfx::SwapResult PostSubBuffer(int x, int y, int width, int height) override;
248 void PostSubBufferAsync(int x, 244 void PostSubBufferAsync(int x,
249 int y, 245 int y,
250 int width, 246 int width,
251 int height, 247 int height,
252 const SwapCompletionCallback& callback) override; 248 const SwapCompletionCallback& callback) override;
253 gfx::SwapResult CommitOverlayPlanes() override; 249 gfx::SwapResult CommitOverlayPlanes() override;
254 void CommitOverlayPlanesAsync( 250 void CommitOverlayPlanesAsync(
255 const SwapCompletionCallback& callback) override; 251 const SwapCompletionCallback& callback) override;
256 bool SupportsSwapBuffersWithDamage() override; 252 bool SupportsSwapBuffersWithBounds() override;
257 bool SupportsPostSubBuffer() override; 253 bool SupportsPostSubBuffer() override;
258 bool SupportsCommitOverlayPlanes() override; 254 bool SupportsCommitOverlayPlanes() override;
259 bool SupportsAsyncSwap() override; 255 bool SupportsAsyncSwap() override;
260 gfx::Size GetSize() override; 256 gfx::Size GetSize() override;
261 void* GetHandle() override; 257 void* GetHandle() override;
262 unsigned int GetBackingFramebufferObject() override; 258 unsigned int GetBackingFramebufferObject() override;
263 bool OnMakeCurrent(GLContext* context) override; 259 bool OnMakeCurrent(GLContext* context) override;
264 bool SetBackbufferAllocation(bool allocated) override; 260 bool SetBackbufferAllocation(bool allocated) override;
265 void SetFrontbufferAllocation(bool allocated) override; 261 void SetFrontbufferAllocation(bool allocated) override;
266 void* GetShareHandle() override; 262 void* GetShareHandle() override;
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294 // initialization fails. 290 // initialization fails.
295 GL_EXPORT scoped_refptr<GLSurface> InitializeGLSurface( 291 GL_EXPORT scoped_refptr<GLSurface> InitializeGLSurface(
296 scoped_refptr<GLSurface> surface); 292 scoped_refptr<GLSurface> surface);
297 293
298 GL_EXPORT scoped_refptr<GLSurface> InitializeGLSurfaceWithFormat( 294 GL_EXPORT scoped_refptr<GLSurface> InitializeGLSurfaceWithFormat(
299 scoped_refptr<GLSurface> surface, GLSurfaceFormat format); 295 scoped_refptr<GLSurface> surface, GLSurfaceFormat format);
300 296
301 } // namespace gl 297 } // namespace gl
302 298
303 #endif // UI_GL_GL_SURFACE_H_ 299 #endif // UI_GL_GL_SURFACE_H_
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