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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #include "GrContext.h" | 10 #include "GrContext.h" |
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| 386 SkASSERT(NULL != texture); | 386 SkASSERT(NULL != texture); |
| 387 } | 387 } |
| 388 | 388 |
| 389 return texture; | 389 return texture; |
| 390 } | 390 } |
| 391 | 391 |
| 392 GrTexture* GrContext::createTexture(const GrTextureParams* params, | 392 GrTexture* GrContext::createTexture(const GrTextureParams* params, |
| 393 const GrTextureDesc& desc, | 393 const GrTextureDesc& desc, |
| 394 const GrCacheID& cacheID, | 394 const GrCacheID& cacheID, |
| 395 void* srcData, | 395 void* srcData, |
| 396 size_t rowBytes) { | 396 size_t rowBytes, |
| 397 GrResourceKey* cacheKey) { |
| 397 SK_TRACE_EVENT0("GrContext::createTexture"); | 398 SK_TRACE_EVENT0("GrContext::createTexture"); |
| 398 | 399 |
| 399 GrResourceKey resourceKey = GrTexture::ComputeKey(fGpu, params, desc, cacheI
D); | 400 GrResourceKey resourceKey = GrTexture::ComputeKey(fGpu, params, desc, cacheI
D); |
| 400 | 401 |
| 401 GrTexture* texture; | 402 GrTexture* texture; |
| 402 if (GrTexture::NeedsResizing(resourceKey)) { | 403 if (GrTexture::NeedsResizing(resourceKey)) { |
| 403 texture = this->createResizedTexture(desc, cacheID, | 404 texture = this->createResizedTexture(desc, cacheID, |
| 404 srcData, rowBytes, | 405 srcData, rowBytes, |
| 405 GrTexture::NeedsBilerp(resourceKey)
); | 406 GrTexture::NeedsBilerp(resourceKey)
); |
| 406 } else { | 407 } else { |
| 407 texture= fGpu->createTexture(desc, srcData, rowBytes); | 408 texture= fGpu->createTexture(desc, srcData, rowBytes); |
| 408 } | 409 } |
| 409 | 410 |
| 410 if (NULL != texture) { | 411 if (NULL != texture) { |
| 411 // Adding a resource could put us overbudget. Try to free up the | 412 // Adding a resource could put us overbudget. Try to free up the |
| 412 // necessary space before adding it. | 413 // necessary space before adding it. |
| 413 fTextureCache->purgeAsNeeded(1, texture->sizeInBytes()); | 414 fTextureCache->purgeAsNeeded(1, texture->sizeInBytes()); |
| 414 fTextureCache->addResource(resourceKey, texture); | 415 fTextureCache->addResource(resourceKey, texture); |
| 416 |
| 417 if (NULL != cacheKey) { |
| 418 *cacheKey = resourceKey; |
| 419 } |
| 415 } | 420 } |
| 416 | 421 |
| 417 return texture; | 422 return texture; |
| 418 } | 423 } |
| 419 | 424 |
| 420 static GrTexture* create_scratch_texture(GrGpu* gpu, | 425 static GrTexture* create_scratch_texture(GrGpu* gpu, |
| 421 GrResourceCache* textureCache, | 426 GrResourceCache* textureCache, |
| 422 const GrTextureDesc& desc) { | 427 const GrTextureDesc& desc) { |
| 423 GrTexture* texture = gpu->createTexture(desc, NULL, 0); | 428 GrTexture* texture = gpu->createTexture(desc, NULL, 0); |
| 424 if (NULL != texture) { | 429 if (NULL != texture) { |
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| 1761 return NULL; | 1766 return NULL; |
| 1762 } | 1767 } |
| 1763 } | 1768 } |
| 1764 | 1769 |
| 1765 /////////////////////////////////////////////////////////////////////////////// | 1770 /////////////////////////////////////////////////////////////////////////////// |
| 1766 #if GR_CACHE_STATS | 1771 #if GR_CACHE_STATS |
| 1767 void GrContext::printCacheStats() const { | 1772 void GrContext::printCacheStats() const { |
| 1768 fTextureCache->printStats(); | 1773 fTextureCache->printStats(); |
| 1769 } | 1774 } |
| 1770 #endif | 1775 #endif |
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