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Side by Side Diff: include/core/SkPixelRef.h

Issue 26734003: Proactive SkPixelRef invalidation (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: tweaks Created 7 years, 2 months ago
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1 1
2 /* 2 /*
3 * Copyright 2008 The Android Open Source Project 3 * Copyright 2008 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #ifndef SkPixelRef_DEFINED 10 #ifndef SkPixelRef_DEFINED
11 #define SkPixelRef_DEFINED 11 #define SkPixelRef_DEFINED
12 12
13 #include "SkBitmap.h" 13 #include "SkBitmap.h"
14 #include "SkRefCnt.h" 14 #include "SkRefCnt.h"
15 #include "SkString.h" 15 #include "SkString.h"
16 #include "SkFlattenable.h" 16 #include "SkFlattenable.h"
17 #include "SkTDArray.h"
17 18
18 #ifdef SK_DEBUG 19 #ifdef SK_DEBUG
19 /** 20 /**
20 * Defining SK_IGNORE_PIXELREF_SETPRELOCKED will force all pixelref 21 * Defining SK_IGNORE_PIXELREF_SETPRELOCKED will force all pixelref
21 * subclasses to correctly handle lock/unlock pixels. For performance 22 * subclasses to correctly handle lock/unlock pixels. For performance
22 * reasons, simple malloc-based subclasses call setPreLocked() to skip 23 * reasons, simple malloc-based subclasses call setPreLocked() to skip
23 * the overhead of implementing these calls. 24 * the overhead of implementing these calls.
24 * 25 *
25 * This build-flag disables that optimization, to add in debugging our 26 * This build-flag disables that optimization, to add in debugging our
26 * call-sites, to ensure that they correctly balance their calls of 27 * call-sites, to ensure that they correctly balance their calls of
(...skipping 15 matching lines...) Expand all
42 SkBitmap. A pixelref is installed into a bitmap, and then the bitmap can 43 SkBitmap. A pixelref is installed into a bitmap, and then the bitmap can
43 access the actual pixel memory by calling lockPixels/unlockPixels. 44 access the actual pixel memory by calling lockPixels/unlockPixels.
44 45
45 This class can be shared/accessed between multiple threads. 46 This class can be shared/accessed between multiple threads.
46 */ 47 */
47 class SK_API SkPixelRef : public SkFlattenable { 48 class SK_API SkPixelRef : public SkFlattenable {
48 public: 49 public:
49 SK_DECLARE_INST_COUNT(SkPixelRef) 50 SK_DECLARE_INST_COUNT(SkPixelRef)
50 51
51 explicit SkPixelRef(SkBaseMutex* mutex = NULL); 52 explicit SkPixelRef(SkBaseMutex* mutex = NULL);
53 virtual ~SkPixelRef();
52 54
53 /** Return the pixel memory returned from lockPixels, or null if the 55 /** Return the pixel memory returned from lockPixels, or null if the
54 lockCount is 0. 56 lockCount is 0.
55 */ 57 */
56 void* pixels() const { return fPixels; } 58 void* pixels() const { return fPixels; }
57 59
58 /** Return the current colorTable (if any) if pixels are locked, or null. 60 /** Return the current colorTable (if any) if pixels are locked, or null.
59 */ 61 */
60 SkColorTable* colorTable() const { return fColorTable; } 62 SkColorTable* colorTable() const { return fColorTable; }
61 63
(...skipping 138 matching lines...) Expand 10 before | Expand all | Expand 10 after
200 virtual void globalRef(void* data=NULL); 202 virtual void globalRef(void* data=NULL);
201 203
202 /** 204 /**
203 * Release a "global" ref on this object. 205 * Release a "global" ref on this object.
204 * The default implementation just calls unref(), but subclasses can overri de 206 * The default implementation just calls unref(), but subclasses can overri de
205 * this method to implement additional behavior. 207 * this method to implement additional behavior.
206 */ 208 */
207 virtual void globalUnref(); 209 virtual void globalUnref();
208 #endif 210 #endif
209 211
212 // Register a listener to be called the next time our generation ID changes,
213 // if we're confident that we're the only SkPixelRef with that generation ID .
214 // This can be used to invalidate caches keyed by generation ID.
scroggo 2013/10/22 21:04:02 It's not obvious from this comment that an Invalid
mtklein 2013/10/23 15:28:10 Yeah, I was hoping you guys would get tripped up b
215 struct InvalidationListener {
216 virtual ~InvalidationListener() {}
217 virtual void onInvalidate() = 0;
218 };
219
220 // Takes ownership of listener.
221 void addInvalidationListener(InvalidationListener* listener);
222
223 // Sometimes it's not worth the effort to add a listener that we know will n ot be called.
224 bool addingAnInvalidationListenerMakesSense() const { return fUniqueGenerati onID; }
scroggo 2013/10/22 21:04:02 It was initially odd to me that this function depe
bsalomon 2013/10/23 13:52:57 MakesSense seems ambiguous. invalidationListenerMa
mtklein 2013/10/23 15:28:10 The idea was that we could guard against an unnece
225
210 protected: 226 protected:
211 /** Called when the lockCount goes from 0 to 1. The caller will have already 227 /** Called when the lockCount goes from 0 to 1. The caller will have already
212 acquire a mutex for thread safety, so this method need not do that. 228 acquire a mutex for thread safety, so this method need not do that.
213 */ 229 */
214 virtual void* onLockPixels(SkColorTable**) = 0; 230 virtual void* onLockPixels(SkColorTable**) = 0;
215 /** Called when the lock count goes from 1 to 0. The caller will have 231 /** Called when the lock count goes from 1 to 0. The caller will have
216 already acquire a mutex for thread safety, so this method need not do 232 already acquire a mutex for thread safety, so this method need not do
217 that. 233 that.
218 */ 234 */
219 virtual void onUnlockPixels() = 0; 235 virtual void onUnlockPixels() = 0;
(...skipping 25 matching lines...) Expand all
245 // serialization 261 // serialization
246 SkPixelRef(SkFlattenableReadBuffer&, SkBaseMutex*); 262 SkPixelRef(SkFlattenableReadBuffer&, SkBaseMutex*);
247 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE; 263 virtual void flatten(SkFlattenableWriteBuffer&) const SK_OVERRIDE;
248 264
249 // only call from constructor. Flags this to always be locked, removing 265 // only call from constructor. Flags this to always be locked, removing
250 // the need to grab the mutex and call onLockPixels/onUnlockPixels. 266 // the need to grab the mutex and call onLockPixels/onUnlockPixels.
251 // Performance tweak to avoid those calls (esp. in multi-thread use case). 267 // Performance tweak to avoid those calls (esp. in multi-thread use case).
252 void setPreLocked(void* pixels, SkColorTable* ctable); 268 void setPreLocked(void* pixels, SkColorTable* ctable);
253 269
254 private: 270 private:
255
256 SkBaseMutex* fMutex; // must remain in scope for the life of this object 271 SkBaseMutex* fMutex; // must remain in scope for the life of this object
257 void* fPixels; 272 void* fPixels;
258 SkColorTable* fColorTable; // we do not track ownership, subclass does 273 SkColorTable* fColorTable; // we do not track ownership, subclass does
259 int fLockCount; 274 int fLockCount;
260 275
276 void needsNewGenID();
scroggo 2013/10/22 21:04:02 Style nit: fields should go before methods (these
mtklein 2013/10/23 15:28:10 Done. Are you sure this is a good thing to be in
261 mutable uint32_t fGenerationID; 277 mutable uint32_t fGenerationID;
278 mutable bool fUniqueGenerationID;
262 279
263 // SkBitmap is only a friend so that when copying, it can modify the new SkP ixelRef to have the 280 void invalidate();
scroggo 2013/10/22 21:04:02 This name seems to be lacking some context. It mak
bsalomon 2013/10/23 13:52:57 sendInvalidationEvents(), notifyInvalidationListen
mtklein 2013/10/23 15:28:10 How's that?
bsalomon 2013/10/23 15:32:27 good
264 // same fGenerationID as the original. 281 SkTDArray<InvalidationListener*> fInvalidationListeners; // pointers are ow ned
265 friend class SkBitmap;
266 282
267 SkString fURI; 283 SkString fURI;
268 284
269 // can go from false to true, but never from true to false 285 // can go from false to true, but never from true to false
270 bool fIsImmutable; 286 bool fIsImmutable;
271 // only ever set in constructor, const after that 287 // only ever set in constructor, const after that
272 bool fPreLocked; 288 bool fPreLocked;
273 289
274 void setMutex(SkBaseMutex* mutex); 290 void setMutex(SkBaseMutex* mutex);
275 291
292 // When copying a bitmap to another with the same shape and config, we can s afely
293 // clone the pixelref generation ID too, which makes them equivalent under c aching.
294 friend class SkBitmap; // only for cloneGenID
295 void cloneGenID(const SkPixelRef&);
296
276 typedef SkFlattenable INHERITED; 297 typedef SkFlattenable INHERITED;
277 }; 298 };
278 299
279 #endif 300 #endif
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