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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "core/paint/PaintInvalidator.h" | 5 #include "core/paint/PaintInvalidator.h" |
| 6 | 6 |
| 7 #include "core/editing/FrameSelection.h" | 7 #include "core/editing/FrameSelection.h" |
| 8 #include "core/frame/FrameView.h" | 8 #include "core/frame/FrameView.h" |
| 9 #include "core/frame/LocalFrame.h" | 9 #include "core/frame/LocalFrame.h" |
| 10 #include "core/frame/Settings.h" | 10 #include "core/frame/Settings.h" |
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| 385 DCHECK(context.treeBuilderContext.current.paintOffset == | 385 DCHECK(context.treeBuilderContext.current.paintOffset == |
| 386 object.paintOffset()); | 386 object.paintOffset()); |
| 387 | 387 |
| 388 if (!context.forcedSubtreeInvalidationFlags && | 388 if (!context.forcedSubtreeInvalidationFlags && |
| 389 !object | 389 !object |
| 390 .shouldCheckForPaintInvalidationRegardlessOfPaintInvalidationState()) | 390 .shouldCheckForPaintInvalidationRegardlessOfPaintInvalidationState()) |
| 391 return; | 391 return; |
| 392 | 392 |
| 393 updatePaintingLayer(object, context); | 393 updatePaintingLayer(object, context); |
| 394 | 394 |
| 395 if (object.document().printing()) | 395 if (object.document().printing() && |
| 396 !RuntimeEnabledFeatures::printBrowserEnabled()) |
| 396 return; // Don't invalidate paints if we're printing. | 397 return; // Don't invalidate paints if we're printing. |
| 397 | 398 |
| 398 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("blink.invalidation"), | 399 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("blink.invalidation"), |
| 399 "PaintInvalidator::invalidatePaintIfNeeded()", "object", | 400 "PaintInvalidator::invalidatePaintIfNeeded()", "object", |
| 400 object.debugName().ascii()); | 401 object.debugName().ascii()); |
| 401 | 402 |
| 402 updateContext(object, context); | 403 updateContext(object, context); |
| 403 | 404 |
| 404 if (!object | 405 if (!object |
| 405 .shouldCheckForPaintInvalidationRegardlessOfPaintInvalidationState()
&& | 406 .shouldCheckForPaintInvalidationRegardlessOfPaintInvalidationState()
&& |
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| 446 PaintInvalidatorContext::ForcedSubtreeInvalidationRectUpdate; | 447 PaintInvalidatorContext::ForcedSubtreeInvalidationRectUpdate; |
| 447 } | 448 } |
| 448 | 449 |
| 449 void PaintInvalidator::processPendingDelayedPaintInvalidations() { | 450 void PaintInvalidator::processPendingDelayedPaintInvalidations() { |
| 450 for (auto target : m_pendingDelayedPaintInvalidations) | 451 for (auto target : m_pendingDelayedPaintInvalidations) |
| 451 target->getMutableForPainting().setShouldDoFullPaintInvalidation( | 452 target->getMutableForPainting().setShouldDoFullPaintInvalidation( |
| 452 PaintInvalidationDelayedFull); | 453 PaintInvalidationDelayedFull); |
| 453 } | 454 } |
| 454 | 455 |
| 455 } // namespace blink | 456 } // namespace blink |
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