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Side by Side Diff: ash/common/shelf/shelf_view.cc

Issue 2671923002: mash: Cleanup ash shelf application menu code. (Closed)
Patch Set: Add comments Created 3 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/common/shelf/shelf_view.h" 5 #include "ash/common/shelf/shelf_view.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <memory> 8 #include <memory>
9 9
10 #include "ash/common/ash_constants.h" 10 #include "ash/common/ash_constants.h"
11 #include "ash/common/drag_drop/drag_image_view.h" 11 #include "ash/common/drag_drop/drag_image_view.h"
12 #include "ash/common/scoped_root_window_for_new_windows.h" 12 #include "ash/common/scoped_root_window_for_new_windows.h"
13 #include "ash/common/shelf/app_list_button.h" 13 #include "ash/common/shelf/app_list_button.h"
14 #include "ash/common/shelf/overflow_bubble.h" 14 #include "ash/common/shelf/overflow_bubble.h"
15 #include "ash/common/shelf/overflow_bubble_view.h" 15 #include "ash/common/shelf/overflow_bubble_view.h"
16 #include "ash/common/shelf/overflow_button.h" 16 #include "ash/common/shelf/overflow_button.h"
17 #include "ash/common/shelf/shelf_application_menu_model.h"
17 #include "ash/common/shelf/shelf_button.h" 18 #include "ash/common/shelf/shelf_button.h"
18 #include "ash/common/shelf/shelf_constants.h" 19 #include "ash/common/shelf/shelf_constants.h"
19 #include "ash/common/shelf/shelf_delegate.h" 20 #include "ash/common/shelf/shelf_delegate.h"
20 #include "ash/common/shelf/shelf_model.h" 21 #include "ash/common/shelf/shelf_model.h"
21 #include "ash/common/shelf/shelf_widget.h" 22 #include "ash/common/shelf/shelf_widget.h"
22 #include "ash/common/shelf/wm_shelf.h" 23 #include "ash/common/shelf/wm_shelf.h"
23 #include "ash/common/shell_delegate.h" 24 #include "ash/common/shell_delegate.h"
24 #include "ash/common/wm/root_window_finder.h" 25 #include "ash/common/wm/root_window_finder.h"
25 #include "ash/common/wm_lookup.h" 26 #include "ash/common/wm_lookup.h"
26 #include "ash/common/wm_shell.h" 27 #include "ash/common/wm_shell.h"
27 #include "ash/common/wm_window.h" 28 #include "ash/common/wm_window.h"
28 #include "base/auto_reset.h" 29 #include "base/auto_reset.h"
30 #include "base/memory/ptr_util.h"
29 #include "base/metrics/histogram_macros.h" 31 #include "base/metrics/histogram_macros.h"
30 #include "grit/ash_strings.h" 32 #include "grit/ash_strings.h"
31 #include "ui/accessibility/ax_node_data.h" 33 #include "ui/accessibility/ax_node_data.h"
32 #include "ui/base/l10n/l10n_util.h" 34 #include "ui/base/l10n/l10n_util.h"
33 #include "ui/base/models/simple_menu_model.h" 35 #include "ui/base/models/simple_menu_model.h"
34 #include "ui/compositor/layer.h" 36 #include "ui/compositor/layer.h"
35 #include "ui/compositor/layer_animator.h" 37 #include "ui/compositor/layer_animator.h"
36 #include "ui/compositor/scoped_animation_duration_scale_mode.h" 38 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
37 #include "ui/events/event_utils.h" 39 #include "ui/events/event_utils.h"
38 #include "ui/gfx/canvas.h" 40 #include "ui/gfx/canvas.h"
(...skipping 1567 matching lines...) Expand 10 before | Expand all | Expand 10 after
1606 } 1608 }
1607 1609
1608 void ShelfView::OnSetShelfItemDelegate(ShelfID id, 1610 void ShelfView::OnSetShelfItemDelegate(ShelfID id,
1609 ShelfItemDelegate* item_delegate) {} 1611 ShelfItemDelegate* item_delegate) {}
1610 1612
1611 bool ShelfView::ShowListMenuForView(const ShelfItem& item, 1613 bool ShelfView::ShowListMenuForView(const ShelfItem& item,
1612 views::View* source, 1614 views::View* source,
1613 const ui::Event& event, 1615 const ui::Event& event,
1614 views::InkDrop* ink_drop) { 1616 views::InkDrop* ink_drop) {
1615 ShelfItemDelegate* item_delegate = model_->GetShelfItemDelegate(item.id); 1617 ShelfItemDelegate* item_delegate = model_->GetShelfItemDelegate(item.id);
1616 std::unique_ptr<ui::MenuModel> list_menu_model( 1618 ShelfAppMenuItemList menu_items =
1617 item_delegate->CreateApplicationMenu(event.flags())); 1619 item_delegate->GetAppMenuItems(event.flags());
1618 1620
1619 // Make sure we have a menu and it has at least two items in addition to the 1621 // The application list menu should only show for two or more items; return
1620 // application title and the 3 spacing separators. 1622 // false here to ensure that other behavior is triggered (eg. activating or
1621 if (!list_menu_model.get() || list_menu_model->GetItemCount() <= 5) 1623 // minimizing a single associated window, or launching a pinned shelf item).
1624 if (menu_items.size() < 2)
1622 return false; 1625 return false;
1623 1626
1624 ink_drop->AnimateToState(views::InkDropState::ACTIVATED); 1627 ink_drop->AnimateToState(views::InkDropState::ACTIVATED);
1625 context_menu_id_ = item.id; 1628 context_menu_id_ = item.id;
1626 ShowMenu(std::move(list_menu_model), source, gfx::Point(), false, 1629 ShowMenu(base::MakeUnique<ShelfApplicationMenuModel>(item.title,
1627 ui::GetMenuSourceTypeForEvent(event), ink_drop); 1630 std::move(menu_items)),
1631 source, gfx::Point(), false, ui::GetMenuSourceTypeForEvent(event),
1632 ink_drop);
1628 return true; 1633 return true;
1629 } 1634 }
1630 1635
1631 void ShelfView::ShowContextMenuForView(views::View* source, 1636 void ShelfView::ShowContextMenuForView(views::View* source,
1632 const gfx::Point& point, 1637 const gfx::Point& point,
1633 ui::MenuSourceType source_type) { 1638 ui::MenuSourceType source_type) {
1634 last_pressed_index_ = -1; 1639 last_pressed_index_ = -1;
1635 1640
1636 const ShelfItem* item = ShelfItemForView(source); 1641 const ShelfItem* item = ShelfItemForView(source);
1637 if (!item) { 1642 if (!item) {
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1769 1774
1770 int ShelfView::CalculateShelfDistance(const gfx::Point& coordinate) const { 1775 int ShelfView::CalculateShelfDistance(const gfx::Point& coordinate) const {
1771 const gfx::Rect bounds = GetBoundsInScreen(); 1776 const gfx::Rect bounds = GetBoundsInScreen();
1772 int distance = wm_shelf_->SelectValueForShelfAlignment( 1777 int distance = wm_shelf_->SelectValueForShelfAlignment(
1773 bounds.y() - coordinate.y(), coordinate.x() - bounds.right(), 1778 bounds.y() - coordinate.y(), coordinate.x() - bounds.right(),
1774 bounds.x() - coordinate.x()); 1779 bounds.x() - coordinate.x());
1775 return distance > 0 ? distance : 0; 1780 return distance > 0 ? distance : 0;
1776 } 1781 }
1777 1782
1778 } // namespace ash 1783 } // namespace ash
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