OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) |
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) | 3 * (C) 2000 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2000 Dirk Mueller (mueller@kde.org) | 4 * (C) 2000 Dirk Mueller (mueller@kde.org) |
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) | 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) |
6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r
ights reserved. | 6 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2012 Apple Inc. All r
ights reserved. |
7 * Copyright (C) 2009 Google Inc. All rights reserved. | 7 * Copyright (C) 2009 Google Inc. All rights reserved. |
8 * | 8 * |
9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
(...skipping 1084 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1095 | 1095 |
1096 Color selectionColor(int colorProperty) const; | 1096 Color selectionColor(int colorProperty) const; |
1097 | 1097 |
1098 void removeShapeImageClient(ShapeValue*); | 1098 void removeShapeImageClient(ShapeValue*); |
1099 | 1099 |
1100 #ifndef NDEBUG | 1100 #ifndef NDEBUG |
1101 void checkBlockPositionedObjectsNeedLayout(); | 1101 void checkBlockPositionedObjectsNeedLayout(); |
1102 #endif | 1102 #endif |
1103 const char* invalidationReasonToString(InvalidationReason) const; | 1103 const char* invalidationReasonToString(InvalidationReason) const; |
1104 | 1104 |
| 1105 static bool isAllowedToModifyRenderTreeStructure(Document&); |
| 1106 |
1105 RefPtr<RenderStyle> m_style; | 1107 RefPtr<RenderStyle> m_style; |
1106 | 1108 |
1107 Node* m_node; | 1109 Node* m_node; |
1108 | 1110 |
1109 RenderObject* m_parent; | 1111 RenderObject* m_parent; |
1110 RenderObject* m_previous; | 1112 RenderObject* m_previous; |
1111 RenderObject* m_next; | 1113 RenderObject* m_next; |
1112 | 1114 |
1113 #ifndef NDEBUG | 1115 #ifndef NDEBUG |
1114 unsigned m_hasAXObject : 1; | 1116 unsigned m_hasAXObject : 1; |
(...skipping 153 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1268 static bool s_affectsParentBlock; | 1270 static bool s_affectsParentBlock; |
1269 | 1271 |
1270 // This stores the repaint rect from the previous layout. | 1272 // This stores the repaint rect from the previous layout. |
1271 LayoutRect m_previousRepaintRect; | 1273 LayoutRect m_previousRepaintRect; |
1272 | 1274 |
1273 // This stores the position in the repaint container's coordinate. | 1275 // This stores the position in the repaint container's coordinate. |
1274 // It is used to detect renderer shifts that forces a full invalidation. | 1276 // It is used to detect renderer shifts that forces a full invalidation. |
1275 LayoutPoint m_previousPositionFromRepaintContainer; | 1277 LayoutPoint m_previousPositionFromRepaintContainer; |
1276 }; | 1278 }; |
1277 | 1279 |
| 1280 // FIXME: remove this once the render object lifecycle ASSERTS are no longer hit
. |
| 1281 class DeprecatedDisableModifyRenderTreeStructureAsserts { |
| 1282 WTF_MAKE_NONCOPYABLE(DeprecatedDisableModifyRenderTreeStructureAsserts); |
| 1283 public: |
| 1284 DeprecatedDisableModifyRenderTreeStructureAsserts(); |
| 1285 |
| 1286 static bool canModifyRenderTreeStateInAnyState(); |
| 1287 |
| 1288 private: |
| 1289 TemporaryChange<bool> m_disabler; |
| 1290 }; |
| 1291 |
1278 // Allow equality comparisons of RenderObject's by reference or pointer, interch
angeably. | 1292 // Allow equality comparisons of RenderObject's by reference or pointer, interch
angeably. |
1279 inline bool operator==(const RenderObject& a, const RenderObject& b) { return &a
== &b; } | 1293 inline bool operator==(const RenderObject& a, const RenderObject& b) { return &a
== &b; } |
1280 inline bool operator==(const RenderObject& a, const RenderObject* b) { return &a
== b; } | 1294 inline bool operator==(const RenderObject& a, const RenderObject* b) { return &a
== b; } |
1281 inline bool operator==(const RenderObject* a, const RenderObject& b) { return a
== &b; } | 1295 inline bool operator==(const RenderObject* a, const RenderObject& b) { return a
== &b; } |
1282 inline bool operator!=(const RenderObject& a, const RenderObject& b) { return !(
a == b); } | 1296 inline bool operator!=(const RenderObject& a, const RenderObject& b) { return !(
a == b); } |
1283 inline bool operator!=(const RenderObject& a, const RenderObject* b) { return !(
a == b); } | 1297 inline bool operator!=(const RenderObject& a, const RenderObject* b) { return !(
a == b); } |
1284 inline bool operator!=(const RenderObject* a, const RenderObject& b) { return !(
a == b); } | 1298 inline bool operator!=(const RenderObject* a, const RenderObject& b) { return !(
a == b); } |
1285 | 1299 |
1286 inline bool RenderObject::documentBeingDestroyed() const | 1300 inline bool RenderObject::documentBeingDestroyed() const |
1287 { | 1301 { |
(...skipping 173 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1461 void showTree(const WebCore::RenderObject*); | 1475 void showTree(const WebCore::RenderObject*); |
1462 void showLineTree(const WebCore::RenderObject*); | 1476 void showLineTree(const WebCore::RenderObject*); |
1463 void showRenderTree(const WebCore::RenderObject* object1); | 1477 void showRenderTree(const WebCore::RenderObject* object1); |
1464 // We don't make object2 an optional parameter so that showRenderTree | 1478 // We don't make object2 an optional parameter so that showRenderTree |
1465 // can be called from gdb easily. | 1479 // can be called from gdb easily. |
1466 void showRenderTree(const WebCore::RenderObject* object1, const WebCore::RenderO
bject* object2); | 1480 void showRenderTree(const WebCore::RenderObject* object1, const WebCore::RenderO
bject* object2); |
1467 | 1481 |
1468 #endif | 1482 #endif |
1469 | 1483 |
1470 #endif // RenderObject_h | 1484 #endif // RenderObject_h |
OLD | NEW |