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| 1 // Copyright 2008 the V8 project authors. All rights reserved. | 1 // Copyright 2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 | 27 |
| 28 // Flags: --expose-debug-as debug | 28 // Flags: --expose-debug-as debug |
| 29 // Get the Debug object exposed from the debug context global object. | 29 // Get the Debug object exposed from the debug context global object. |
| 30 Debug = debug.Debug | 30 Debug = debug.Debug |
| 31 | 31 |
| 32 // Tests how debugger can step into/over not necessarily in the top frame. | 32 // Tests how debugger can step over not necessarily in the top frame. |
| 33 | 33 |
| 34 // Simple 3 functions, that protocol their execution state in global | 34 // Simple 3 functions, that protocol their execution state in global |
| 35 // variable state. | 35 // variable state. |
| 36 var state; | 36 var state; |
| 37 | 37 |
| 38 function e() { | |
| 39 for (state[3] = 0; state[3] < 5; state[3]++) { | |
| 40 void ("" + e + state[3]); | |
| 41 } | |
| 42 } | |
| 43 function f() { | 38 function f() { |
| 44 var a = 1978; | 39 var a = 1978; |
| 45 for (state[2] = 0; state[2] < 5; state[2]++) { | 40 for (state[2] = 0; state[2] < 5; state[2]++) { |
| 46 void String(a); | 41 void String(a); |
| 47 } | 42 } |
| 48 } | 43 } |
| 49 function g() { | 44 function g() { |
| 50 for (state[1] = 0; state[1] < 5; state[1]++) { | 45 for (state[1] = 0; state[1] < 5; state[1]++) { |
| 51 f() + e(); | 46 f(); |
| 52 } | 47 } |
| 53 } | 48 } |
| 54 function h() { | 49 function h() { |
| 55 state = [-1, -1, -1, -1]; | 50 state = [-1, -1, -1]; |
| 56 for (state[0] = 0; state[0] < 5; state[0]++) { | 51 for (state[0] = 0; state[0] < 5; state[0]++) { |
| 57 g(); | 52 g(); |
| 58 } | 53 } |
| 59 } | 54 } |
| 60 | 55 |
| 61 function TestCase(frame_index, step_count, expected_final_state, action) { | 56 function TestCase(frame_index, step_count, expected_final_state) { |
| 62 action = action || Debug.StepAction.StepNext; | 57 print("Test case, parameters " + frame_index + "/" + step_count); |
| 63 print("Test case, parameters " + frame_index + "/" + step_count + | |
| 64 ", action " + action); | |
| 65 | 58 |
| 66 var listener_exception = null; | 59 var listener_exception = null; |
| 67 var state_snapshot; | 60 var state_snapshot; |
| 68 var listener_state; | 61 var listener_state; |
| 69 var bp; | 62 var bp; |
| 70 | 63 |
| 71 function listener(event, exec_state, event_data, data) { | 64 function listener(event, exec_state, event_data, data) { |
| 72 print("Here ("+event+"/"+listener_state+"): " + | 65 print("Here ("+event+"/"+listener_state+"): " + |
| 73 exec_state.frame(0).sourceLineText()); | 66 exec_state.frame(0).sourceLineText()); |
| 74 try { | 67 try { |
| 75 if (event == Debug.DebugEvent.Break) { | 68 if (event == Debug.DebugEvent.Break) { |
| 76 if (listener_state == 0) { | 69 if (listener_state == 0) { |
| 77 Debug.clearBreakPoint(bp); | 70 Debug.clearBreakPoint(bp); |
| 78 var context_frame; | 71 var context_frame; |
| 79 if (frame_index !== undefined) { | 72 if (frame_index !== undefined) { |
| 80 context_frame = exec_state.frame(frame_index); | 73 context_frame = exec_state.frame(frame_index); |
| 81 } | 74 } |
| 82 exec_state.prepareStep(action, step_count, context_frame); | 75 exec_state.prepareStep(Debug.StepAction.StepNext, |
| 76 step_count, context_frame); |
| 83 listener_state = 1; | 77 listener_state = 1; |
| 84 } else if (listener_state == 1) { | 78 } else if (listener_state == 1) { |
| 85 state_snapshot = String(state); | 79 state_snapshot = String(state); |
| 86 print("State: " + state_snapshot); | 80 print("State: " + state_snapshot); |
| 87 Debug.setListener(null); | 81 Debug.setListener(null); |
| 88 listener_state = 2; | 82 listener_state = 2; |
| 89 } | 83 } |
| 90 } | 84 } |
| 91 } catch (e) { | 85 } catch (e) { |
| 92 listener_exception = e; | 86 listener_exception = e; |
| 93 } | 87 } |
| 94 } | 88 } |
| 95 | 89 |
| 96 | 90 |
| 97 // Add the debug event listener. | 91 // Add the debug event listener. |
| 98 listener_state = 0; | 92 listener_state = 0; |
| 99 Debug.setListener(listener); | 93 Debug.setListener(listener); |
| 100 bp = Debug.setBreakPoint(f, 1); | 94 bp = Debug.setBreakPoint(f, 1); |
| 101 | 95 |
| 102 h(); | 96 h(); |
| 103 Debug.setListener(null); | 97 Debug.setListener(null); |
| 104 if (listener_exception !== null) { | 98 if (listener_exception !== null) { |
| 105 print("Exception caught: " + listener_exception); | 99 print("Exception caught: " + listener_exception); |
| 106 assertUnreachable(); | 100 assertUnreachable(); |
| 107 } | 101 } |
| 108 | 102 |
| 109 assertEquals(expected_final_state, state_snapshot); | 103 assertEquals(expected_final_state, state_snapshot); |
| 110 } | 104 } |
| 111 | 105 |
| 112 function TestCase2(frame_index, step_count, expected_final_state) { | |
| 113 return TestCase(frame_index, step_count, expected_final_state, | |
| 114 Debug.StepAction.StepIn); | |
| 115 } | |
| 116 | 106 |
| 117 // Warm-up -- make sure all is compiled and ready for breakpoint. | 107 // Warm-up -- make sure all is compiled and ready for breakpoint. |
| 118 h(); | 108 h(); |
| 119 | 109 |
| 120 | 110 |
| 121 // Stepping over on the default (top) frame. | 111 // Stepping in the default (top) frame. |
| 122 TestCase(undefined, 0, "0,0,-1,-1"); | 112 TestCase(undefined, 0, "0,0,-1"); |
| 123 TestCase(undefined, 1, "0,0,-1,-1"); | 113 TestCase(undefined, 1, "0,0,-1"); |
| 124 TestCase(undefined, 2, "0,0,0,-1"); | 114 TestCase(undefined, 2, "0,0,0"); |
| 125 TestCase(undefined, 5, "0,0,1,-1"); | 115 TestCase(undefined, 5, "0,0,1"); |
| 126 TestCase(undefined, 8, "0,0,3,-1"); | 116 TestCase(undefined, 8, "0,0,3"); |
| 127 | 117 |
| 128 // Stepping over on the frame #0 (should be exactly the same as above). | 118 // Stepping in the frame #0 (should be exactly the same as above). |
| 129 TestCase(0, 0, "0,0,-1,-1"); | 119 TestCase(0, 0, "0,0,-1"); |
| 130 TestCase(0, 1, "0,0,-1,-1"); | 120 TestCase(0, 1, "0,0,-1"); |
| 131 TestCase(0, 2, "0,0,0,-1"); | 121 TestCase(0, 2, "0,0,0"); |
| 132 TestCase(0, 5, "0,0,1,-1"); | 122 TestCase(0, 5, "0,0,1"); |
| 133 TestCase(0, 8, "0,0,3,-1"); | 123 TestCase(0, 8, "0,0,3"); |
| 134 | 124 |
| 135 // Stepping over on the frame #1. | 125 // Stepping in the frame #1. |
| 136 TestCase(1, 0, "0,0,5,5"); | 126 TestCase(1, 0, "0,0,5"); |
| 137 TestCase(1, 3, "0,1,5,5"); | 127 TestCase(1, 3, "0,1,5"); |
| 138 TestCase(1, 8, "0,4,5,5"); | 128 TestCase(1, 8, "0,4,5"); |
| 139 | 129 |
| 140 // Stepping over on the frame #2. | 130 // Stepping in the frame #2. |
| 141 TestCase(2, 3, "1,5,5,5"); | 131 TestCase(2, 3, "1,5,5"); |
| 142 TestCase(2, 8, "4,5,5,5"); | 132 TestCase(2, 8, "4,5,5"); |
| 143 | |
| 144 // Stepping into on the default (top) frame. | |
| 145 TestCase2(undefined, 0, "0,0,-1,-1"); | |
| 146 TestCase2(undefined, 1, "0,0,-1,-1"); | |
| 147 TestCase2(undefined, 2, "0,0,0,-1"); | |
| 148 TestCase2(undefined, 5, "0,0,1,-1"); | |
| 149 TestCase2(undefined, 8, "0,0,3,-1"); | |
| 150 | |
| 151 // Stepping into on the frame #0 (should be exactly the same as above). | |
| 152 TestCase2(0, 0, "0,0,-1,-1"); | |
| 153 TestCase2(0, 1, "0,0,-1,-1"); | |
| 154 TestCase2(0, 2, "0,0,0,-1"); | |
| 155 TestCase2(0, 5, "0,0,1,-1"); | |
| 156 TestCase2(0, 8, "0,0,3,-1"); | |
| 157 | |
| 158 // Stepping into on the frame #1. | |
| 159 TestCase2(1, 0, "0,0,5,-1"); | |
| 160 TestCase2(1, 3, "0,0,5,0"); | |
| 161 TestCase2(1, 8, "0,0,5,2"); | |
| 162 TestCase2(1, 9, "0,0,5,3"); | |
| 163 | |
| 164 // Stepping into on the frame #2. | |
| 165 TestCase2(2, 0, "0,5,5,5"); | |
| 166 TestCase2(2, 3, "1,5,5,5"); | |
| 167 TestCase2(2, 4, "1,0,5,5"); | |
| 168 TestCase2(2, 8, "1,0,0,5"); | |
| 169 TestCase2(2, 9, "1,0,1,5"); | |
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