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Side by Side Diff: third_party/WebKit/Source/modules/webgl/WebGLDebugShaders.cpp

Issue 2670213005: Hook ANGLE_request_extension up to the passthrough cmd decoder. (Closed)
Patch Set: Address zmo@'s comments Created 3 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
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26 #include "modules/webgl/WebGLDebugShaders.h" 26 #include "modules/webgl/WebGLDebugShaders.h"
27 27
28 #include "bindings/core/v8/ExceptionState.h" 28 #include "bindings/core/v8/ExceptionState.h"
29 #include "modules/webgl/GLStringQuery.h" 29 #include "modules/webgl/GLStringQuery.h"
30 #include "modules/webgl/WebGLRenderingContextBase.h" 30 #include "modules/webgl/WebGLRenderingContextBase.h"
31 #include "modules/webgl/WebGLShader.h" 31 #include "modules/webgl/WebGLShader.h"
32 32
33 namespace blink { 33 namespace blink {
34 34
35 WebGLDebugShaders::WebGLDebugShaders(WebGLRenderingContextBase* context) 35 WebGLDebugShaders::WebGLDebugShaders(WebGLRenderingContextBase* context)
36 : WebGLExtension(context) {} 36 : WebGLExtension(context) {
37 context->extensionsUtil()->ensureExtensionEnabled(
38 "GL_ANGLE_translated_shader_source");
39 }
37 40
38 WebGLExtensionName WebGLDebugShaders::name() const { 41 WebGLExtensionName WebGLDebugShaders::name() const {
39 return WebGLDebugShadersName; 42 return WebGLDebugShadersName;
40 } 43 }
41 44
42 WebGLDebugShaders* WebGLDebugShaders::create( 45 WebGLDebugShaders* WebGLDebugShaders::create(
43 WebGLRenderingContextBase* context) { 46 WebGLRenderingContextBase* context) {
44 return new WebGLDebugShaders(context); 47 return new WebGLDebugShaders(context);
45 } 48 }
46 49
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59 bool WebGLDebugShaders::supported(WebGLRenderingContextBase* context) { 62 bool WebGLDebugShaders::supported(WebGLRenderingContextBase* context) {
60 return context->extensionsUtil()->supportsExtension( 63 return context->extensionsUtil()->supportsExtension(
61 "GL_ANGLE_translated_shader_source"); 64 "GL_ANGLE_translated_shader_source");
62 } 65 }
63 66
64 const char* WebGLDebugShaders::extensionName() { 67 const char* WebGLDebugShaders::extensionName() {
65 return "WEBGL_debug_shaders"; 68 return "WEBGL_debug_shaders";
66 } 69 }
67 70
68 } // namespace blink 71 } // namespace blink
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