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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "gl/SkNativeGLContext.h" | 9 #include "gl/SkNativeGLContext.h" |
| 10 #include "SkWGL.h" | 10 #include "SkWGL.h" |
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| 105 } | 105 } |
| 106 | 106 |
| 107 return interface; | 107 return interface; |
| 108 } | 108 } |
| 109 | 109 |
| 110 void SkNativeGLContext::makeCurrent() const { | 110 void SkNativeGLContext::makeCurrent() const { |
| 111 if (!wglMakeCurrent(fDeviceContext, fGlRenderContext)) { | 111 if (!wglMakeCurrent(fDeviceContext, fGlRenderContext)) { |
| 112 SkDebugf("Could not create rendering context.\n"); | 112 SkDebugf("Could not create rendering context.\n"); |
| 113 } | 113 } |
| 114 } | 114 } |
| 115 |
| 116 void SkNativeGLContext::swapBuffers() const { |
| 117 if (!SwapBuffers(fDeviceContext)) { |
| 118 SkDebugf("Could not complete SwapBuffers.\n"); |
| 119 } |
| 120 } |
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