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Side by Side Diff: src/gpu/gl/win/SkNativeGLContext_win.cpp

Issue 26701002: Add swapBuffer call to SkGLContextHelper. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: ios Created 7 years, 2 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "gl/SkNativeGLContext.h" 9 #include "gl/SkNativeGLContext.h"
10 #include "SkWGL.h" 10 #include "SkWGL.h"
(...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after
105 } 105 }
106 106
107 return interface; 107 return interface;
108 } 108 }
109 109
110 void SkNativeGLContext::makeCurrent() const { 110 void SkNativeGLContext::makeCurrent() const {
111 if (!wglMakeCurrent(fDeviceContext, fGlRenderContext)) { 111 if (!wglMakeCurrent(fDeviceContext, fGlRenderContext)) {
112 SkDebugf("Could not create rendering context.\n"); 112 SkDebugf("Could not create rendering context.\n");
113 } 113 }
114 } 114 }
115
116 void SkNativeGLContext::swapBuffers() const {
117 if (!SwapBuffers(fDeviceContext)) {
118 SkDebugf("Could not complete SwapBuffers.\n");
119 }
120 }
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