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Side by Side Diff: include/gpu/gl/SkGLContextHelper.h

Issue 26701002: Add swapBuffer call to SkGLContextHelper. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: ios Created 7 years, 2 months ago
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1 1
2 /* 2 /*
3 * Copyright 2013 Google Inc. 3 * Copyright 2013 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #ifndef SkGLContextHelper_DEFINED 8 #ifndef SkGLContextHelper_DEFINED
9 #define SkGLContextHelper_DEFINED 9 #define SkGLContextHelper_DEFINED
10 10
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27 * Initializes the context and makes it current. 27 * Initializes the context and makes it current.
28 */ 28 */
29 bool init(const int width, const int height); 29 bool init(const int width, const int height);
30 30
31 int getFBOID() const { return fFBO; } 31 int getFBOID() const { return fFBO; }
32 32
33 const GrGLInterface* gl() const { return fGL; } 33 const GrGLInterface* gl() const { return fGL; }
34 34
35 virtual void makeCurrent() const = 0; 35 virtual void makeCurrent() const = 0;
36 36
37 /**
38 * If the drawing surface provided by the platform is double buffered this
39 * call will cause the platform to swap with buffer is currently being
40 * targeted. If the current surface does not include a back buffer, this
41 * call has no effect.
bsalomon 2013/10/09 18:17:08 Maybe we should say that this is mostly used for s
42 */
43 virtual void swapBuffers() const = 0;
44
37 bool hasExtension(const char* extensionName) const { 45 bool hasExtension(const char* extensionName) const {
38 SkASSERT(NULL != fGL); 46 SkASSERT(NULL != fGL);
39 return fExtensions.has(extensionName); 47 return fExtensions.has(extensionName);
40 } 48 }
41 49
42 protected: 50 protected:
43 /** 51 /**
44 * Subclass implements this to make a GL context. The returned GrGLInterface 52 * Subclass implements this to make a GL context. The returned GrGLInterface
45 * should be populated with functions compatible with the context. The 53 * should be populated with functions compatible with the context. The
46 * format and size of backbuffers does not matter since an FBO will be 54 * format and size of backbuffers does not matter since an FBO will be
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68 * SK_GL(glCtx, GenTextures(1, &texID)); 76 * SK_GL(glCtx, GenTextures(1, &texID));
69 */ 77 */
70 #define SK_GL(ctx, X) (ctx).gl()->f ## X; \ 78 #define SK_GL(ctx, X) (ctx).gl()->f ## X; \
71 SkASSERT(GR_GL_NO_ERROR == (ctx).gl()->fGetError()) 79 SkASSERT(GR_GL_NO_ERROR == (ctx).gl()->fGetError())
72 #define SK_GL_RET(ctx, RET, X) (RET) = (ctx).gl()->f ## X; \ 80 #define SK_GL_RET(ctx, RET, X) (RET) = (ctx).gl()->f ## X; \
73 SkASSERT(GR_GL_NO_ERROR == (ctx).gl()->fGetError()) 81 SkASSERT(GR_GL_NO_ERROR == (ctx).gl()->fGetError())
74 #define SK_GL_NOERRCHECK(ctx, X) (ctx).gl()->f ## X 82 #define SK_GL_NOERRCHECK(ctx, X) (ctx).gl()->f ## X
75 #define SK_GL_RET_NOERRCHECK(ctx, RET, X) (RET) = (ctx).gl()->f ## X 83 #define SK_GL_RET_NOERRCHECK(ctx, RET, X) (RET) = (ctx).gl()->f ## X
76 84
77 #endif 85 #endif
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