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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef ASH_PUBLIC_CPP_WINDOW_PROPERTIES_H_ |
| 6 #define ASH_PUBLIC_CPP_WINDOW_PROPERTIES_H_ |
| 7 |
| 8 #include <stdint.h> |
| 9 |
| 10 #include "ash/public/cpp/shelf_item_types.h" |
| 11 #include "ui/base/class_property.h" |
| 12 |
| 13 namespace aura { |
| 14 template <typename T> |
| 15 using WindowProperty = ui::ClassProperty<T>; |
| 16 } |
| 17 |
| 18 namespace ash { |
| 19 |
| 20 // Shell-specific window property keys for use by ash and its clients. |
| 21 |
| 22 // Alphabetical sort. |
| 23 |
| 24 // If true (and the window is a panel), it's attached to its shelf item. |
| 25 extern const aura::WindowProperty<bool>* const kPanelAttachedKey; |
| 26 |
| 27 // A property key to store the type of a window's shelf item. |
| 28 extern const aura::WindowProperty<int32_t>* const kShelfItemTypeKey; |
| 29 |
| 30 // Alphabetical sort. |
| 31 |
| 32 } // namespace ash |
| 33 |
| 34 #endif // ASH_PUBLIC_CPP_WINDOW_PROPERTIES_H_ |
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