Index: cc/trees/layer_tree_impl_unittest.cc |
diff --git a/cc/trees/layer_tree_impl_unittest.cc b/cc/trees/layer_tree_impl_unittest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..b27a06e8d6f11527d6f2768451d059121fa98cca |
--- /dev/null |
+++ b/cc/trees/layer_tree_impl_unittest.cc |
@@ -0,0 +1,1940 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "cc/trees/layer_tree_impl.h" |
+ |
+#include "cc/layers/heads_up_display_layer_impl.h" |
+#include "cc/layers/layer.h" |
+#include "cc/test/fake_impl_proxy.h" |
+#include "cc/test/fake_layer_tree_host_impl.h" |
+#include "cc/test/fake_output_surface.h" |
+#include "cc/test/geometry_test_utils.h" |
+#include "cc/test/layer_tree_host_common_test.h" |
+#include "cc/test/test_shared_bitmap_manager.h" |
+#include "cc/trees/layer_tree_host_impl.h" |
+#include "ui/gfx/size_conversions.h" |
+ |
+namespace cc { |
+namespace { |
+ |
+class LayerTreeImplTest : public LayerTreeHostCommonTest { |
+ public: |
+ LayerTreeImplTest() { |
+ LayerTreeSettings settings; |
+ settings.layer_transforms_should_scale_layer_contents = true; |
+ host_impl_.reset( |
+ new FakeLayerTreeHostImpl(settings, &proxy_, &shared_bitmap_manager_)); |
+ EXPECT_TRUE(host_impl_->InitializeRenderer( |
+ FakeOutputSurface::Create3d().PassAs<OutputSurface>())); |
+ } |
+ |
+ FakeLayerTreeHostImpl& host_impl() { return *host_impl_; } |
+ |
+ LayerImpl* root_layer() { return host_impl_->active_tree()->root_layer(); } |
+ |
+ const LayerImplList& RenderSurfaceLayerList() const { |
+ return host_impl_->active_tree()->RenderSurfaceLayerList(); |
+ } |
+ |
+ private: |
+ TestSharedBitmapManager shared_bitmap_manager_; |
+ FakeImplProxy proxy_; |
+ scoped_ptr<FakeLayerTreeHostImpl> host_impl_; |
+}; |
+ |
+TEST_F(LayerTreeImplTest, HitTestingForSingleLayer) { |
+ scoped_ptr<LayerImpl> root = |
+ LayerImpl::Create(host_impl().active_tree(), 12345); |
+ |
+ gfx::Transform identity_matrix; |
+ gfx::PointF anchor; |
+ gfx::PointF position; |
+ gfx::Size bounds(100, 100); |
+ SetLayerPropertiesForTesting( |
+ root.get(), identity_matrix, anchor, position, bounds, true, false); |
+ root->SetDrawsContent(true); |
+ |
+ host_impl().SetViewportSize(root->bounds()); |
+ host_impl().active_tree()->SetRootLayer(root.Pass()); |
+ host_impl().active_tree()->UpdateDrawProperties(); |
+ |
+ // Sanity check the scenario we just created. |
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size()); |
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size()); |
+ |
+ // Hit testing for a point outside the layer should return a null pointer. |
+ gfx::Point test_point(101, 101); |
+ LayerImpl* result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(-1, -1); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ // Hit testing for a point inside should return the root layer. |
+ test_point = gfx::Point(1, 1); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(12345, result_layer->id()); |
+ |
+ test_point = gfx::Point(99, 99); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(12345, result_layer->id()); |
+} |
+ |
+TEST_F(LayerTreeImplTest, HitTestingForSingleLayerAndHud) { |
+ scoped_ptr<LayerImpl> root = |
+ LayerImpl::Create(host_impl().active_tree(), 12345); |
+ scoped_ptr<HeadsUpDisplayLayerImpl> hud = |
+ HeadsUpDisplayLayerImpl::Create(host_impl().active_tree(), 11111); |
+ |
+ gfx::Transform identity_matrix; |
+ gfx::PointF anchor; |
+ gfx::PointF position; |
+ gfx::Size bounds(100, 100); |
+ SetLayerPropertiesForTesting( |
+ root.get(), identity_matrix, anchor, position, bounds, true, false); |
+ root->SetDrawsContent(true); |
+ |
+ // Create hud and add it as a child of root. |
+ gfx::Size hud_bounds(200, 200); |
+ SetLayerPropertiesForTesting( |
+ hud.get(), identity_matrix, anchor, position, hud_bounds, true, false); |
+ hud->SetDrawsContent(true); |
+ |
+ host_impl().active_tree()->set_hud_layer(hud.get()); |
+ root->AddChild(hud.PassAs<LayerImpl>()); |
+ |
+ host_impl().SetViewportSize(hud_bounds); |
+ host_impl().active_tree()->SetRootLayer(root.Pass()); |
+ host_impl().active_tree()->UpdateDrawProperties(); |
+ |
+ // Sanity check the scenario we just created. |
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size()); |
+ ASSERT_EQ(2u, root_layer()->render_surface()->layer_list().size()); |
+ |
+ // Hit testing for a point inside HUD, but outside root should return null |
+ gfx::Point test_point(101, 101); |
+ LayerImpl* result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(-1, -1); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ // Hit testing for a point inside should return the root layer, never the HUD |
+ // layer. |
+ test_point = gfx::Point(1, 1); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(12345, result_layer->id()); |
+ |
+ test_point = gfx::Point(99, 99); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(12345, result_layer->id()); |
+} |
+ |
+TEST_F(LayerTreeImplTest, HitTestingForUninvertibleTransform) { |
+ scoped_ptr<LayerImpl> root = |
+ LayerImpl::Create(host_impl().active_tree(), 12345); |
+ |
+ gfx::Transform uninvertible_transform; |
+ uninvertible_transform.matrix().set(0, 0, 0.0); |
+ uninvertible_transform.matrix().set(1, 1, 0.0); |
+ uninvertible_transform.matrix().set(2, 2, 0.0); |
+ uninvertible_transform.matrix().set(3, 3, 0.0); |
+ ASSERT_FALSE(uninvertible_transform.IsInvertible()); |
+ |
+ gfx::Transform identity_matrix; |
+ gfx::PointF anchor; |
+ gfx::PointF position; |
+ gfx::Size bounds(100, 100); |
+ SetLayerPropertiesForTesting(root.get(), |
+ uninvertible_transform, |
+ anchor, |
+ position, |
+ bounds, |
+ true, |
+ false); |
+ root->SetDrawsContent(true); |
+ |
+ host_impl().SetViewportSize(root->bounds()); |
+ host_impl().active_tree()->SetRootLayer(root.Pass()); |
+ host_impl().active_tree()->UpdateDrawProperties(); |
+ // Sanity check the scenario we just created. |
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size()); |
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size()); |
+ ASSERT_FALSE(root_layer()->screen_space_transform().IsInvertible()); |
+ |
+ // Hit testing any point should not hit the layer. If the invertible matrix is |
+ // accidentally ignored and treated like an identity, then the hit testing |
+ // will incorrectly hit the layer when it shouldn't. |
+ gfx::Point test_point(1, 1); |
+ LayerImpl* result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(10, 10); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(10, 30); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(50, 50); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(67, 48); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(99, 99); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(-1, -1); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+} |
+ |
+TEST_F(LayerTreeImplTest, HitTestingForSinglePositionedLayer) { |
+ scoped_ptr<LayerImpl> root = |
+ LayerImpl::Create(host_impl().active_tree(), 12345); |
+ |
+ gfx::Transform identity_matrix; |
+ gfx::PointF anchor; |
+ // this layer is positioned, and hit testing should correctly know where the |
+ // layer is located. |
+ gfx::PointF position(50.f, 50.f); |
+ gfx::Size bounds(100, 100); |
+ SetLayerPropertiesForTesting( |
+ root.get(), identity_matrix, anchor, position, bounds, true, false); |
+ root->SetDrawsContent(true); |
+ |
+ host_impl().SetViewportSize(root->bounds()); |
+ host_impl().active_tree()->SetRootLayer(root.Pass()); |
+ host_impl().active_tree()->UpdateDrawProperties(); |
+ |
+ // Sanity check the scenario we just created. |
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size()); |
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size()); |
+ |
+ // Hit testing for a point outside the layer should return a null pointer. |
+ gfx::Point test_point(49, 49); |
+ LayerImpl* result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ // Even though the layer exists at (101, 101), it should not be visible there |
+ // since the root render surface would clamp it. |
+ test_point = gfx::Point(101, 101); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ // Hit testing for a point inside should return the root layer. |
+ test_point = gfx::Point(51, 51); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(12345, result_layer->id()); |
+ |
+ test_point = gfx::Point(99, 99); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(12345, result_layer->id()); |
+} |
+ |
+TEST_F(LayerTreeImplTest, HitTestingForSingleRotatedLayer) { |
+ scoped_ptr<LayerImpl> root = |
+ LayerImpl::Create(host_impl().active_tree(), 12345); |
+ |
+ gfx::Transform identity_matrix; |
+ gfx::Transform rotation45_degrees_about_center; |
+ rotation45_degrees_about_center.Translate(50.0, 50.0); |
+ rotation45_degrees_about_center.RotateAboutZAxis(45.0); |
+ rotation45_degrees_about_center.Translate(-50.0, -50.0); |
+ gfx::PointF anchor; |
+ gfx::PointF position; |
+ gfx::Size bounds(100, 100); |
+ SetLayerPropertiesForTesting(root.get(), |
+ rotation45_degrees_about_center, |
+ anchor, |
+ position, |
+ bounds, |
+ true, |
+ false); |
+ root->SetDrawsContent(true); |
+ |
+ host_impl().SetViewportSize(root->bounds()); |
+ host_impl().active_tree()->SetRootLayer(root.Pass()); |
+ host_impl().active_tree()->UpdateDrawProperties(); |
+ |
+ // Sanity check the scenario we just created. |
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size()); |
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size()); |
+ |
+ // Hit testing for points outside the layer. |
+ // These corners would have been inside the un-transformed layer, but they |
+ // should not hit the correctly transformed layer. |
+ gfx::Point test_point(99, 99); |
+ LayerImpl* result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(1, 1); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ // Hit testing for a point inside should return the root layer. |
+ test_point = gfx::Point(1, 50); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(12345, result_layer->id()); |
+ |
+ // Hit testing the corners that would overlap the unclipped layer, but are |
+ // outside the clipped region. |
+ test_point = gfx::Point(50, -1); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(-1, 50); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_FALSE(result_layer); |
+} |
+ |
+TEST_F(LayerTreeImplTest, HitTestingForSinglePerspectiveLayer) { |
+ scoped_ptr<LayerImpl> root = |
+ LayerImpl::Create(host_impl().active_tree(), 12345); |
+ |
+ gfx::Transform identity_matrix; |
+ |
+ // perspective_projection_about_center * translation_by_z is designed so that |
+ // the 100 x 100 layer becomes 50 x 50, and remains centered at (50, 50). |
+ gfx::Transform perspective_projection_about_center; |
+ perspective_projection_about_center.Translate(50.0, 50.0); |
+ perspective_projection_about_center.ApplyPerspectiveDepth(1.0); |
+ perspective_projection_about_center.Translate(-50.0, -50.0); |
+ gfx::Transform translation_by_z; |
+ translation_by_z.Translate3d(0.0, 0.0, -1.0); |
+ |
+ gfx::PointF anchor; |
+ gfx::PointF position; |
+ gfx::Size bounds(100, 100); |
+ SetLayerPropertiesForTesting( |
+ root.get(), |
+ perspective_projection_about_center * translation_by_z, |
+ anchor, |
+ position, |
+ bounds, |
+ true, |
+ false); |
+ root->SetDrawsContent(true); |
+ |
+ host_impl().SetViewportSize(root->bounds()); |
+ host_impl().active_tree()->SetRootLayer(root.Pass()); |
+ host_impl().active_tree()->UpdateDrawProperties(); |
+ |
+ // Sanity check the scenario we just created. |
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size()); |
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size()); |
+ |
+ // Hit testing for points outside the layer. |
+ // These corners would have been inside the un-transformed layer, but they |
+ // should not hit the correctly transformed layer. |
+ gfx::Point test_point(24, 24); |
+ LayerImpl* result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(76, 76); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ // Hit testing for a point inside should return the root layer. |
+ test_point = gfx::Point(26, 26); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(12345, result_layer->id()); |
+ |
+ test_point = gfx::Point(74, 74); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(12345, result_layer->id()); |
+} |
+ |
+TEST_F(LayerTreeImplTest, HitTestingForSingleLayerWithScaledContents) { |
+ // A layer's visible content rect is actually in the layer's content space. |
+ // The screen space transform converts from the layer's origin space to screen |
+ // space. This test makes sure that hit testing works correctly accounts for |
+ // the contents scale. A contents scale that is not 1 effectively forces a |
+ // non-identity transform between layer's content space and layer's origin |
+ // space. The hit testing code must take this into account. |
+ // |
+ // To test this, the layer is positioned at (25, 25), and is size (50, 50). If |
+ // contents scale is ignored, then hit testing will mis-interpret the visible |
+ // content rect as being larger than the actual bounds of the layer. |
+ // |
+ scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1); |
+ |
+ gfx::Transform identity_matrix; |
+ gfx::PointF anchor; |
+ |
+ SetLayerPropertiesForTesting(root.get(), |
+ identity_matrix, |
+ anchor, |
+ gfx::PointF(), |
+ gfx::Size(100, 100), |
+ true, |
+ false); |
+ { |
+ gfx::PointF position(25.f, 25.f); |
+ gfx::Size bounds(50, 50); |
+ scoped_ptr<LayerImpl> test_layer = |
+ LayerImpl::Create(host_impl().active_tree(), 12345); |
+ SetLayerPropertiesForTesting(test_layer.get(), |
+ identity_matrix, |
+ anchor, |
+ position, |
+ bounds, |
+ true, |
+ false); |
+ |
+ // override content bounds and contents scale |
+ test_layer->SetContentBounds(gfx::Size(100, 100)); |
+ test_layer->SetContentsScale(2, 2); |
+ |
+ test_layer->SetDrawsContent(true); |
+ root->AddChild(test_layer.Pass()); |
+ } |
+ |
+ host_impl().SetViewportSize(root->bounds()); |
+ host_impl().active_tree()->SetRootLayer(root.Pass()); |
+ host_impl().active_tree()->UpdateDrawProperties(); |
+ |
+ // Sanity check the scenario we just created. |
+ // The visible content rect for test_layer is actually 100x100, even though |
+ // its layout size is 50x50, positioned at 25x25. |
+ LayerImpl* test_layer = |
+ host_impl().active_tree()->root_layer()->children()[0]; |
+ EXPECT_RECT_EQ(gfx::Rect(0, 0, 100, 100), test_layer->visible_content_rect()); |
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size()); |
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size()); |
+ |
+ // Hit testing for a point outside the layer should return a null pointer (the |
+ // root layer does not draw content, so it will not be hit tested either). |
+ gfx::Point test_point(101, 101); |
+ LayerImpl* result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(24, 24); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(76, 76); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ // Hit testing for a point inside should return the test layer. |
+ test_point = gfx::Point(26, 26); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(12345, result_layer->id()); |
+ |
+ test_point = gfx::Point(74, 74); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(12345, result_layer->id()); |
+} |
+ |
+TEST_F(LayerTreeImplTest, HitTestingForSimpleClippedLayer) { |
+ // Test that hit-testing will only work for the visible portion of a layer, |
+ // and not the entire layer bounds. Here we just test the simple axis-aligned |
+ // case. |
+ gfx::Transform identity_matrix; |
+ gfx::PointF anchor; |
+ |
+ scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1); |
+ SetLayerPropertiesForTesting(root.get(), |
+ identity_matrix, |
+ anchor, |
+ gfx::PointF(), |
+ gfx::Size(100, 100), |
+ true, |
+ false); |
+ { |
+ scoped_ptr<LayerImpl> clipping_layer = |
+ LayerImpl::Create(host_impl().active_tree(), 123); |
+ // this layer is positioned, and hit testing should correctly know where the |
+ // layer is located. |
+ gfx::PointF position(25.f, 25.f); |
+ gfx::Size bounds(50, 50); |
+ SetLayerPropertiesForTesting(clipping_layer.get(), |
+ identity_matrix, |
+ anchor, |
+ position, |
+ bounds, |
+ true, |
+ false); |
+ clipping_layer->SetMasksToBounds(true); |
+ |
+ scoped_ptr<LayerImpl> child = |
+ LayerImpl::Create(host_impl().active_tree(), 456); |
+ position = gfx::PointF(-50.f, -50.f); |
+ bounds = gfx::Size(300, 300); |
+ SetLayerPropertiesForTesting( |
+ child.get(), identity_matrix, anchor, position, bounds, true, false); |
+ child->SetDrawsContent(true); |
+ clipping_layer->AddChild(child.Pass()); |
+ root->AddChild(clipping_layer.Pass()); |
+ } |
+ |
+ host_impl().SetViewportSize(root->bounds()); |
+ host_impl().active_tree()->SetRootLayer(root.Pass()); |
+ host_impl().active_tree()->UpdateDrawProperties(); |
+ |
+ // Sanity check the scenario we just created. |
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size()); |
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size()); |
+ ASSERT_EQ(456, root_layer()->render_surface()->layer_list().at(0)->id()); |
+ |
+ // Hit testing for a point outside the layer should return a null pointer. |
+ // Despite the child layer being very large, it should be clipped to the root |
+ // layer's bounds. |
+ gfx::Point test_point(24, 24); |
+ LayerImpl* result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ // Even though the layer exists at (101, 101), it should not be visible there |
+ // since the clipping_layer would clamp it. |
+ test_point = gfx::Point(76, 76); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ // Hit testing for a point inside should return the child layer. |
+ test_point = gfx::Point(26, 26); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(456, result_layer->id()); |
+ |
+ test_point = gfx::Point(74, 74); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(456, result_layer->id()); |
+} |
+ |
+TEST_F(LayerTreeImplTest, HitTestingForMultiClippedRotatedLayer) { |
+ // This test checks whether hit testing correctly avoids hit testing with |
+ // multiple ancestors that clip in non axis-aligned ways. To pass this test, |
+ // the hit testing algorithm needs to recognize that multiple parent layers |
+ // may clip the layer, and should not actually hit those clipped areas. |
+ // |
+ // The child and grand_child layers are both initialized to clip the |
+ // rotated_leaf. The child layer is rotated about the top-left corner, so that |
+ // the root + child clips combined create a triangle. The rotated_leaf will |
+ // only be visible where it overlaps this triangle. |
+ // |
+ scoped_ptr<LayerImpl> root = |
+ LayerImpl::Create(host_impl().active_tree(), 123); |
+ |
+ gfx::Transform identity_matrix; |
+ gfx::PointF anchor; |
+ gfx::PointF position; |
+ gfx::Size bounds(100, 100); |
+ SetLayerPropertiesForTesting( |
+ root.get(), identity_matrix, anchor, position, bounds, true, false); |
+ root->SetMasksToBounds(true); |
+ { |
+ scoped_ptr<LayerImpl> child = |
+ LayerImpl::Create(host_impl().active_tree(), 456); |
+ scoped_ptr<LayerImpl> grand_child = |
+ LayerImpl::Create(host_impl().active_tree(), 789); |
+ scoped_ptr<LayerImpl> rotated_leaf = |
+ LayerImpl::Create(host_impl().active_tree(), 2468); |
+ |
+ position = gfx::PointF(10.f, 10.f); |
+ bounds = gfx::Size(80, 80); |
+ SetLayerPropertiesForTesting( |
+ child.get(), identity_matrix, anchor, position, bounds, true, false); |
+ child->SetMasksToBounds(true); |
+ |
+ gfx::Transform rotation45_degrees_about_corner; |
+ rotation45_degrees_about_corner.RotateAboutZAxis(45.0); |
+ |
+ // remember, positioned with respect to its parent which is already at 10, |
+ // 10 |
+ position = gfx::PointF(); |
+ bounds = |
+ gfx::Size(200, 200); // to ensure it covers at least sqrt(2) * 100. |
+ SetLayerPropertiesForTesting(grand_child.get(), |
+ rotation45_degrees_about_corner, |
+ anchor, |
+ position, |
+ bounds, |
+ true, |
+ false); |
+ grand_child->SetMasksToBounds(true); |
+ |
+ // Rotates about the center of the layer |
+ gfx::Transform rotated_leaf_transform; |
+ rotated_leaf_transform.Translate( |
+ -10.0, -10.0); // cancel out the grand_parent's position |
+ rotated_leaf_transform.RotateAboutZAxis( |
+ -45.0); // cancel out the corner 45-degree rotation of the parent. |
+ rotated_leaf_transform.Translate(50.0, 50.0); |
+ rotated_leaf_transform.RotateAboutZAxis(45.0); |
+ rotated_leaf_transform.Translate(-50.0, -50.0); |
+ position = gfx::PointF(); |
+ bounds = gfx::Size(100, 100); |
+ SetLayerPropertiesForTesting(rotated_leaf.get(), |
+ rotated_leaf_transform, |
+ anchor, |
+ position, |
+ bounds, |
+ true, |
+ false); |
+ rotated_leaf->SetDrawsContent(true); |
+ |
+ grand_child->AddChild(rotated_leaf.Pass()); |
+ child->AddChild(grand_child.Pass()); |
+ root->AddChild(child.Pass()); |
+ } |
+ |
+ host_impl().SetViewportSize(root->bounds()); |
+ host_impl().active_tree()->SetRootLayer(root.Pass()); |
+ host_impl().active_tree()->UpdateDrawProperties(); |
+ |
+ // Sanity check the scenario we just created. |
+ // The grand_child is expected to create a render surface because it |
+ // MasksToBounds and is not axis aligned. |
+ ASSERT_EQ(2u, RenderSurfaceLayerList().size()); |
+ ASSERT_EQ( |
+ 1u, |
+ RenderSurfaceLayerList().at(0)->render_surface()->layer_list().size()); |
+ ASSERT_EQ(789, |
+ RenderSurfaceLayerList() |
+ .at(0) |
+ ->render_surface() |
+ ->layer_list() |
+ .at(0) |
+ ->id()); // grand_child's surface. |
+ ASSERT_EQ( |
+ 1u, |
+ RenderSurfaceLayerList().at(1)->render_surface()->layer_list().size()); |
+ ASSERT_EQ( |
+ 2468, |
+ RenderSurfaceLayerList()[1]->render_surface()->layer_list().at(0)->id()); |
+ |
+ // (11, 89) is close to the the bottom left corner within the clip, but it is |
+ // not inside the layer. |
+ gfx::Point test_point(11, 89); |
+ LayerImpl* result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ // Closer inwards from the bottom left will overlap the layer. |
+ test_point = gfx::Point(25, 75); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(2468, result_layer->id()); |
+ |
+ // (4, 50) is inside the unclipped layer, but that corner of the layer should |
+ // be clipped away by the grandparent and should not get hit. If hit testing |
+ // blindly uses visible content rect without considering how parent may clip |
+ // the layer, then hit testing would accidentally think that the point |
+ // successfully hits the layer. |
+ test_point = gfx::Point(4, 50); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ // (11, 50) is inside the layer and within the clipped area. |
+ test_point = gfx::Point(11, 50); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(2468, result_layer->id()); |
+ |
+ // Around the middle, just to the right and up, would have hit the layer |
+ // except that that area should be clipped away by the parent. |
+ test_point = gfx::Point(51, 49); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ // Around the middle, just to the left and down, should successfully hit the |
+ // layer. |
+ test_point = gfx::Point(49, 51); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(2468, result_layer->id()); |
+} |
+ |
+TEST_F(LayerTreeImplTest, HitTestingForNonClippingIntermediateLayer) { |
+ // This test checks that hit testing code does not accidentally clip to layer |
+ // bounds for a layer that actually does not clip. |
+ gfx::Transform identity_matrix; |
+ gfx::PointF anchor; |
+ |
+ scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1); |
+ SetLayerPropertiesForTesting(root.get(), |
+ identity_matrix, |
+ anchor, |
+ gfx::PointF(), |
+ gfx::Size(100, 100), |
+ true, |
+ false); |
+ { |
+ scoped_ptr<LayerImpl> intermediate_layer = |
+ LayerImpl::Create(host_impl().active_tree(), 123); |
+ // this layer is positioned, and hit testing should correctly know where the |
+ // layer is located. |
+ gfx::PointF position(10.f, 10.f); |
+ gfx::Size bounds(50, 50); |
+ SetLayerPropertiesForTesting(intermediate_layer.get(), |
+ identity_matrix, |
+ anchor, |
+ position, |
+ bounds, |
+ true, |
+ false); |
+ // Sanity check the intermediate layer should not clip. |
+ ASSERT_FALSE(intermediate_layer->masks_to_bounds()); |
+ ASSERT_FALSE(intermediate_layer->mask_layer()); |
+ |
+ // The child of the intermediate_layer is translated so that it does not |
+ // overlap intermediate_layer at all. If child is incorrectly clipped, we |
+ // would not be able to hit it successfully. |
+ scoped_ptr<LayerImpl> child = |
+ LayerImpl::Create(host_impl().active_tree(), 456); |
+ position = gfx::PointF(60.f, 60.f); // 70, 70 in screen space |
+ bounds = gfx::Size(20, 20); |
+ SetLayerPropertiesForTesting( |
+ child.get(), identity_matrix, anchor, position, bounds, true, false); |
+ child->SetDrawsContent(true); |
+ intermediate_layer->AddChild(child.Pass()); |
+ root->AddChild(intermediate_layer.Pass()); |
+ } |
+ |
+ host_impl().SetViewportSize(root->bounds()); |
+ host_impl().active_tree()->SetRootLayer(root.Pass()); |
+ host_impl().active_tree()->UpdateDrawProperties(); |
+ |
+ // Sanity check the scenario we just created. |
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size()); |
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size()); |
+ ASSERT_EQ(456, root_layer()->render_surface()->layer_list().at(0)->id()); |
+ |
+ // Hit testing for a point outside the layer should return a null pointer. |
+ gfx::Point test_point(69, 69); |
+ LayerImpl* result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(91, 91); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ // Hit testing for a point inside should return the child layer. |
+ test_point = gfx::Point(71, 71); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(456, result_layer->id()); |
+ |
+ test_point = gfx::Point(89, 89); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(456, result_layer->id()); |
+} |
+ |
+TEST_F(LayerTreeImplTest, HitTestingForMultipleLayers) { |
+ scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1); |
+ |
+ gfx::Transform identity_matrix; |
+ gfx::PointF anchor; |
+ gfx::PointF position; |
+ gfx::Size bounds(100, 100); |
+ SetLayerPropertiesForTesting( |
+ root.get(), identity_matrix, anchor, position, bounds, true, false); |
+ root->SetDrawsContent(true); |
+ { |
+ // child 1 and child2 are initialized to overlap between x=50 and x=60. |
+ // grand_child is set to overlap both child1 and child2 between y=50 and |
+ // y=60. The expected stacking order is: (front) child2, (second) |
+ // grand_child, (third) child1, and (back) the root layer behind all other |
+ // layers. |
+ |
+ scoped_ptr<LayerImpl> child1 = |
+ LayerImpl::Create(host_impl().active_tree(), 2); |
+ scoped_ptr<LayerImpl> child2 = |
+ LayerImpl::Create(host_impl().active_tree(), 3); |
+ scoped_ptr<LayerImpl> grand_child1 = |
+ LayerImpl::Create(host_impl().active_tree(), 4); |
+ |
+ position = gfx::PointF(10.f, 10.f); |
+ bounds = gfx::Size(50, 50); |
+ SetLayerPropertiesForTesting( |
+ child1.get(), identity_matrix, anchor, position, bounds, true, false); |
+ child1->SetDrawsContent(true); |
+ |
+ position = gfx::PointF(50.f, 10.f); |
+ bounds = gfx::Size(50, 50); |
+ SetLayerPropertiesForTesting( |
+ child2.get(), identity_matrix, anchor, position, bounds, true, false); |
+ child2->SetDrawsContent(true); |
+ |
+ // Remember that grand_child is positioned with respect to its parent (i.e. |
+ // child1). In screen space, the intended position is (10, 50), with size |
+ // 100 x 50. |
+ position = gfx::PointF(0.f, 40.f); |
+ bounds = gfx::Size(100, 50); |
+ SetLayerPropertiesForTesting(grand_child1.get(), |
+ identity_matrix, |
+ anchor, |
+ position, |
+ bounds, |
+ true, |
+ false); |
+ grand_child1->SetDrawsContent(true); |
+ |
+ child1->AddChild(grand_child1.Pass()); |
+ root->AddChild(child1.Pass()); |
+ root->AddChild(child2.Pass()); |
+ } |
+ |
+ LayerImpl* child1 = root->children()[0]; |
+ LayerImpl* child2 = root->children()[1]; |
+ LayerImpl* grand_child1 = child1->children()[0]; |
+ |
+ host_impl().SetViewportSize(root->bounds()); |
+ host_impl().active_tree()->SetRootLayer(root.Pass()); |
+ host_impl().active_tree()->UpdateDrawProperties(); |
+ |
+ // Sanity check the scenario we just created. |
+ ASSERT_TRUE(child1); |
+ ASSERT_TRUE(child2); |
+ ASSERT_TRUE(grand_child1); |
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size()); |
+ |
+ RenderSurfaceImpl* root_render_surface = root_layer()->render_surface(); |
+ ASSERT_EQ(4u, root_render_surface->layer_list().size()); |
+ ASSERT_EQ(1, root_render_surface->layer_list().at(0)->id()); // root layer |
+ ASSERT_EQ(2, root_render_surface->layer_list().at(1)->id()); // child1 |
+ ASSERT_EQ(4, root_render_surface->layer_list().at(2)->id()); // grand_child1 |
+ ASSERT_EQ(3, root_render_surface->layer_list().at(3)->id()); // child2 |
+ |
+ // Nothing overlaps the root_layer at (1, 1), so hit testing there should find |
+ // the root layer. |
+ gfx::Point test_point = gfx::Point(1, 1); |
+ LayerImpl* result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(1, result_layer->id()); |
+ |
+ // At (15, 15), child1 and root are the only layers. child1 is expected to be |
+ // on top. |
+ test_point = gfx::Point(15, 15); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(2, result_layer->id()); |
+ |
+ // At (51, 20), child1 and child2 overlap. child2 is expected to be on top. |
+ test_point = gfx::Point(51, 20); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(3, result_layer->id()); |
+ |
+ // At (80, 51), child2 and grand_child1 overlap. child2 is expected to be on |
+ // top. |
+ test_point = gfx::Point(80, 51); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(3, result_layer->id()); |
+ |
+ // At (51, 51), all layers overlap each other. child2 is expected to be on top |
+ // of all other layers. |
+ test_point = gfx::Point(51, 51); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(3, result_layer->id()); |
+ |
+ // At (20, 51), child1 and grand_child1 overlap. grand_child1 is expected to |
+ // be on top. |
+ test_point = gfx::Point(20, 51); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(4, result_layer->id()); |
+} |
+ |
+TEST_F(LayerTreeImplTest, HitTestingForMultipleLayersAtVaryingDepths) { |
+ scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1); |
+ |
+ gfx::Transform identity_matrix; |
+ gfx::PointF anchor; |
+ gfx::PointF position; |
+ gfx::Size bounds(100, 100); |
+ SetLayerPropertiesForTesting( |
+ root.get(), identity_matrix, anchor, position, bounds, true, false); |
+ root->SetDrawsContent(true); |
+ root->SetShouldFlattenTransform(false); |
+ root->SetIs3dSorted(true); |
+ { |
+ // child 1 and child2 are initialized to overlap between x=50 and x=60. |
+ // grand_child is set to overlap both child1 and child2 between y=50 and |
+ // y=60. The expected stacking order is: (front) child2, (second) |
+ // grand_child, (third) child1, and (back) the root layer behind all other |
+ // layers. |
+ |
+ scoped_ptr<LayerImpl> child1 = |
+ LayerImpl::Create(host_impl().active_tree(), 2); |
+ scoped_ptr<LayerImpl> child2 = |
+ LayerImpl::Create(host_impl().active_tree(), 3); |
+ scoped_ptr<LayerImpl> grand_child1 = |
+ LayerImpl::Create(host_impl().active_tree(), 4); |
+ |
+ position = gfx::PointF(10.f, 10.f); |
+ bounds = gfx::Size(50, 50); |
+ SetLayerPropertiesForTesting( |
+ child1.get(), identity_matrix, anchor, position, bounds, true, false); |
+ child1->SetDrawsContent(true); |
+ child1->SetShouldFlattenTransform(false); |
+ child1->SetIs3dSorted(true); |
+ |
+ position = gfx::PointF(50.f, 10.f); |
+ bounds = gfx::Size(50, 50); |
+ gfx::Transform translate_z; |
+ translate_z.Translate3d(0, 0, -10.f); |
+ SetLayerPropertiesForTesting( |
+ child2.get(), translate_z, anchor, position, bounds, true, false); |
+ child2->SetDrawsContent(true); |
+ child2->SetShouldFlattenTransform(false); |
+ child2->SetIs3dSorted(true); |
+ |
+ // Remember that grand_child is positioned with respect to its parent (i.e. |
+ // child1). In screen space, the intended position is (10, 50), with size |
+ // 100 x 50. |
+ position = gfx::PointF(0.f, 40.f); |
+ bounds = gfx::Size(100, 50); |
+ SetLayerPropertiesForTesting(grand_child1.get(), |
+ identity_matrix, |
+ anchor, |
+ position, |
+ bounds, |
+ true, |
+ false); |
+ grand_child1->SetDrawsContent(true); |
+ grand_child1->SetShouldFlattenTransform(false); |
+ |
+ child1->AddChild(grand_child1.Pass()); |
+ root->AddChild(child1.Pass()); |
+ root->AddChild(child2.Pass()); |
+ } |
+ |
+ LayerImpl* child1 = root->children()[0]; |
+ LayerImpl* child2 = root->children()[1]; |
+ LayerImpl* grand_child1 = child1->children()[0]; |
+ |
+ host_impl().SetViewportSize(root->bounds()); |
+ host_impl().active_tree()->SetRootLayer(root.Pass()); |
+ host_impl().active_tree()->UpdateDrawProperties(); |
+ |
+ // Sanity check the scenario we just created. |
+ ASSERT_TRUE(child1); |
+ ASSERT_TRUE(child2); |
+ ASSERT_TRUE(grand_child1); |
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size()); |
+ |
+ RenderSurfaceImpl* root_render_surface = |
+ host_impl().active_tree()->root_layer()->render_surface(); |
+ ASSERT_EQ(4u, root_render_surface->layer_list().size()); |
+ ASSERT_EQ(3, root_render_surface->layer_list().at(0)->id()); |
+ ASSERT_EQ(1, root_render_surface->layer_list().at(1)->id()); |
+ ASSERT_EQ(2, root_render_surface->layer_list().at(2)->id()); |
+ ASSERT_EQ(4, root_render_surface->layer_list().at(3)->id()); |
+ |
+ // Nothing overlaps the root_layer at (1, 1), so hit testing there should find |
+ // the root layer. |
+ gfx::Point test_point = gfx::Point(1, 1); |
+ LayerImpl* result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(1, result_layer->id()); |
+ |
+ // At (15, 15), child1 and root are the only layers. child1 is expected to be |
+ // on top. |
+ test_point = gfx::Point(15, 15); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(2, result_layer->id()); |
+ |
+ // At (51, 20), child1 and child2 overlap. child2 is expected to be on top. |
+ // (because 3 is transformed to the back). |
+ test_point = gfx::Point(51, 20); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(2, result_layer->id()); |
+ |
+ // 3 Would have been on top if it hadn't been transformed to the background. |
+ // Make sure that it isn't hit. |
+ test_point = gfx::Point(80, 51); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(4, result_layer->id()); |
+ |
+ // 3 Would have been on top if it hadn't been transformed to the background. |
+ // Make sure that it isn't hit. |
+ test_point = gfx::Point(51, 51); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(4, result_layer->id()); |
+ |
+ // At (20, 51), child1 and grand_child1 overlap. grand_child1 is expected to |
+ // be on top. |
+ test_point = gfx::Point(20, 51); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(4, result_layer->id()); |
+} |
+ |
+TEST_F(LayerTreeImplTest, HitTestingForMultipleLayerLists) { |
+ // |
+ // The geometry is set up similarly to the previous case, but |
+ // all layers are forced to be render surfaces now. |
+ // |
+ scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1); |
+ |
+ gfx::Transform identity_matrix; |
+ gfx::PointF anchor; |
+ gfx::PointF position; |
+ gfx::Size bounds(100, 100); |
+ SetLayerPropertiesForTesting( |
+ root.get(), identity_matrix, anchor, position, bounds, true, false); |
+ root->SetDrawsContent(true); |
+ { |
+ // child 1 and child2 are initialized to overlap between x=50 and x=60. |
+ // grand_child is set to overlap both child1 and child2 between y=50 and |
+ // y=60. The expected stacking order is: (front) child2, (second) |
+ // grand_child, (third) child1, and (back) the root layer behind all other |
+ // layers. |
+ |
+ scoped_ptr<LayerImpl> child1 = |
+ LayerImpl::Create(host_impl().active_tree(), 2); |
+ scoped_ptr<LayerImpl> child2 = |
+ LayerImpl::Create(host_impl().active_tree(), 3); |
+ scoped_ptr<LayerImpl> grand_child1 = |
+ LayerImpl::Create(host_impl().active_tree(), 4); |
+ |
+ position = gfx::PointF(10.f, 10.f); |
+ bounds = gfx::Size(50, 50); |
+ SetLayerPropertiesForTesting( |
+ child1.get(), identity_matrix, anchor, position, bounds, true, false); |
+ child1->SetDrawsContent(true); |
+ child1->SetForceRenderSurface(true); |
+ |
+ position = gfx::PointF(50.f, 10.f); |
+ bounds = gfx::Size(50, 50); |
+ SetLayerPropertiesForTesting( |
+ child2.get(), identity_matrix, anchor, position, bounds, true, false); |
+ child2->SetDrawsContent(true); |
+ child2->SetForceRenderSurface(true); |
+ |
+ // Remember that grand_child is positioned with respect to its parent (i.e. |
+ // child1). In screen space, the intended position is (10, 50), with size |
+ // 100 x 50. |
+ position = gfx::PointF(0.f, 40.f); |
+ bounds = gfx::Size(100, 50); |
+ SetLayerPropertiesForTesting(grand_child1.get(), |
+ identity_matrix, |
+ anchor, |
+ position, |
+ bounds, |
+ true, |
+ false); |
+ grand_child1->SetDrawsContent(true); |
+ grand_child1->SetForceRenderSurface(true); |
+ |
+ child1->AddChild(grand_child1.Pass()); |
+ root->AddChild(child1.Pass()); |
+ root->AddChild(child2.Pass()); |
+ } |
+ |
+ LayerImpl* child1 = root->children()[0]; |
+ LayerImpl* child2 = root->children()[1]; |
+ LayerImpl* grand_child1 = child1->children()[0]; |
+ |
+ host_impl().SetViewportSize(root->bounds()); |
+ host_impl().active_tree()->SetRootLayer(root.Pass()); |
+ host_impl().active_tree()->UpdateDrawProperties(); |
+ |
+ // Sanity check the scenario we just created. |
+ ASSERT_TRUE(child1); |
+ ASSERT_TRUE(child2); |
+ ASSERT_TRUE(grand_child1); |
+ ASSERT_TRUE(child1->render_surface()); |
+ ASSERT_TRUE(child2->render_surface()); |
+ ASSERT_TRUE(grand_child1->render_surface()); |
+ ASSERT_EQ(4u, RenderSurfaceLayerList().size()); |
+ // The root surface has the root layer, and child1's and child2's render |
+ // surfaces. |
+ ASSERT_EQ(3u, root_layer()->render_surface()->layer_list().size()); |
+ // The child1 surface has the child1 layer and grand_child1's render surface. |
+ ASSERT_EQ(2u, child1->render_surface()->layer_list().size()); |
+ ASSERT_EQ(1u, child2->render_surface()->layer_list().size()); |
+ ASSERT_EQ(1u, grand_child1->render_surface()->layer_list().size()); |
+ ASSERT_EQ(1, RenderSurfaceLayerList().at(0)->id()); // root layer |
+ ASSERT_EQ(2, RenderSurfaceLayerList()[1]->id()); // child1 |
+ ASSERT_EQ(4, RenderSurfaceLayerList().at(2)->id()); // grand_child1 |
+ ASSERT_EQ(3, RenderSurfaceLayerList()[3]->id()); // child2 |
+ |
+ // Nothing overlaps the root_layer at (1, 1), so hit testing there should find |
+ // the root layer. |
+ gfx::Point test_point = gfx::Point(1, 1); |
+ LayerImpl* result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(1, result_layer->id()); |
+ |
+ // At (15, 15), child1 and root are the only layers. child1 is expected to be |
+ // on top. |
+ test_point = gfx::Point(15, 15); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(2, result_layer->id()); |
+ |
+ // At (51, 20), child1 and child2 overlap. child2 is expected to be on top. |
+ test_point = gfx::Point(51, 20); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(3, result_layer->id()); |
+ |
+ // At (80, 51), child2 and grand_child1 overlap. child2 is expected to be on |
+ // top. |
+ test_point = gfx::Point(80, 51); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(3, result_layer->id()); |
+ |
+ // At (51, 51), all layers overlap each other. child2 is expected to be on top |
+ // of all other layers. |
+ test_point = gfx::Point(51, 51); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(3, result_layer->id()); |
+ |
+ // At (20, 51), child1 and grand_child1 overlap. grand_child1 is expected to |
+ // be on top. |
+ test_point = gfx::Point(20, 51); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(4, result_layer->id()); |
+} |
+ |
+TEST_F(LayerTreeImplTest, HitTestingForEmptyLayers) { |
+ // Layer 1 - root |
+ scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1); |
+ gfx::Transform identity_matrix; |
+ gfx::PointF anchor; |
+ gfx::PointF position; |
+ gfx::Size bounds(100, 100); |
+ SetLayerPropertiesForTesting( |
+ root.get(), identity_matrix, anchor, position, bounds, true, false); |
+ root->SetDrawsContent(true); |
+ |
+ { |
+ // Layer 2 - empty: drawsContent=false |
+ gfx::PointF position(10.f, 10.f); |
+ gfx::Size bounds(30, 30); |
+ scoped_ptr<LayerImpl> empty_layer = |
+ LayerImpl::Create(host_impl().active_tree(), 2); |
+ SetLayerPropertiesForTesting(empty_layer.get(), |
+ identity_matrix, |
+ anchor, |
+ position, |
+ bounds, |
+ true, |
+ false); |
+ |
+ empty_layer->SetDrawsContent(false); |
+ root->AddChild(empty_layer.Pass()); |
+ } |
+ |
+ { |
+ // Layer 3 - empty, but has touch handler |
+ gfx::PointF position(10.f, 60.f); |
+ gfx::Size bounds(30, 30); |
+ scoped_ptr<LayerImpl> test_layer = |
+ LayerImpl::Create(host_impl().active_tree(), 3); |
+ SetLayerPropertiesForTesting(test_layer.get(), |
+ identity_matrix, |
+ anchor, |
+ position, |
+ bounds, |
+ true, |
+ false); |
+ |
+ test_layer->SetDrawsContent(false); |
+ Region touch_handler_region(gfx::Rect(10, 10, 10, 10)); |
+ test_layer->SetTouchEventHandlerRegion(touch_handler_region); |
+ root->AddChild(test_layer.Pass()); |
+ } |
+ |
+ { |
+ // Layer 4 - empty, but has mousewheel handler |
+ gfx::PointF position(60.f, 60.f); |
+ gfx::Size bounds(30, 30); |
+ scoped_ptr<LayerImpl> test_layer = |
+ LayerImpl::Create(host_impl().active_tree(), 4); |
+ SetLayerPropertiesForTesting(test_layer.get(), |
+ identity_matrix, |
+ anchor, |
+ position, |
+ bounds, |
+ true, |
+ false); |
+ |
+ test_layer->SetDrawsContent(false); |
+ test_layer->SetHaveWheelEventHandlers(true); |
+ root->AddChild(test_layer.Pass()); |
+ } |
+ |
+ host_impl().SetViewportSize(root->bounds()); |
+ host_impl().active_tree()->SetRootLayer(root.Pass()); |
+ host_impl().active_tree()->UpdateDrawProperties(); |
+ |
+ // Verify that the root layer and empty layers with touch/wheel handlers |
+ // (but not the empty layer without a touch handler) are in the RSSL. |
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size()); |
+ EXPECT_EQ(1, RenderSurfaceLayerList()[0]->id()); |
+ ASSERT_EQ(3u, root_layer()->render_surface()->layer_list().size()); |
+ EXPECT_EQ(1, root_layer()->render_surface()->layer_list().at(0)->id()); |
+ EXPECT_EQ(3, root_layer()->render_surface()->layer_list().at(1)->id()); |
+ EXPECT_EQ(4, root_layer()->render_surface()->layer_list().at(2)->id()); |
+ |
+ // Hit testing for a point inside the empty no-handlers layer should return |
+ // the root layer. |
+ gfx::Point test_point = gfx::Point(15, 15); |
+ LayerImpl* result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(1, result_layer->id()); |
+ |
+ // Hit testing for a point inside the touch handler layer should return it. |
+ test_point = gfx::Point(15, 75); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(3, result_layer->id()); |
+ |
+ // Hit testing for a point inside the mousewheel layer should return it. |
+ test_point = gfx::Point(75, 75); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(4, result_layer->id()); |
+} |
+ |
+TEST_F(LayerTreeImplTest, HitCheckingTouchHandlerRegionsForSingleLayer) { |
+ scoped_ptr<LayerImpl> root = |
+ LayerImpl::Create(host_impl().active_tree(), 12345); |
+ |
+ gfx::Transform identity_matrix; |
+ Region touch_handler_region(gfx::Rect(10, 10, 50, 50)); |
+ gfx::PointF anchor; |
+ gfx::PointF position; |
+ gfx::Size bounds(100, 100); |
+ SetLayerPropertiesForTesting( |
+ root.get(), identity_matrix, anchor, position, bounds, true, false); |
+ root->SetDrawsContent(true); |
+ |
+ host_impl().SetViewportSize(root->bounds()); |
+ host_impl().active_tree()->SetRootLayer(root.Pass()); |
+ host_impl().active_tree()->UpdateDrawProperties(); |
+ |
+ // Sanity check the scenario we just created. |
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size()); |
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size()); |
+ |
+ // Hit checking for any point should return a null pointer for a layer without |
+ // any touch event handler regions. |
+ gfx::Point test_point(11, 11); |
+ LayerImpl* result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ host_impl().active_tree()->root_layer()->SetTouchEventHandlerRegion( |
+ touch_handler_region); |
+ // Hit checking for a point outside the layer should return a null pointer. |
+ test_point = gfx::Point(101, 101); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(-1, -1); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ // Hit checking for a point inside the layer, but outside the touch handler |
+ // region should return a null pointer. |
+ test_point = gfx::Point(1, 1); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(99, 99); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ // Hit checking for a point inside the touch event handler region should |
+ // return the root layer. |
+ test_point = gfx::Point(11, 11); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(12345, result_layer->id()); |
+ |
+ test_point = gfx::Point(59, 59); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(12345, result_layer->id()); |
+} |
+ |
+TEST_F(LayerTreeImplTest, |
+ HitCheckingTouchHandlerRegionsForUninvertibleTransform) { |
+ scoped_ptr<LayerImpl> root = |
+ LayerImpl::Create(host_impl().active_tree(), 12345); |
+ |
+ gfx::Transform uninvertible_transform; |
+ uninvertible_transform.matrix().set(0, 0, 0.0); |
+ uninvertible_transform.matrix().set(1, 1, 0.0); |
+ uninvertible_transform.matrix().set(2, 2, 0.0); |
+ uninvertible_transform.matrix().set(3, 3, 0.0); |
+ ASSERT_FALSE(uninvertible_transform.IsInvertible()); |
+ |
+ gfx::Transform identity_matrix; |
+ Region touch_handler_region(gfx::Rect(10, 10, 50, 50)); |
+ gfx::PointF anchor; |
+ gfx::PointF position; |
+ gfx::Size bounds(100, 100); |
+ SetLayerPropertiesForTesting(root.get(), |
+ uninvertible_transform, |
+ anchor, |
+ position, |
+ bounds, |
+ true, |
+ false); |
+ root->SetDrawsContent(true); |
+ root->SetTouchEventHandlerRegion(touch_handler_region); |
+ |
+ host_impl().SetViewportSize(root->bounds()); |
+ host_impl().active_tree()->SetRootLayer(root.Pass()); |
+ host_impl().active_tree()->UpdateDrawProperties(); |
+ |
+ // Sanity check the scenario we just created. |
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size()); |
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size()); |
+ ASSERT_FALSE(root_layer()->screen_space_transform().IsInvertible()); |
+ |
+ // Hit checking any point should not hit the touch handler region on the |
+ // layer. If the invertible matrix is accidentally ignored and treated like an |
+ // identity, then the hit testing will incorrectly hit the layer when it |
+ // shouldn't. |
+ gfx::Point test_point(1, 1); |
+ LayerImpl* result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(10, 10); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(10, 30); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(50, 50); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(67, 48); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(99, 99); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(-1, -1); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+} |
+ |
+TEST_F(LayerTreeImplTest, |
+ HitCheckingTouchHandlerRegionsForSinglePositionedLayer) { |
+ scoped_ptr<LayerImpl> root = |
+ LayerImpl::Create(host_impl().active_tree(), 12345); |
+ |
+ gfx::Transform identity_matrix; |
+ Region touch_handler_region(gfx::Rect(10, 10, 50, 50)); |
+ gfx::PointF anchor; |
+ // this layer is positioned, and hit testing should correctly know where the |
+ // layer is located. |
+ gfx::PointF position(50.f, 50.f); |
+ gfx::Size bounds(100, 100); |
+ SetLayerPropertiesForTesting( |
+ root.get(), identity_matrix, anchor, position, bounds, true, false); |
+ root->SetDrawsContent(true); |
+ root->SetTouchEventHandlerRegion(touch_handler_region); |
+ |
+ host_impl().SetViewportSize(root->bounds()); |
+ host_impl().active_tree()->SetRootLayer(root.Pass()); |
+ host_impl().active_tree()->UpdateDrawProperties(); |
+ |
+ // Sanity check the scenario we just created. |
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size()); |
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size()); |
+ |
+ // Hit checking for a point outside the layer should return a null pointer. |
+ gfx::Point test_point(49, 49); |
+ LayerImpl* result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ // Even though the layer has a touch handler region containing (101, 101), it |
+ // should not be visible there since the root render surface would clamp it. |
+ test_point = gfx::Point(101, 101); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ // Hit checking for a point inside the layer, but outside the touch handler |
+ // region should return a null pointer. |
+ test_point = gfx::Point(51, 51); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ // Hit checking for a point inside the touch event handler region should |
+ // return the root layer. |
+ test_point = gfx::Point(61, 61); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(12345, result_layer->id()); |
+ |
+ test_point = gfx::Point(99, 99); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(12345, result_layer->id()); |
+} |
+ |
+TEST_F(LayerTreeImplTest, |
+ HitCheckingTouchHandlerRegionsForSingleLayerWithScaledContents) { |
+ // A layer's visible content rect is actually in the layer's content space. |
+ // The screen space transform converts from the layer's origin space to screen |
+ // space. This test makes sure that hit testing works correctly accounts for |
+ // the contents scale. A contents scale that is not 1 effectively forces a |
+ // non-identity transform between layer's content space and layer's origin |
+ // space. The hit testing code must take this into account. |
+ // |
+ // To test this, the layer is positioned at (25, 25), and is size (50, 50). If |
+ // contents scale is ignored, then hit checking will mis-interpret the visible |
+ // content rect as being larger than the actual bounds of the layer. |
+ // |
+ scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1); |
+ |
+ gfx::Transform identity_matrix; |
+ gfx::PointF anchor; |
+ |
+ SetLayerPropertiesForTesting(root.get(), |
+ identity_matrix, |
+ anchor, |
+ gfx::PointF(), |
+ gfx::Size(100, 100), |
+ true, |
+ false); |
+ { |
+ Region touch_handler_region(gfx::Rect(10, 10, 30, 30)); |
+ gfx::PointF position(25.f, 25.f); |
+ gfx::Size bounds(50, 50); |
+ scoped_ptr<LayerImpl> test_layer = |
+ LayerImpl::Create(host_impl().active_tree(), 12345); |
+ SetLayerPropertiesForTesting(test_layer.get(), |
+ identity_matrix, |
+ anchor, |
+ position, |
+ bounds, |
+ true, |
+ false); |
+ |
+ // override content bounds and contents scale |
+ test_layer->SetContentBounds(gfx::Size(100, 100)); |
+ test_layer->SetContentsScale(2, 2); |
+ |
+ test_layer->SetDrawsContent(true); |
+ test_layer->SetTouchEventHandlerRegion(touch_handler_region); |
+ root->AddChild(test_layer.Pass()); |
+ } |
+ |
+ host_impl().SetViewportSize(root->bounds()); |
+ host_impl().active_tree()->SetRootLayer(root.Pass()); |
+ host_impl().active_tree()->UpdateDrawProperties(); |
+ |
+ // Sanity check the scenario we just created. |
+ // The visible content rect for test_layer is actually 100x100, even though |
+ // its layout size is 50x50, positioned at 25x25. |
+ LayerImpl* test_layer = |
+ host_impl().active_tree()->root_layer()->children()[0]; |
+ EXPECT_RECT_EQ(gfx::Rect(0, 0, 100, 100), test_layer->visible_content_rect()); |
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size()); |
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size()); |
+ |
+ // Hit checking for a point outside the layer should return a null pointer |
+ // (the root layer does not draw content, so it will not be tested either). |
+ gfx::Point test_point(76, 76); |
+ LayerImpl* result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ // Hit checking for a point inside the layer, but outside the touch handler |
+ // region should return a null pointer. |
+ test_point = gfx::Point(26, 26); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(34, 34); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(65, 65); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(74, 74); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ // Hit checking for a point inside the touch event handler region should |
+ // return the root layer. |
+ test_point = gfx::Point(35, 35); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(12345, result_layer->id()); |
+ |
+ test_point = gfx::Point(64, 64); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(12345, result_layer->id()); |
+} |
+ |
+TEST_F(LayerTreeImplTest, |
+ HitCheckingTouchHandlerRegionsForSingleLayerWithDeviceScale) { |
+ // The layer's device_scale_factor and page_scale_factor should scale the |
+ // content rect and we should be able to hit the touch handler region by |
+ // scaling the points accordingly. |
+ scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1); |
+ |
+ gfx::Transform identity_matrix; |
+ gfx::PointF anchor; |
+ // Set the bounds of the root layer big enough to fit the child when scaled. |
+ SetLayerPropertiesForTesting(root.get(), |
+ identity_matrix, |
+ anchor, |
+ gfx::PointF(), |
+ gfx::Size(100, 100), |
+ true, |
+ false); |
+ { |
+ Region touch_handler_region(gfx::Rect(10, 10, 30, 30)); |
+ gfx::PointF position(25.f, 25.f); |
+ gfx::Size bounds(50, 50); |
+ scoped_ptr<LayerImpl> test_layer = |
+ LayerImpl::Create(host_impl().active_tree(), 12345); |
+ SetLayerPropertiesForTesting(test_layer.get(), |
+ identity_matrix, |
+ anchor, |
+ position, |
+ bounds, |
+ true, |
+ false); |
+ |
+ test_layer->SetDrawsContent(true); |
+ test_layer->SetTouchEventHandlerRegion(touch_handler_region); |
+ root->AddChild(test_layer.Pass()); |
+ } |
+ |
+ float device_scale_factor = 3.f; |
+ float page_scale_factor = 5.f; |
+ gfx::Size scaled_bounds_for_root = gfx::ToCeiledSize( |
+ gfx::ScaleSize(root->bounds(), device_scale_factor * page_scale_factor)); |
+ host_impl().SetViewportSize(scaled_bounds_for_root); |
+ |
+ host_impl().SetDeviceScaleFactor(device_scale_factor); |
+ host_impl().active_tree()->SetPageScaleFactorAndLimits( |
+ page_scale_factor, page_scale_factor, page_scale_factor); |
+ host_impl().active_tree()->SetRootLayer(root.Pass()); |
+ host_impl().active_tree()->SetViewportLayersFromIds(1, 1, Layer::INVALID_ID); |
+ host_impl().active_tree()->UpdateDrawProperties(); |
+ |
+ // Sanity check the scenario we just created. |
+ // The visible content rect for test_layer is actually 100x100, even though |
+ // its layout size is 50x50, positioned at 25x25. |
+ LayerImpl* test_layer = |
+ host_impl().active_tree()->root_layer()->children()[0]; |
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size()); |
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size()); |
+ |
+ // Check whether the child layer fits into the root after scaled. |
+ EXPECT_RECT_EQ(gfx::Rect(test_layer->content_bounds()), |
+ test_layer->visible_content_rect()); |
+ |
+ // Hit checking for a point outside the layer should return a null pointer |
+ // (the root layer does not draw content, so it will not be tested either). |
+ gfx::PointF test_point(76.f, 76.f); |
+ test_point = |
+ gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor); |
+ LayerImpl* result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ // Hit checking for a point inside the layer, but outside the touch handler |
+ // region should return a null pointer. |
+ test_point = gfx::Point(26, 26); |
+ test_point = |
+ gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(34, 34); |
+ test_point = |
+ gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(65, 65); |
+ test_point = |
+ gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(74, 74); |
+ test_point = |
+ gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ // Hit checking for a point inside the touch event handler region should |
+ // return the root layer. |
+ test_point = gfx::Point(35, 35); |
+ test_point = |
+ gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(12345, result_layer->id()); |
+ |
+ test_point = gfx::Point(64, 64); |
+ test_point = |
+ gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(12345, result_layer->id()); |
+} |
+ |
+TEST_F(LayerTreeImplTest, HitCheckingTouchHandlerRegionsForSimpleClippedLayer) { |
+ // Test that hit-checking will only work for the visible portion of a layer, |
+ // and not the entire layer bounds. Here we just test the simple axis-aligned |
+ // case. |
+ gfx::Transform identity_matrix; |
+ gfx::PointF anchor; |
+ |
+ scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1); |
+ SetLayerPropertiesForTesting(root.get(), |
+ identity_matrix, |
+ anchor, |
+ gfx::PointF(), |
+ gfx::Size(100, 100), |
+ true, |
+ false); |
+ { |
+ scoped_ptr<LayerImpl> clipping_layer = |
+ LayerImpl::Create(host_impl().active_tree(), 123); |
+ // this layer is positioned, and hit testing should correctly know where the |
+ // layer is located. |
+ gfx::PointF position(25.f, 25.f); |
+ gfx::Size bounds(50, 50); |
+ SetLayerPropertiesForTesting(clipping_layer.get(), |
+ identity_matrix, |
+ anchor, |
+ position, |
+ bounds, |
+ true, |
+ false); |
+ clipping_layer->SetMasksToBounds(true); |
+ |
+ scoped_ptr<LayerImpl> child = |
+ LayerImpl::Create(host_impl().active_tree(), 456); |
+ Region touch_handler_region(gfx::Rect(10, 10, 50, 50)); |
+ position = gfx::PointF(-50.f, -50.f); |
+ bounds = gfx::Size(300, 300); |
+ SetLayerPropertiesForTesting( |
+ child.get(), identity_matrix, anchor, position, bounds, true, false); |
+ child->SetDrawsContent(true); |
+ child->SetTouchEventHandlerRegion(touch_handler_region); |
+ clipping_layer->AddChild(child.Pass()); |
+ root->AddChild(clipping_layer.Pass()); |
+ } |
+ |
+ host_impl().SetViewportSize(root->bounds()); |
+ host_impl().active_tree()->SetRootLayer(root.Pass()); |
+ host_impl().active_tree()->UpdateDrawProperties(); |
+ |
+ // Sanity check the scenario we just created. |
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size()); |
+ ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size()); |
+ ASSERT_EQ(456, root_layer()->render_surface()->layer_list().at(0)->id()); |
+ |
+ // Hit checking for a point outside the layer should return a null pointer. |
+ // Despite the child layer being very large, it should be clipped to the root |
+ // layer's bounds. |
+ gfx::Point test_point(24, 24); |
+ LayerImpl* result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ // Hit checking for a point inside the layer, but outside the touch handler |
+ // region should return a null pointer. |
+ test_point = gfx::Point(35, 35); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ test_point = gfx::Point(74, 74); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+ |
+ // Hit checking for a point inside the touch event handler region should |
+ // return the root layer. |
+ test_point = gfx::Point(25, 25); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(456, result_layer->id()); |
+ |
+ test_point = gfx::Point(34, 34); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(456, result_layer->id()); |
+} |
+ |
+TEST_F(LayerTreeImplTest, HitCheckingTouchHandlerOverlappingRegions) { |
+ gfx::Transform identity_matrix; |
+ gfx::PointF anchor; |
+ |
+ scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1); |
+ SetLayerPropertiesForTesting(root.get(), |
+ identity_matrix, |
+ anchor, |
+ gfx::PointF(), |
+ gfx::Size(100, 100), |
+ true, |
+ false); |
+ { |
+ scoped_ptr<LayerImpl> touch_layer = |
+ LayerImpl::Create(host_impl().active_tree(), 123); |
+ // this layer is positioned, and hit testing should correctly know where the |
+ // layer is located. |
+ gfx::PointF position; |
+ gfx::Size bounds(50, 50); |
+ SetLayerPropertiesForTesting(touch_layer.get(), |
+ identity_matrix, |
+ anchor, |
+ position, |
+ bounds, |
+ true, |
+ false); |
+ touch_layer->SetDrawsContent(true); |
+ touch_layer->SetTouchEventHandlerRegion(gfx::Rect(0, 0, 50, 50)); |
+ root->AddChild(touch_layer.Pass()); |
+ } |
+ |
+ { |
+ scoped_ptr<LayerImpl> notouch_layer = |
+ LayerImpl::Create(host_impl().active_tree(), 1234); |
+ // this layer is positioned, and hit testing should correctly know where the |
+ // layer is located. |
+ gfx::PointF position(0, 25); |
+ gfx::Size bounds(50, 50); |
+ SetLayerPropertiesForTesting(notouch_layer.get(), |
+ identity_matrix, |
+ anchor, |
+ position, |
+ bounds, |
+ true, |
+ false); |
+ notouch_layer->SetDrawsContent(true); |
+ root->AddChild(notouch_layer.Pass()); |
+ } |
+ |
+ host_impl().SetViewportSize(root->bounds()); |
+ host_impl().active_tree()->SetRootLayer(root.Pass()); |
+ host_impl().active_tree()->UpdateDrawProperties(); |
+ |
+ // Sanity check the scenario we just created. |
+ ASSERT_EQ(1u, RenderSurfaceLayerList().size()); |
+ ASSERT_EQ(2u, root_layer()->render_surface()->layer_list().size()); |
+ ASSERT_EQ(123, root_layer()->render_surface()->layer_list().at(0)->id()); |
+ ASSERT_EQ(1234, root_layer()->render_surface()->layer_list().at(1)->id()); |
+ |
+ gfx::Point test_point(35, 35); |
+ LayerImpl* result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ |
+ // We should have passed through the no-touch layer and found the layer |
+ // behind it. |
+ EXPECT_TRUE(result_layer); |
+ |
+ host_impl().active_tree()->LayerById(1234)->SetContentsOpaque(true); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ |
+ // Even with an opaque layer in the middle, we should still find the layer |
+ // with |
+ // the touch handler behind it (since we can't assume that opaque layers are |
+ // opaque to hit testing). |
+ EXPECT_TRUE(result_layer); |
+ |
+ test_point = gfx::Point(35, 15); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ ASSERT_TRUE(result_layer); |
+ EXPECT_EQ(123, result_layer->id()); |
+ |
+ test_point = gfx::Point(35, 65); |
+ result_layer = |
+ host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion( |
+ test_point); |
+ EXPECT_FALSE(result_layer); |
+} |
+ |
+} // namespace |
+} // namespace cc |