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|    1 // Copyright 2011 The Chromium Authors. All rights reserved. |    1 // Copyright 2011 The Chromium Authors. All rights reserved. | 
|    2 // Use of this source code is governed by a BSD-style license that can be |    2 // Use of this source code is governed by a BSD-style license that can be | 
|    3 // found in the LICENSE file. |    3 // found in the LICENSE file. | 
|    4  |    4  | 
|    5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ |    5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ | 
|    6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ |    6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ | 
|    7  |    7  | 
|    8 #include <stddef.h> |    8 #include <stddef.h> | 
|    9  |    9  | 
|   10 #include <vector> |   10 #include <vector> | 
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|   89   size_t gpu_decoded_image_budget_bytes = 96 * 1024 * 1024; |   89   size_t gpu_decoded_image_budget_bytes = 96 * 1024 * 1024; | 
|   90   size_t software_decoded_image_budget_bytes = 128 * 1024 * 1024; |   90   size_t software_decoded_image_budget_bytes = 128 * 1024 * 1024; | 
|   91   int max_preraster_distance_in_screen_pixels = 1000; |   91   int max_preraster_distance_in_screen_pixels = 1000; | 
|   92  |   92  | 
|   93   bool enable_color_correct_rendering = false; |   93   bool enable_color_correct_rendering = false; | 
|   94  |   94  | 
|   95   // If set to true, this causes TileManager to verify that all required and NOW |   95   // If set to true, this causes TileManager to verify that all required and NOW | 
|   96   // tiles come before lower priority tiles. |   96   // tiles come before lower priority tiles. | 
|   97   bool check_tile_priority_inversion = false; |   97   bool check_tile_priority_inversion = false; | 
|   98  |   98  | 
 |   99   // If set to true, the compositor may selectively defer image decodes to the | 
 |  100   // Image Decode Service and raster tiles without images until the decode is | 
 |  101   // ready. | 
 |  102   bool enable_checker_imaging = false; | 
 |  103  | 
|   99   LayerTreeDebugState initial_debug_state; |  104   LayerTreeDebugState initial_debug_state; | 
|  100 }; |  105 }; | 
|  101  |  106  | 
|  102 }  // namespace cc |  107 }  // namespace cc | 
|  103  |  108  | 
|  104 #endif  // CC_TREES_LAYER_TREE_SETTINGS_H_ |  109 #endif  // CC_TREES_LAYER_TREE_SETTINGS_H_ | 
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