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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef PrePaintTreeWalk_h | 5 #ifndef PrePaintTreeWalk_h |
6 #define PrePaintTreeWalk_h | 6 #define PrePaintTreeWalk_h |
7 | 7 |
| 8 #include "core/paint/ClipRect.h" |
8 #include "core/paint/PaintInvalidator.h" | 9 #include "core/paint/PaintInvalidator.h" |
9 #include "core/paint/PaintPropertyTreeBuilder.h" | 10 #include "core/paint/PaintPropertyTreeBuilder.h" |
10 | 11 |
11 namespace blink { | 12 namespace blink { |
12 | 13 |
13 class FrameView; | 14 class FrameView; |
14 class GeometryMapper; | 15 class GeometryMapper; |
15 class LayoutObject; | 16 class LayoutObject; |
16 struct PrePaintTreeWalkContext; | 17 struct PrePaintTreeWalkContext; |
17 | 18 |
18 // This class walks the whole layout tree, beginning from the root FrameView, | 19 // This class walks the whole layout tree, beginning from the root FrameView, |
19 // across frame boundaries. Helper classes are called for each tree node to | 20 // across frame boundaries. Helper classes are called for each tree node to |
20 // perform actual actions. It expects to be invoked in InPrePaint phase. | 21 // perform actual actions. It expects to be invoked in InPrePaint phase. |
21 class PrePaintTreeWalk { | 22 class PrePaintTreeWalk { |
22 public: | 23 public: |
23 PrePaintTreeWalk(GeometryMapper& geometryMapper) | 24 PrePaintTreeWalk(GeometryMapper& geometryMapper) |
24 : m_paintInvalidator(geometryMapper) {} | 25 : m_paintInvalidator(geometryMapper), m_geometryMapper(geometryMapper) {} |
25 void walk(FrameView& rootFrame); | 26 void walk(FrameView& rootFrame); |
26 | 27 |
27 private: | 28 private: |
28 void walk(FrameView&, const PrePaintTreeWalkContext&); | 29 void walk(FrameView&, const PrePaintTreeWalkContext&); |
29 void walk(const LayoutObject&, const PrePaintTreeWalkContext&); | 30 void walk(const LayoutObject&, const PrePaintTreeWalkContext&); |
30 | 31 |
| 32 // Invalidates paint-layer painting optimizations, such as |
| 33 // subsequence caching and empty paint phase optimizations, |
| 34 // if clips from the context have changed. |
| 35 void invalidatePaintLayerOptimizationsIfNeeded( |
| 36 const LayoutObject&, |
| 37 const PaintLayer& ancestorTransformedOrRootPaintLayer, |
| 38 PaintPropertyTreeBuilderContext&); |
| 39 |
| 40 // Returns the clip applied to children for the given |
| 41 // contaiing block context + effect, in the space of ancestorState adjusted |
| 42 // by ancestorPaintOffset. Sets hasClip to true if a clip was applied. |
| 43 ClipRect clipRectForContext( |
| 44 const PaintPropertyTreeBuilderContext::ContainingBlockContext&, |
| 45 const EffectPaintPropertyNode*, |
| 46 const PropertyTreeState& ancestorState, |
| 47 const LayoutPoint& ancestorPaintOffset, |
| 48 bool& hasClip); |
| 49 |
31 PaintPropertyTreeBuilder m_propertyTreeBuilder; | 50 PaintPropertyTreeBuilder m_propertyTreeBuilder; |
32 PaintInvalidator m_paintInvalidator; | 51 PaintInvalidator m_paintInvalidator; |
| 52 GeometryMapper& m_geometryMapper; |
33 }; | 53 }; |
34 | 54 |
35 } // namespace blink | 55 } // namespace blink |
36 | 56 |
37 #endif // PrePaintTreeWalk_h | 57 #endif // PrePaintTreeWalk_h |
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