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Side by Side Diff: third_party/WebKit/Source/core/paint/PrePaintTreeWalk.cpp

Issue 2668823002: Invalidate subsequence caching & empty paint phases if clips changed. (Closed)
Patch Set: none Created 3 years, 10 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "core/paint/PrePaintTreeWalk.h" 5 #include "core/paint/PrePaintTreeWalk.h"
6 6
7 #include "core/dom/DocumentLifecycle.h" 7 #include "core/dom/DocumentLifecycle.h"
8 #include "core/frame/FrameView.h" 8 #include "core/frame/FrameView.h"
9 #include "core/frame/LocalFrame.h" 9 #include "core/frame/LocalFrame.h"
10 #include "core/layout/LayoutMultiColumnSpannerPlaceholder.h" 10 #include "core/layout/LayoutMultiColumnSpannerPlaceholder.h"
11 #include "core/layout/LayoutPart.h" 11 #include "core/layout/LayoutPart.h"
12 #include "core/layout/LayoutView.h" 12 #include "core/layout/LayoutView.h"
13 #include "core/paint/PaintLayer.h" 13 #include "core/paint/PaintLayer.h"
14 14
15 namespace blink { 15 namespace blink {
16 16
17 struct PrePaintTreeWalkContext { 17 struct PrePaintTreeWalkContext {
18 PrePaintTreeWalkContext() 18 PrePaintTreeWalkContext()
19 : paintInvalidatorContext(treeBuilderContext), 19 : paintInvalidatorContext(treeBuilderContext),
20 ancestorOverflowPaintLayer(nullptr) {} 20 ancestorOverflowPaintLayer(nullptr) {}
21 PrePaintTreeWalkContext(const PrePaintTreeWalkContext& parentContext) 21 PrePaintTreeWalkContext(const PrePaintTreeWalkContext& parentContext)
22 : treeBuilderContext(parentContext.treeBuilderContext), 22 : treeBuilderContext(parentContext.treeBuilderContext),
23 paintInvalidatorContext(treeBuilderContext, 23 paintInvalidatorContext(treeBuilderContext,
24 parentContext.paintInvalidatorContext), 24 parentContext.paintInvalidatorContext),
25 ancestorOverflowPaintLayer(parentContext.ancestorOverflowPaintLayer) {} 25 ancestorOverflowPaintLayer(parentContext.ancestorOverflowPaintLayer),
26 ancestorTransformedOrRootPaintLayer(
27 parentContext.ancestorTransformedOrRootPaintLayer) {}
26 28
27 PaintPropertyTreeBuilderContext treeBuilderContext; 29 PaintPropertyTreeBuilderContext treeBuilderContext;
28 PaintInvalidatorContext paintInvalidatorContext; 30 PaintInvalidatorContext paintInvalidatorContext;
29 31
30 // The ancestor in the PaintLayer tree which has overflow clip, or 32 // The ancestor in the PaintLayer tree which has overflow clip, or
31 // is the root layer. Note that it is tree ancestor, not containing 33 // is the root layer. Note that it is tree ancestor, not containing
32 // block or stacking ancestor. 34 // block or stacking ancestor.
33 PaintLayer* ancestorOverflowPaintLayer; 35 PaintLayer* ancestorOverflowPaintLayer;
36 PaintLayer* ancestorTransformedOrRootPaintLayer;
34 }; 37 };
35 38
36 void PrePaintTreeWalk::walk(FrameView& rootFrame) { 39 void PrePaintTreeWalk::walk(FrameView& rootFrame) {
37 DCHECK(rootFrame.frame().document()->lifecycle().state() == 40 DCHECK(rootFrame.frame().document()->lifecycle().state() ==
38 DocumentLifecycle::InPrePaint); 41 DocumentLifecycle::InPrePaint);
39 42
40 PrePaintTreeWalkContext initialContext; 43 PrePaintTreeWalkContext initialContext;
41 initialContext.treeBuilderContext = 44 initialContext.treeBuilderContext =
42 m_propertyTreeBuilder.setupInitialContext(); 45 m_propertyTreeBuilder.setupInitialContext();
43 walk(rootFrame, initialContext); 46 walk(rootFrame, initialContext);
44 m_paintInvalidator.processPendingDelayedPaintInvalidations(); 47 m_paintInvalidator.processPendingDelayedPaintInvalidations();
45 } 48 }
46 49
47 void PrePaintTreeWalk::walk(FrameView& frameView, 50 void PrePaintTreeWalk::walk(FrameView& frameView,
48 const PrePaintTreeWalkContext& parentContext) { 51 const PrePaintTreeWalkContext& parentContext) {
49 if (frameView.shouldThrottleRendering()) { 52 if (frameView.shouldThrottleRendering()) {
50 // Skip the throttled frame. Will update it when it becomes unthrottled. 53 // Skip the throttled frame. Will update it when it becomes unthrottled.
51 return; 54 return;
52 } 55 }
53 56
54 PrePaintTreeWalkContext context(parentContext); 57 PrePaintTreeWalkContext context(parentContext);
55 // ancestorOverflowLayer does not cross frame boundaries. 58 // ancestorOverflowLayer does not cross frame boundaries.
56 context.ancestorOverflowPaintLayer = nullptr; 59 context.ancestorOverflowPaintLayer = nullptr;
60 context.ancestorTransformedOrRootPaintLayer = frameView.layoutView()->layer();
57 m_propertyTreeBuilder.updateProperties(frameView, context.treeBuilderContext); 61 m_propertyTreeBuilder.updateProperties(frameView, context.treeBuilderContext);
58 m_paintInvalidator.invalidatePaintIfNeeded(frameView, 62 m_paintInvalidator.invalidatePaintIfNeeded(frameView,
59 context.paintInvalidatorContext); 63 context.paintInvalidatorContext);
60 64
61 if (LayoutView* view = frameView.layoutView()) { 65 if (LayoutView* view = frameView.layoutView()) {
62 walk(*view, context); 66 walk(*view, context);
63 #if DCHECK_IS_ON() 67 #if DCHECK_IS_ON()
64 view->assertSubtreeClearedPaintInvalidationFlags(); 68 view->assertSubtreeClearedPaintInvalidationFlags();
65 #endif 69 #endif
66 } 70 }
(...skipping 15 matching lines...) Expand all
82 // sticky layer position, so we need to update it again here. 86 // sticky layer position, so we need to update it again here.
83 // TODO(flackr): This should be refactored in the future to be clearer (i.e. 87 // TODO(flackr): This should be refactored in the future to be clearer (i.e.
84 // update layer position and ancestor inputs updates in the same walk). 88 // update layer position and ancestor inputs updates in the same walk).
85 paintLayer->updateLayerPosition(); 89 paintLayer->updateLayerPosition();
86 } 90 }
87 91
88 if (paintLayer->isRootLayer() || object.hasOverflowClip()) 92 if (paintLayer->isRootLayer() || object.hasOverflowClip())
89 context.ancestorOverflowPaintLayer = paintLayer; 93 context.ancestorOverflowPaintLayer = paintLayer;
90 } 94 }
91 95
96 // Returns whether |a| is an ancestor of or equal to |b|.
97 static bool isAncestorOfOrEqualTo(const ClipPaintPropertyNode* a,
98 const ClipPaintPropertyNode* b) {
99 while (b && b != a) {
100 b = b->parent();
101 }
102 return b == a;
103 }
104
105 ClipRect PrePaintTreeWalk::clipRectForContext(
106 const PaintPropertyTreeBuilderContext::ContainingBlockContext& context,
107 const EffectPaintPropertyNode* effect,
108 const PropertyTreeState& ancestorState,
109 const LayoutPoint& ancestorPaintOffset,
110 bool& hasClip) {
111 // Only return a non-infinite clip if clips differ, or the "ancestor" state is
112 // actually an ancestor clip. This ensures no accuracy issues due to
113 // transforms applied to infinite rects.
114 if (isAncestorOfOrEqualTo(context.clip, ancestorState.clip()))
115 return ClipRect(LayoutRect(LayoutRect::infiniteIntRect()));
116
117 hasClip = true;
118
119 PropertyTreeState localState(context.transform, context.clip, effect);
120
121 // TODO(chrishtr): remove need for this.
122 LayoutRect localRect(LayoutRect::infiniteIntRect());
123
124 LayoutRect rect(m_geometryMapper.sourceToDestinationVisualRect(
125 FloatRect(localRect), localState, ancestorState));
126 rect.moveBy(-ancestorPaintOffset);
127 return rect;
128 }
129
130 void PrePaintTreeWalk::invalidatePaintLayerOptimizationsIfNeeded(
131 const LayoutObject& object,
132 const PaintLayer& ancestorTransformedOrRootPaintLayer,
133 PaintPropertyTreeBuilderContext& context) {
134 if (!object.hasLayer())
135 return;
136
137 PaintLayer& paintLayer = *toLayoutBoxModelObject(object).layer();
138 PropertyTreeState ancestorState =
139 *ancestorTransformedOrRootPaintLayer.layoutObject()
140 ->paintProperties()
141 ->localBorderBoxProperties();
142
143 #ifdef CHECK_CLIP_RECTS
144 ShouldRespectOverflowClipType respectOverflowClip = RespectOverflowClip;
145 #endif
146 if (ancestorTransformedOrRootPaintLayer.compositingState() ==
147 PaintsIntoOwnBacking &&
148 ancestorTransformedOrRootPaintLayer.layoutObject()
149 ->paintProperties()
150 ->overflowClip()) {
151 ancestorState.setClip(ancestorTransformedOrRootPaintLayer.layoutObject()
152 ->paintProperties()
153 ->overflowClip());
154 #ifdef CHECK_CLIP_RECTS
155 respectOverflowClip = IgnoreOverflowClip;
156 #endif
157 }
158
159 #ifdef CHECK_CLIP_RECTS
160 ClipRects& oldClipRects = paintLayer.clipper().paintingClipRects(
161 &ancestorTransformedOrRootPaintLayer, respectOverflowClip, LayoutSize());
162 #endif
163
164 bool hasClip = false;
165 RefPtr<ClipRects> clipRects = ClipRects::create();
166 clipRects->setOverflowClipRect(clipRectForContext(
167 context.current, context.currentEffect, ancestorState,
168 ancestorTransformedOrRootPaintLayer.layoutObject()->paintOffset(),
169 hasClip));
170 #ifdef CHECK_CLIP_RECTS
171 CHECK(!hasClip ||
172 clipRects->overflowClipRect() == oldClipRects.overflowClipRect())
173 << "rect= " << clipRects->overflowClipRect().toString();
174 #endif
175
176 clipRects->setFixedClipRect(clipRectForContext(
177 context.fixedPosition, context.currentEffect, ancestorState,
178 ancestorTransformedOrRootPaintLayer.layoutObject()->paintOffset(),
179 hasClip));
180 #ifdef CHECK_CLIP_RECTS
181 CHECK(hasClip || clipRects->fixedClipRect() == oldClipRects.fixedClipRect())
182 << " fixed=" << clipRects->fixedClipRect().toString();
183 #endif
184
185 clipRects->setPosClipRect(clipRectForContext(
186 context.absolutePosition, context.currentEffect, ancestorState,
187 ancestorTransformedOrRootPaintLayer.layoutObject()->paintOffset(),
188 hasClip));
189 #ifdef CHECK_CLIP_RECTS
190 CHECK(!hasClip || clipRects->posClipRect() == oldClipRects.posClipRect())
191 << " abs=" << clipRects->posClipRect().toString();
192 #endif
193
194 ClipRects* previousClipRects = paintLayer.previousPaintingClipRects();
195
196 if (!previousClipRects || *clipRects != *previousClipRects) {
197 paintLayer.setNeedsRepaint();
198 paintLayer.setPreviousPaintPhaseDescendantOutlinesEmpty(false);
199 paintLayer.setPreviousPaintPhaseFloatEmpty(false);
200 paintLayer.setPreviousPaintPhaseDescendantBlockBackgroundsEmpty(false);
201 // All subsequences which are contained below this paintLayer must also
202 // be checked.
203 context.forceSubtreeUpdate = true;
204 }
205
206 paintLayer.setPreviousPaintingClipRects(*clipRects);
207 }
208
92 void PrePaintTreeWalk::walk(const LayoutObject& object, 209 void PrePaintTreeWalk::walk(const LayoutObject& object,
93 const PrePaintTreeWalkContext& parentContext) { 210 const PrePaintTreeWalkContext& parentContext) {
94 PrePaintTreeWalkContext context(parentContext); 211 PrePaintTreeWalkContext context(parentContext);
95 212
96 // This must happen before updateContextForBoxPosition, because the 213 // This must happen before updateContextForBoxPosition, because the
97 // latter reads some of the state computed uere. 214 // latter reads some of the state computed uere.
98 updateAuxiliaryObjectProperties(object, context); 215 updateAuxiliaryObjectProperties(object, context);
99 216
100 // Ensure the current context takes into account the box's position. This can 217 // Ensure the current context takes into account the box's position. This can
101 // force a subtree update due to paint offset changes and must precede any 218 // force a subtree update due to paint offset changes and must precede any
(...skipping 11 matching lines...) Expand all
113 return; 230 return;
114 } 231 }
115 232
116 m_propertyTreeBuilder.updatePropertiesForSelf(object, 233 m_propertyTreeBuilder.updatePropertiesForSelf(object,
117 context.treeBuilderContext); 234 context.treeBuilderContext);
118 m_paintInvalidator.invalidatePaintIfNeeded(object, 235 m_paintInvalidator.invalidatePaintIfNeeded(object,
119 context.paintInvalidatorContext); 236 context.paintInvalidatorContext);
120 m_propertyTreeBuilder.updatePropertiesForChildren(object, 237 m_propertyTreeBuilder.updatePropertiesForChildren(object,
121 context.treeBuilderContext); 238 context.treeBuilderContext);
122 239
240 if (object.isBoxModelObject() && object.hasLayer()) {
241 if (object.styleRef().hasTransform() ||
242 &object == context.paintInvalidatorContext.paintInvalidationContainer) {
243 context.ancestorTransformedOrRootPaintLayer =
244 toLayoutBoxModelObject(object).layer();
245 }
246 }
247
248 invalidatePaintLayerOptimizationsIfNeeded(
249 object, *context.ancestorTransformedOrRootPaintLayer,
250 context.treeBuilderContext);
251
123 for (const LayoutObject* child = object.slowFirstChild(); child; 252 for (const LayoutObject* child = object.slowFirstChild(); child;
124 child = child->nextSibling()) { 253 child = child->nextSibling()) {
125 if (child->isLayoutMultiColumnSpannerPlaceholder()) { 254 if (child->isLayoutMultiColumnSpannerPlaceholder()) {
126 child->getMutableForPainting().clearPaintFlags(); 255 child->getMutableForPainting().clearPaintFlags();
127 continue; 256 continue;
128 } 257 }
129 walk(*child, context); 258 walk(*child, context);
130 } 259 }
131 260
132 if (object.isLayoutPart()) { 261 if (object.isLayoutPart()) {
133 const LayoutPart& layoutPart = toLayoutPart(object); 262 const LayoutPart& layoutPart = toLayoutPart(object);
134 Widget* widget = layoutPart.widget(); 263 Widget* widget = layoutPart.widget();
135 if (widget && widget->isFrameView()) { 264 if (widget && widget->isFrameView()) {
136 context.treeBuilderContext.current.paintOffset += 265 context.treeBuilderContext.current.paintOffset +=
137 layoutPart.replacedContentRect().location() - 266 layoutPart.replacedContentRect().location() -
138 widget->frameRect().location(); 267 widget->frameRect().location();
139 context.treeBuilderContext.current.paintOffset = 268 context.treeBuilderContext.current.paintOffset =
140 roundedIntPoint(context.treeBuilderContext.current.paintOffset); 269 roundedIntPoint(context.treeBuilderContext.current.paintOffset);
141 walk(*toFrameView(widget), context); 270 walk(*toFrameView(widget), context);
142 } 271 }
143 // TODO(pdr): Investigate RemoteFrameView (crbug.com/579281). 272 // TODO(pdr): Investigate RemoteFrameView (crbug.com/579281).
144 } 273 }
145 274
146 object.getMutableForPainting().clearPaintFlags(); 275 object.getMutableForPainting().clearPaintFlags();
147 } 276 }
148 277
149 } // namespace blink 278 } // namespace blink
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