Index: src/inspector/v8-debugger.cc |
diff --git a/src/inspector/v8-debugger.cc b/src/inspector/v8-debugger.cc |
index f4980e2f87e1de3d4916b2c526dd7c2c0d107b3b..ca2fcdeea8e26530f93f6c1f39be42724d88ca8a 100644 |
--- a/src/inspector/v8-debugger.cc |
+++ b/src/inspector/v8-debugger.cc |
@@ -475,7 +475,7 @@ void V8Debugger::handleProgramBreak(v8::Local<v8::Context> pausedContext, |
V8DebuggerAgentImpl* agent = m_inspector->enabledDebuggerAgentForGroup( |
m_inspector->contextGroupId(pausedContext)); |
- if (!agent) return; |
+ if (!agent || (agent->skipAllPauses() && !m_scheduledOOMBreak)) return; |
std::vector<String16> breakpointIds; |
if (!hitBreakpointNumbers.IsEmpty()) { |
@@ -491,24 +491,23 @@ void V8Debugger::handleProgramBreak(v8::Local<v8::Context> pausedContext, |
m_pausedContext = pausedContext; |
m_executionState = executionState; |
- bool shouldPause = |
- agent->didPause(pausedContext, exception, breakpointIds, |
- isPromiseRejection, isUncaught, m_scheduledOOMBreak); |
- if (shouldPause) { |
- m_runningNestedMessageLoop = true; |
- int groupId = m_inspector->contextGroupId(pausedContext); |
- DCHECK(groupId); |
+ agent->didPause(InspectedContext::contextId(pausedContext), exception, |
+ breakpointIds, isPromiseRejection, isUncaught, |
+ m_scheduledOOMBreak); |
+ m_runningNestedMessageLoop = true; |
+ int groupId = m_inspector->contextGroupId(pausedContext); |
+ DCHECK(groupId); |
+ { |
v8::Context::Scope scope(pausedContext); |
v8::Local<v8::Context> context = m_isolate->GetCurrentContext(); |
CHECK(!context.IsEmpty() && |
context != v8::debug::GetDebugContext(m_isolate)); |
m_inspector->client()->runMessageLoopOnPause(groupId); |
- // The agent may have been removed in the nested loop. |
- agent = m_inspector->enabledDebuggerAgentForGroup( |
- m_inspector->contextGroupId(pausedContext)); |
- if (agent) agent->didContinue(); |
- m_runningNestedMessageLoop = false; |
} |
+ m_runningNestedMessageLoop = false; |
+ // The agent may have been removed in the nested loop. |
+ agent = m_inspector->enabledDebuggerAgentForGroup(groupId); |
+ if (agent) agent->didContinue(); |
if (m_scheduledOOMBreak) m_isolate->RestoreOriginalHeapLimit(); |
m_scheduledOOMBreak = false; |
m_pausedContext.Clear(); |