| Index: third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl.cc
|
| diff --git a/third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl.cc b/third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl.cc
|
| index cb4938dc6b74f1baa9047d51c1c9c05ee59111f0..1b51b3e8e6c8474468210c2a860dd9bcd0ae0b69 100644
|
| --- a/third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl.cc
|
| +++ b/third_party/WebKit/Source/platform/scheduler/renderer/renderer_scheduler_impl.cc
|
| @@ -123,10 +123,6 @@ RendererSchedulerImpl::RendererSchedulerImpl(
|
| end_renderer_hidden_idle_period_closure_.Reset(base::Bind(
|
| &RendererSchedulerImpl::EndIdlePeriod, weak_factory_.GetWeakPtr()));
|
|
|
| - suspend_timers_when_backgrounded_closure_.Reset(
|
| - base::Bind(&RendererSchedulerImpl::SuspendTimerQueueWhenBackgrounded,
|
| - weak_factory_.GetWeakPtr()));
|
| -
|
| default_loading_task_runner_ =
|
| NewLoadingTaskRunner(TaskQueue::QueueType::DEFAULT_LOADING);
|
| default_timer_task_runner_ =
|
| @@ -206,7 +202,6 @@ RendererSchedulerImpl::MainThreadOnly::MainThreadOnly(
|
| renderer_hidden(false),
|
| renderer_backgrounded(false),
|
| renderer_suspended(false),
|
| - timer_queue_suspension_when_backgrounded_enabled(false),
|
| timer_queue_suspended_when_backgrounded(false),
|
| was_shutdown(false),
|
| loading_tasks_seem_expensive(false),
|
| @@ -500,17 +495,6 @@ void RendererSchedulerImpl::OnRendererBackgrounded() {
|
| base::TimeTicks now = tick_clock()->NowTicks();
|
| MainThreadOnly().foreground_main_thread_load_tracker.Pause(now);
|
| MainThreadOnly().background_main_thread_load_tracker.Resume(now);
|
| -
|
| - if (!MainThreadOnly().timer_queue_suspension_when_backgrounded_enabled)
|
| - return;
|
| -
|
| - suspend_timers_when_backgrounded_closure_.Cancel();
|
| - base::TimeDelta suspend_timers_when_backgrounded_delay =
|
| - base::TimeDelta::FromMilliseconds(
|
| - kSuspendTimersWhenBackgroundedDelayMillis);
|
| - control_task_runner_->PostDelayedTask(
|
| - FROM_HERE, suspend_timers_when_backgrounded_closure_.callback(),
|
| - suspend_timers_when_backgrounded_delay);
|
| }
|
|
|
| void RendererSchedulerImpl::OnRendererForegrounded() {
|
| @@ -529,7 +513,6 @@ void RendererSchedulerImpl::OnRendererForegrounded() {
|
| MainThreadOnly().foreground_main_thread_load_tracker.Resume(now);
|
| MainThreadOnly().background_main_thread_load_tracker.Pause(now);
|
|
|
| - suspend_timers_when_backgrounded_closure_.Cancel();
|
| ResumeTimerQueueWhenForegroundedOrResumed();
|
| }
|
|
|
| @@ -556,7 +539,6 @@ void RendererSchedulerImpl::SuspendRenderer() {
|
| return;
|
| if (!MainThreadOnly().renderer_backgrounded)
|
| return;
|
| - suspend_timers_when_backgrounded_closure_.Cancel();
|
|
|
| UMA_HISTOGRAM_COUNTS("PurgeAndSuspend.PendingTaskCount",
|
| helper_.GetNumberOfPendingTasks());
|
| @@ -573,7 +555,7 @@ void RendererSchedulerImpl::ResumeRenderer() {
|
| return;
|
| if (!MainThreadOnly().renderer_backgrounded)
|
| return;
|
| - suspend_timers_when_backgrounded_closure_.Cancel();
|
| +
|
| MainThreadOnly().renderer_suspended = false;
|
| ResumeTimerQueueWhenForegroundedOrResumed();
|
| }
|
| @@ -1333,12 +1315,6 @@ void RendererSchedulerImpl::ResumeTimerQueue() {
|
| ForceUpdatePolicy();
|
| }
|
|
|
| -void RendererSchedulerImpl::SetTimerQueueSuspensionWhenBackgroundedEnabled(
|
| - bool enabled) {
|
| - // Note that this will only take effect for the next backgrounded signal.
|
| - MainThreadOnly().timer_queue_suspension_when_backgrounded_enabled = enabled;
|
| -}
|
| -
|
| std::unique_ptr<base::trace_event::ConvertableToTraceFormat>
|
| RendererSchedulerImpl::AsValue(base::TimeTicks optional_now) const {
|
| base::AutoLock lock(any_thread_lock_);
|
| @@ -1413,8 +1389,6 @@ RendererSchedulerImpl::AsValueLocked(base::TimeTicks optional_now) const {
|
| MainThreadOnly().have_reported_blocking_intervention_since_navigation);
|
| state->SetBoolean("renderer_backgrounded",
|
| MainThreadOnly().renderer_backgrounded);
|
| - state->SetBoolean("timer_queue_suspended_when_backgrounded",
|
| - MainThreadOnly().timer_queue_suspended_when_backgrounded);
|
| state->SetInteger("timer_queue_suspend_count",
|
| MainThreadOnly().timer_queue_suspend_count);
|
| state->SetDouble("now", (optional_now - base::TimeTicks()).InMillisecondsF());
|
|
|