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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "platform/scheduler/renderer/renderer_scheduler_impl.h" | 5 #include "platform/scheduler/renderer/renderer_scheduler_impl.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/debug/stack_trace.h" | 8 #include "base/debug/stack_trace.h" |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "base/memory/ptr_util.h" | 10 #include "base/memory/ptr_util.h" |
11 #include "base/metrics/histogram_macros.h" | 11 #include "base/metrics/histogram_macros.h" |
12 #include "base/strings/stringprintf.h" | 12 #include "base/strings/stringprintf.h" |
13 #include "base/threading/thread_task_runner_handle.h" | 13 #include "base/threading/thread_task_runner_handle.h" |
14 #include "base/trace_event/trace_event.h" | 14 #include "base/trace_event/trace_event.h" |
15 #include "base/trace_event/trace_event_argument.h" | 15 #include "base/trace_event/trace_event_argument.h" |
16 #include "cc/output/begin_frame_args.h" | 16 #include "cc/output/begin_frame_args.h" |
17 #include "platform/RuntimeEnabledFeatures.h" | 17 #include "platform/RuntimeEnabledFeatures.h" |
18 #include "platform/scheduler/base/real_time_domain.h" | 18 #include "platform/scheduler/base/real_time_domain.h" |
19 #include "platform/scheduler/base/task_queue_impl.h" | 19 #include "platform/scheduler/base/task_queue_impl.h" |
20 #include "platform/scheduler/base/task_queue_selector.h" | 20 #include "platform/scheduler/base/task_queue_selector.h" |
21 #include "platform/scheduler/base/virtual_time_domain.h" | 21 #include "platform/scheduler/base/virtual_time_domain.h" |
22 #include "platform/scheduler/child/scheduler_tqm_delegate.h" | 22 #include "platform/scheduler/child/scheduler_tqm_delegate.h" |
23 #include "platform/scheduler/renderer/auto_advancing_virtual_time_domain.h" | 23 #include "platform/scheduler/renderer/auto_advancing_virtual_time_domain.h" |
24 #include "platform/scheduler/renderer/task_queue_throttler.h" | 24 #include "platform/scheduler/renderer/task_queue_throttler.h" |
25 #include "platform/scheduler/renderer/web_view_scheduler_impl.h" | 25 #include "platform/scheduler/renderer/web_view_scheduler_impl.h" |
26 #include "platform/scheduler/renderer/webthread_impl_for_renderer_scheduler.h" | 26 #include "platform/scheduler/renderer/webthread_impl_for_renderer_scheduler.h" |
| 27 #include "public/platform/Platform.h" |
27 | 28 |
28 namespace blink { | 29 namespace blink { |
29 namespace scheduler { | 30 namespace scheduler { |
30 namespace { | 31 namespace { |
31 // The run time of loading tasks is strongly bimodal. The vast majority are | 32 // The run time of loading tasks is strongly bimodal. The vast majority are |
32 // very cheap, but there are usually a handful of very expensive tasks (e.g ~1 | 33 // very cheap, but there are usually a handful of very expensive tasks (e.g ~1 |
33 // second on a mobile device) so we take a very pessimistic view when estimating | 34 // second on a mobile device) so we take a very pessimistic view when estimating |
34 // the cost of loading tasks. | 35 // the cost of loading tasks. |
35 const int kLoadingTaskEstimationSampleCount = 1000; | 36 const int kLoadingTaskEstimationSampleCount = 1000; |
36 const double kLoadingTaskEstimationPercentile = 99; | 37 const double kLoadingTaskEstimationPercentile = 99; |
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1567 UpdatePolicyLocked(UpdateType::MAY_EARLY_OUT_IF_POLICY_UNCHANGED); | 1568 UpdatePolicyLocked(UpdateType::MAY_EARLY_OUT_IF_POLICY_UNCHANGED); |
1568 } | 1569 } |
1569 | 1570 |
1570 void RendererSchedulerImpl::SuspendTimerQueueWhenBackgrounded() { | 1571 void RendererSchedulerImpl::SuspendTimerQueueWhenBackgrounded() { |
1571 DCHECK(MainThreadOnly().renderer_backgrounded); | 1572 DCHECK(MainThreadOnly().renderer_backgrounded); |
1572 if (MainThreadOnly().timer_queue_suspended_when_backgrounded) | 1573 if (MainThreadOnly().timer_queue_suspended_when_backgrounded) |
1573 return; | 1574 return; |
1574 | 1575 |
1575 MainThreadOnly().timer_queue_suspended_when_backgrounded = true; | 1576 MainThreadOnly().timer_queue_suspended_when_backgrounded = true; |
1576 ForceUpdatePolicy(); | 1577 ForceUpdatePolicy(); |
| 1578 Platform::current()->requestPurgeMemory(); |
1577 } | 1579 } |
1578 | 1580 |
1579 void RendererSchedulerImpl::ResumeTimerQueueWhenForegroundedOrResumed() { | 1581 void RendererSchedulerImpl::ResumeTimerQueueWhenForegroundedOrResumed() { |
1580 DCHECK(!MainThreadOnly().renderer_backgrounded || | 1582 DCHECK(!MainThreadOnly().renderer_backgrounded || |
1581 (MainThreadOnly().renderer_backgrounded && | 1583 (MainThreadOnly().renderer_backgrounded && |
1582 !MainThreadOnly().renderer_suspended)); | 1584 !MainThreadOnly().renderer_suspended)); |
1583 if (!MainThreadOnly().timer_queue_suspended_when_backgrounded) | 1585 if (!MainThreadOnly().timer_queue_suspended_when_backgrounded) |
1584 return; | 1586 return; |
1585 | 1587 |
1586 MainThreadOnly().timer_queue_suspended_when_backgrounded = false; | 1588 MainThreadOnly().timer_queue_suspended_when_backgrounded = false; |
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1890 case TimeDomainType::VIRTUAL: | 1892 case TimeDomainType::VIRTUAL: |
1891 return "virtual"; | 1893 return "virtual"; |
1892 default: | 1894 default: |
1893 NOTREACHED(); | 1895 NOTREACHED(); |
1894 return nullptr; | 1896 return nullptr; |
1895 } | 1897 } |
1896 } | 1898 } |
1897 | 1899 |
1898 } // namespace scheduler | 1900 } // namespace scheduler |
1899 } // namespace blink | 1901 } // namespace blink |
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