| Index: third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.h
|
| diff --git a/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.h b/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.h
|
| index bb7392ec15658fc1e330f6ad7c87f972877e60fb..f0405f48c85c0427a0ca208eb8a251fd3d4f5cad 100644
|
| --- a/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.h
|
| +++ b/third_party/WebKit/Source/modules/webgl/WebGLRenderingContextBase.h
|
| @@ -691,9 +691,9 @@ class MODULES_EXPORT WebGLRenderingContextBase : public CanvasRenderingContext,
|
| // real ones, it's likely that there's no JavaScript on the stack, but that
|
| // might be dependent on how exactly the platform discovers that the context
|
| // was lost. For better portability we always defer the dispatch of the event.
|
| - Timer<WebGLRenderingContextBase> m_dispatchContextLostEventTimer;
|
| + TaskRunnerTimer<WebGLRenderingContextBase> m_dispatchContextLostEventTimer;
|
| bool m_restoreAllowed;
|
| - Timer<WebGLRenderingContextBase> m_restoreTimer;
|
| + TaskRunnerTimer<WebGLRenderingContextBase> m_restoreTimer;
|
|
|
| bool m_markedCanvasDirty;
|
|
|
| @@ -1636,6 +1636,7 @@ class MODULES_EXPORT WebGLRenderingContextBase : public CanvasRenderingContext,
|
| private:
|
| WebGLRenderingContextBase(HTMLCanvasElement*,
|
| OffscreenCanvas*,
|
| + RefPtr<WebTaskRunner>,
|
| std::unique_ptr<WebGraphicsContext3DProvider>,
|
| const CanvasContextCreationAttributes&,
|
| unsigned);
|
|
|