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Unified Diff: third_party/WebKit/Source/core/layout/ng/ng_layout_input_node.h

Issue 2668183003: [LayoutNG] Make NG algorithms non-oilpan. (Closed)
Patch Set: fix win compile 2? Created 3 years, 11 months ago
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Index: third_party/WebKit/Source/core/layout/ng/ng_layout_input_node.h
diff --git a/third_party/WebKit/Source/core/layout/ng/ng_layout_input_node.h b/third_party/WebKit/Source/core/layout/ng/ng_layout_input_node.h
index 6e502df91a5db01020c84a90272a8b42ca586c6e..f18a7864cdabadea0396bdbd577d7a75a66dee8d 100644
--- a/third_party/WebKit/Source/core/layout/ng/ng_layout_input_node.h
+++ b/third_party/WebKit/Source/core/layout/ng/ng_layout_input_node.h
@@ -13,7 +13,6 @@ namespace blink {
class LayoutObject;
class NGConstraintSpace;
class NGPhysicalFragment;
-class NGLayoutAlgorithm;
// Represents the input to a layout algorithm for a given node. The layout
// engine should use the style, node type to determine which type of layout
@@ -38,9 +37,6 @@ class CORE_EXPORT NGLayoutInputNode
return static_cast<NGLayoutInputNodeType>(type_);
}
- static NGLayoutAlgorithm* AlgorithmForInputNode(NGLayoutInputNode*,
- NGConstraintSpace*);
-
DEFINE_INLINE_VIRTUAL_TRACE() {}
protected:

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