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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/layout/ng/ng_block_node.h" | 5 #include "core/layout/ng/ng_block_node.h" |
6 | 6 |
7 #include "core/layout/LayoutBlockFlow.h" | 7 #include "core/layout/LayoutBlockFlow.h" |
8 #include "core/layout/api/LineLayoutAPIShim.h" | 8 #include "core/layout/api/LineLayoutAPIShim.h" |
9 #include "core/layout/line/InlineIterator.h" | 9 #include "core/layout/line/InlineIterator.h" |
10 #include "core/layout/ng/layout_ng_block_flow.h" | 10 #include "core/layout/ng/layout_ng_block_flow.h" |
11 #include "core/layout/ng/ng_block_layout_algorithm.h" | 11 #include "core/layout/ng/ng_block_layout_algorithm.h" |
12 #include "core/layout/ng/ng_box_fragment.h" | 12 #include "core/layout/ng/ng_box_fragment.h" |
13 #include "core/layout/ng/ng_constraint_space.h" | 13 #include "core/layout/ng/ng_constraint_space.h" |
14 #include "core/layout/ng/ng_constraint_space_builder.h" | 14 #include "core/layout/ng/ng_constraint_space_builder.h" |
15 #include "core/layout/ng/ng_fragment_builder.h" | 15 #include "core/layout/ng/ng_fragment_builder.h" |
| 16 #include "core/layout/ng/ng_inline_layout_algorithm.h" |
16 #include "core/layout/ng/ng_inline_node.h" | 17 #include "core/layout/ng/ng_inline_node.h" |
17 #include "core/layout/ng/ng_length_utils.h" | 18 #include "core/layout/ng/ng_length_utils.h" |
18 #include "core/layout/ng/ng_writing_mode.h" | 19 #include "core/layout/ng/ng_writing_mode.h" |
19 #include "core/paint/PaintLayer.h" | 20 #include "core/paint/PaintLayer.h" |
20 #include "platform/RuntimeEnabledFeatures.h" | 21 #include "platform/RuntimeEnabledFeatures.h" |
21 | 22 |
22 namespace blink { | 23 namespace blink { |
23 | 24 |
24 namespace { | 25 namespace { |
25 | 26 |
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72 style_(style) { | 73 style_(style) { |
73 DCHECK(style_); | 74 DCHECK(style_); |
74 } | 75 } |
75 | 76 |
76 // Need an explicit destructor in the .cc file, or the MSWIN compiler will | 77 // Need an explicit destructor in the .cc file, or the MSWIN compiler will |
77 // produce an error when attempting to generate a default one, if the .h file is | 78 // produce an error when attempting to generate a default one, if the .h file is |
78 // included from a compilation unit that lacks the ComputedStyle definition. | 79 // included from a compilation unit that lacks the ComputedStyle definition. |
79 NGBlockNode::~NGBlockNode() {} | 80 NGBlockNode::~NGBlockNode() {} |
80 | 81 |
81 NGPhysicalFragment* NGBlockNode::Layout(NGConstraintSpace* constraint_space) { | 82 NGPhysicalFragment* NGBlockNode::Layout(NGConstraintSpace* constraint_space) { |
82 // We can either use the new layout code to do the layout and then copy the | 83 // Use the old layout code and synthesize a fragment. |
83 // resulting size to the LayoutObject, or use the old layout code and | 84 if (!CanUseNewLayout()) { |
84 // synthesize a fragment. | |
85 if (CanUseNewLayout()) { | |
86 NGLayoutAlgorithm* algorithm = | |
87 NGLayoutInputNode::AlgorithmForInputNode(this, constraint_space); | |
88 fragment_ = toNGPhysicalBoxFragment(algorithm->Layout()); | |
89 CopyFragmentDataToLayoutBox(*constraint_space); | |
90 } else { | |
91 DCHECK(layout_box_); | 85 DCHECK(layout_box_); |
92 fragment_ = RunOldLayout(*constraint_space); | 86 fragment_ = RunOldLayout(*constraint_space); |
| 87 return fragment_; |
93 } | 88 } |
94 | 89 |
| 90 NGPhysicalFragment* fragment; |
| 91 |
| 92 if (HasInlineChildren()) { |
| 93 fragment = |
| 94 NGInlineLayoutAlgorithm(GetLayoutObject(), &Style(), |
| 95 toNGInlineNode(FirstChild()), constraint_space) |
| 96 .Layout(); |
| 97 } else { |
| 98 fragment = NGBlockLayoutAlgorithm(GetLayoutObject(), &Style(), |
| 99 toNGBlockNode(FirstChild()), |
| 100 constraint_space, CurrentBreakToken()) |
| 101 .Layout(); |
| 102 } |
| 103 |
| 104 fragment_ = toNGPhysicalBoxFragment(fragment); |
| 105 CopyFragmentDataToLayoutBox(*constraint_space); |
95 return fragment_; | 106 return fragment_; |
96 } | 107 } |
97 | 108 |
98 MinAndMaxContentSizes NGBlockNode::ComputeMinAndMaxContentSizes() { | 109 MinAndMaxContentSizes NGBlockNode::ComputeMinAndMaxContentSizes() { |
99 MinAndMaxContentSizes sizes; | 110 MinAndMaxContentSizes sizes; |
100 if (!CanUseNewLayout()) { | 111 if (!CanUseNewLayout()) { |
101 DCHECK(layout_box_); | 112 DCHECK(layout_box_); |
102 // TODO(layout-ng): This could be somewhat optimized by directly calling | 113 // TODO(layout-ng): This could be somewhat optimized by directly calling |
103 // computeIntrinsicLogicalWidths, but that function is currently private. | 114 // computeIntrinsicLogicalWidths, but that function is currently private. |
104 // Consider doing that if this becomes a performance issue. | 115 // Consider doing that if this becomes a performance issue. |
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332 // Save static position for legacy AbsPos layout. | 343 // Save static position for legacy AbsPos layout. |
333 void NGBlockNode::SaveStaticOffsetForLegacy(const NGLogicalOffset& offset) { | 344 void NGBlockNode::SaveStaticOffsetForLegacy(const NGLogicalOffset& offset) { |
334 DCHECK(layout_box_); | 345 DCHECK(layout_box_); |
335 DCHECK(layout_box_->isOutOfFlowPositioned()); | 346 DCHECK(layout_box_->isOutOfFlowPositioned()); |
336 DCHECK(layout_box_->layer()); | 347 DCHECK(layout_box_->layer()); |
337 layout_box_->layer()->setStaticBlockPosition(offset.block_offset); | 348 layout_box_->layer()->setStaticBlockPosition(offset.block_offset); |
338 layout_box_->layer()->setStaticInlinePosition(offset.inline_offset); | 349 layout_box_->layer()->setStaticInlinePosition(offset.inline_offset); |
339 } | 350 } |
340 | 351 |
341 } // namespace blink | 352 } // namespace blink |
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