Chromium Code Reviews| Index: content/browser/renderer_host/media/audio_input_renderer_host.cc |
| diff --git a/content/browser/renderer_host/media/audio_input_renderer_host.cc b/content/browser/renderer_host/media/audio_input_renderer_host.cc |
| index 9bb4969ee600f91a51df54c512a49d08944b63bb..ee1379b1d52f09cdec21eccd839f54cd55a5117a 100644 |
| --- a/content/browser/renderer_host/media/audio_input_renderer_host.cc |
| +++ b/content/browser/renderer_host/media/audio_input_renderer_host.cc |
| @@ -368,14 +368,9 @@ void AudioInputRendererHost::DoCreateStream( |
| if (entry->controller.get() && type == MEDIA_DESKTOP_AUDIO_CAPTURE) |
| IncrementDesktopCaptureCounter(TAB_AUDIO_CAPTURER_CREATED); |
| } else { |
| - // We call CreateLowLatency regardless of the value of |
| - // |audio_params.format|. Low latency can currently mean different things in |
| - // different parts of the stack. |
| - // TODO(grunell): Clean up the low latency terminology so that it's less |
|
tommi (sloooow) - chröme
2017/02/01 21:07:25
good to clean this up. I wasn't aware of this TODO
|
| - // confusing. |
| - entry->controller = media::AudioInputController::CreateLowLatency( |
| - audio_manager_, this, audio_params, device_id, entry->writer.get(), |
| - std::move(debug_writer), user_input_monitor_, |
| + entry->controller = media::AudioInputController::Create( |
| + audio_manager_, this, entry->writer.get(), user_input_monitor_, |
| + std::move(debug_writer), audio_params, device_id, |
| config.automatic_gain_control); |
| oss << ", AGC=" << config.automatic_gain_control; |