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Unified Diff: components/exo/shell_surface.cc

Issue 2664403004: Use pixel coordinates for shadow underlay bounds (Closed)
Patch Set: . Created 3 years, 11 months ago
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Index: components/exo/shell_surface.cc
diff --git a/components/exo/shell_surface.cc b/components/exo/shell_surface.cc
index d93e6c717f64bf0c8805c77777c344d53006ca53..0127406abcc495f767968f0dded8cb0d90e49050 100644
--- a/components/exo/shell_surface.cc
+++ b/components/exo/shell_surface.cc
@@ -623,6 +623,11 @@ void ShellSurface::SetScale(double scale) {
TRACE_EVENT1("exo", "ShellSurface::SetScale", "scale", scale);
if (scale <= 0.0) {
+ // TODO(oshima): This uses negative value to tell if android is
+ // NYC, which sends pixel bounds for shadow. Remove this once NYC
+ // transition is complete.
+ pixel_shadow_bounds_ = true;
+ pending_scale_ = -scale;
oshima 2017/02/02 00:05:55 I'm using negative scale during the transition. If
DLOG(WARNING) << "Surface scale must be greater than 0";
return;
}
@@ -1414,10 +1419,18 @@ void ShellSurface::UpdateShadow() {
shadow_underlay_->Hide();
} else {
wm::SetShadowElevation(window, wm::ShadowElevation::MEDIUM);
-
- gfx::Rect shadow_content_bounds = shadow_content_bounds_;
- if (shadow_content_bounds.IsEmpty())
- shadow_content_bounds = window->bounds();
+ gfx::Rect shadow_content_bounds =
+ gfx::ScaleToEnclosedRect(shadow_content_bounds_, 1.f / scale_);
+ gfx::Rect shadow_underlay_bounds = shadow_content_bounds_;
+ if (shadow_underlay_bounds.IsEmpty())
+ shadow_underlay_bounds = gfx::Rect(surface_->window()->bounds().size());
+
+ if (!pixel_shadow_bounds_) {
+ shadow_content_bounds = shadow_content_bounds_;
+ if (shadow_content_bounds.IsEmpty()) {
+ shadow_content_bounds = window->bounds();
+ }
+ }
// TODO(oshima): Adjust the coordinates from client screen to
// chromeos screen when multi displays are supported.
@@ -1440,8 +1453,16 @@ void ShellSurface::UpdateShadow() {
shadow_underlay_->Init(ui::LAYER_SOLID_COLOR);
shadow_underlay_->layer()->SetColor(SK_ColorBLACK);
DCHECK(shadow_underlay_->layer()->fills_bounds_opaquely());
- window->AddChild(shadow_underlay_);
- window->StackChildAtBottom(shadow_underlay_);
+ if (!pixel_shadow_bounds_) {
+ window->AddChild(shadow_underlay_);
+ window->StackChildAtBottom(shadow_underlay_);
+ } else {
+ surface_->window()->AddChild(shadow_underlay_);
+ }
+ }
+
+ if (pixel_shadow_bounds_) {
+ surface_->window()->StackChildAtBottom(shadow_underlay_);
}
bool underlay_capture_events =
@@ -1459,14 +1480,20 @@ void ShellSurface::UpdateShadow() {
if ((widget_->IsFullscreen() || underlay_capture_events) &&
ash::wm::GetWindowState(window)->allow_set_bounds_in_maximized() &&
window->layer()->GetTargetTransform().IsIdentity()) {
- gfx::Point origin;
- origin -= window->bounds().origin().OffsetFromOrigin();
- shadow_bounds.set_origin(origin);
- shadow_bounds.set_size(window->parent()->bounds().size());
+ if (!pixel_shadow_bounds_) {
+ gfx::Point origin;
+ origin -= window->bounds().origin().OffsetFromOrigin();
+ shadow_bounds.set_origin(origin);
+ shadow_bounds.set_size(window->parent()->bounds().size());
+ } else {
+ shadow_underlay_bounds = gfx::Rect(surface_->window()->bounds().size());
+ }
shadow_underlay_opacity = 1.0f;
}
- gfx::Rect shadow_underlay_bounds = shadow_bounds;
+ if (!pixel_shadow_bounds_) {
+ shadow_underlay_bounds = shadow_bounds;
+ }
// Constrain the underlay bounds to the client area in case shell surface
// frame is enabled.
@@ -1498,7 +1525,12 @@ void ShellSurface::UpdateShadow() {
shadow_overlay_->Init(ui::LAYER_NOT_DRAWN);
shadow_overlay_->layer()->Add(shadow->layer());
window->AddChild(shadow_overlay_);
- window->StackChildAbove(shadow_overlay_, shadow_underlay_);
+
+ if (!pixel_shadow_bounds_) {
+ window->StackChildAbove(shadow_overlay_, shadow_underlay_);
+ } else {
+ window->StackChildBelow(shadow_overlay_, surface_->window());
+ }
shadow_overlay_->Show();
}
shadow_overlay_->SetBounds(shadow_bounds);
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