| Index: android_webview/browser/hardware_renderer_legacy.cc
|
| diff --git a/android_webview/browser/hardware_renderer.cc b/android_webview/browser/hardware_renderer_legacy.cc
|
| similarity index 60%
|
| copy from android_webview/browser/hardware_renderer.cc
|
| copy to android_webview/browser/hardware_renderer_legacy.cc
|
| index f2cf8e90b17cec80a443857cd5dfff71a943bc9a..ade6be94fa3f9aadf1c27fe30da4610cac409662 100644
|
| --- a/android_webview/browser/hardware_renderer.cc
|
| +++ b/android_webview/browser/hardware_renderer_legacy.cc
|
| @@ -2,16 +2,16 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#include "android_webview/browser/hardware_renderer.h"
|
| +#include "android_webview/browser/hardware_renderer_legacy.h"
|
|
|
| #include "android_webview/browser/aw_gl_surface.h"
|
| -#include "android_webview/browser/browser_view_renderer_client.h"
|
| +#include "android_webview/browser/shared_renderer_state.h"
|
| #include "android_webview/public/browser/draw_gl.h"
|
| #include "base/debug/trace_event.h"
|
| #include "base/strings/string_number_conversions.h"
|
| +#include "cc/output/compositor_frame.h"
|
| #include "content/public/browser/android/synchronous_compositor.h"
|
| #include "content/public/browser/browser_thread.h"
|
| -#include "gpu/command_buffer/service/shader_translator_cache.h"
|
| #include "ui/gfx/geometry/rect_conversions.h"
|
| #include "ui/gfx/geometry/rect_f.h"
|
| #include "ui/gfx/transform.h"
|
| @@ -19,28 +19,27 @@
|
|
|
| namespace android_webview {
|
|
|
| -HardwareRenderer::HardwareRenderer(SharedRendererState* state)
|
| - : shared_renderer_state_(state),
|
| - last_egl_context_(eglGetCurrentContext()) {
|
| +HardwareRendererLegacy::HardwareRendererLegacy(SharedRendererState* state)
|
| + : shared_renderer_state_(state), last_egl_context_(eglGetCurrentContext()) {
|
| DCHECK(last_egl_context_);
|
|
|
| gl_surface_ = new AwGLSurface;
|
| bool success =
|
| - shared_renderer_state_->GetCompositor()->
|
| - InitializeHwDraw(gl_surface_);
|
| + shared_renderer_state_->GetCompositor()->InitializeHwDraw(gl_surface_);
|
| DCHECK(success);
|
| }
|
|
|
| -HardwareRenderer::~HardwareRenderer() {
|
| +HardwareRendererLegacy::~HardwareRendererLegacy() {
|
| + draw_gl_input_ = shared_renderer_state_->PassDrawGLInput();
|
| shared_renderer_state_->GetCompositor()->ReleaseHwDraw();
|
| gl_surface_ = NULL;
|
| }
|
|
|
| -bool HardwareRenderer::DrawGL(bool stencil_enabled,
|
| - int framebuffer_binding_ext,
|
| - AwDrawGLInfo* draw_info,
|
| - DrawGLResult* result) {
|
| - TRACE_EVENT0("android_webview", "HardwareRenderer::DrawGL");
|
| +bool HardwareRendererLegacy::DrawGL(bool stencil_enabled,
|
| + int framebuffer_binding_ext,
|
| + AwDrawGLInfo* draw_info,
|
| + DrawGLResult* result) {
|
| + TRACE_EVENT0("android_webview", "HardwareRendererLegacy::DrawGL");
|
|
|
| // We need to watch if the current Android context has changed and enforce
|
| // a clean-up in the compositor.
|
| @@ -54,18 +53,18 @@ bool HardwareRenderer::DrawGL(bool stencil_enabled,
|
| if (last_egl_context_ != current_context)
|
| DLOG(WARNING) << "EGLContextChanged";
|
|
|
| - if (draw_info->mode != AwDrawGLInfo::kModeDraw)
|
| - return false;
|
| -
|
| // Should only need to access SharedRendererState in kModeDraw and kModeSync.
|
| - const DrawGLInput input = shared_renderer_state_->GetDrawGLInput();
|
| + scoped_ptr<DrawGLInput> input = shared_renderer_state_->PassDrawGLInput();
|
| + if (input.get())
|
| + draw_gl_input_ = input.Pass();
|
| SetCompositorMemoryPolicy();
|
|
|
| gl_surface_->SetBackingFrameBufferObject(framebuffer_binding_ext);
|
|
|
| gfx::Transform transform;
|
| transform.matrix().setColMajorf(draw_info->transform);
|
| - transform.Translate(input.scroll_offset.x(), input.scroll_offset.y());
|
| + transform.Translate(draw_gl_input_->scroll_offset.x(),
|
| + draw_gl_input_->scroll_offset.y());
|
| gfx::Rect clip_rect(draw_info->clip_left,
|
| draw_info->clip_top,
|
| draw_info->clip_right - draw_info->clip_left,
|
| @@ -73,28 +72,28 @@ bool HardwareRenderer::DrawGL(bool stencil_enabled,
|
|
|
| gfx::Rect viewport(draw_info->width, draw_info->height);
|
| if (!draw_info->is_layer) {
|
| - gfx::RectF view_rect(input.width, input.height);
|
| + gfx::RectF view_rect(draw_gl_input_->width, draw_gl_input_->height);
|
| transform.TransformRect(&view_rect);
|
| viewport.Intersect(gfx::ToEnclosingRect(view_rect));
|
| }
|
|
|
| - bool did_draw = shared_renderer_state_->GetCompositor()->DemandDrawHw(
|
| - gfx::Size(draw_info->width, draw_info->height),
|
| - transform,
|
| - viewport,
|
| - clip_rect,
|
| - stencil_enabled);
|
| + scoped_ptr<cc::CompositorFrame> frame =
|
| + shared_renderer_state_->GetCompositor()->DemandDrawHw(
|
| + gfx::Size(draw_info->width, draw_info->height),
|
| + transform,
|
| + viewport,
|
| + clip_rect,
|
| + framebuffer_binding_ext);
|
| gl_surface_->ResetBackingFrameBufferObject();
|
|
|
| - if (did_draw) {
|
| - result->frame_id = input.frame_id;
|
| + if (frame.get()) {
|
| result->clip_contains_visible_rect =
|
| - clip_rect.Contains(input.global_visible_rect);
|
| + clip_rect.Contains(draw_gl_input_->global_visible_rect);
|
| }
|
| - return did_draw;
|
| + return !!frame.get();
|
| }
|
|
|
| -void HardwareRenderer::SetCompositorMemoryPolicy() {
|
| +void HardwareRendererLegacy::SetCompositorMemoryPolicy() {
|
| if (shared_renderer_state_->IsMemoryPolicyDirty()) {
|
| content::SynchronousCompositorMemoryPolicy policy =
|
| shared_renderer_state_->GetMemoryPolicy();
|
|
|