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Issue 266243004: Clang format slam. Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 7 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "net/spdy/spdy_priority_forest.h" 5 #include "net/spdy/spdy_priority_forest.h"
6 6
7 #include "base/basictypes.h" 7 #include "base/basictypes.h"
8 #include "testing/gtest/include/gtest/gtest.h" 8 #include "testing/gtest/include/gtest/gtest.h"
9 9
10 namespace net { 10 namespace net {
11 11
12 TEST(SpdyPriorityForestTest, AddAndRemoveNodes) { 12 TEST(SpdyPriorityForestTest, AddAndRemoveNodes) {
13 SpdyPriorityForest<uint32,int16> forest; 13 SpdyPriorityForest<uint32, int16> forest;
14 EXPECT_EQ(0, forest.num_nodes()); 14 EXPECT_EQ(0, forest.num_nodes());
15 EXPECT_FALSE(forest.NodeExists(1)); 15 EXPECT_FALSE(forest.NodeExists(1));
16 16
17 EXPECT_TRUE(forest.AddRootNode(1, 1000)); 17 EXPECT_TRUE(forest.AddRootNode(1, 1000));
18 EXPECT_EQ(1, forest.num_nodes()); 18 EXPECT_EQ(1, forest.num_nodes());
19 ASSERT_TRUE(forest.NodeExists(1)); 19 ASSERT_TRUE(forest.NodeExists(1));
20 EXPECT_EQ(1000, forest.GetPriority(1)); 20 EXPECT_EQ(1000, forest.GetPriority(1));
21 EXPECT_FALSE(forest.NodeExists(5)); 21 EXPECT_FALSE(forest.NodeExists(5));
22 22
23 EXPECT_TRUE(forest.AddRootNode(5, 50)); 23 EXPECT_TRUE(forest.AddRootNode(5, 50));
(...skipping 24 matching lines...) Expand all
48 EXPECT_TRUE(forest.AddNonRootNode(7, 13, false)); 48 EXPECT_TRUE(forest.AddNonRootNode(7, 13, false));
49 // Now node 7 already exists, so this should fail: 49 // Now node 7 already exists, so this should fail:
50 EXPECT_FALSE(forest.AddNonRootNode(7, 1, false)); 50 EXPECT_FALSE(forest.AddNonRootNode(7, 1, false));
51 // Node 13 already has a child (7), so this should fail: 51 // Node 13 already has a child (7), so this should fail:
52 EXPECT_FALSE(forest.AddNonRootNode(17, 13, false)); 52 EXPECT_FALSE(forest.AddNonRootNode(17, 13, false));
53 53
54 ASSERT_TRUE(forest.ValidateInvariantsForTests()); 54 ASSERT_TRUE(forest.ValidateInvariantsForTests());
55 } 55 }
56 56
57 TEST(SpdyPriorityForestTest, SetParent) { 57 TEST(SpdyPriorityForestTest, SetParent) {
58 SpdyPriorityForest<uint32,int16> forest; 58 SpdyPriorityForest<uint32, int16> forest;
59 forest.AddRootNode(1, 1000); 59 forest.AddRootNode(1, 1000);
60 forest.AddNonRootNode(2, 1, false); 60 forest.AddNonRootNode(2, 1, false);
61 forest.AddNonRootNode(3, 2, false); 61 forest.AddNonRootNode(3, 2, false);
62 forest.AddNonRootNode(5, 3, false); 62 forest.AddNonRootNode(5, 3, false);
63 forest.AddNonRootNode(7, 5, false); 63 forest.AddNonRootNode(7, 5, false);
64 forest.AddNonRootNode(9, 7, false); 64 forest.AddNonRootNode(9, 7, false);
65 forest.AddRootNode(11, 2000); 65 forest.AddRootNode(11, 2000);
66 forest.AddNonRootNode(13, 11, false); 66 forest.AddNonRootNode(13, 11, false);
67 // We can't set the parent of a nonexistent node, or set the parent of an 67 // We can't set the parent of a nonexistent node, or set the parent of an
68 // existing node to a nonexistent node. 68 // existing node to a nonexistent node.
(...skipping 24 matching lines...) Expand all
93 EXPECT_FALSE(forest.IsNodeUnordered(2)); 93 EXPECT_FALSE(forest.IsNodeUnordered(2));
94 EXPECT_TRUE(forest.SetParent(2, 1, true)); 94 EXPECT_TRUE(forest.SetParent(2, 1, true));
95 EXPECT_EQ(1u, forest.GetParent(2)); 95 EXPECT_EQ(1u, forest.GetParent(2));
96 EXPECT_EQ(2u, forest.GetChild(1)); 96 EXPECT_EQ(2u, forest.GetChild(1));
97 EXPECT_TRUE(forest.IsNodeUnordered(2)); 97 EXPECT_TRUE(forest.IsNodeUnordered(2));
98 98
99 ASSERT_TRUE(forest.ValidateInvariantsForTests()); 99 ASSERT_TRUE(forest.ValidateInvariantsForTests());
100 } 100 }
101 101
102 TEST(SpdyPriorityForestTest, RemoveNodesFromMiddleOfChain) { 102 TEST(SpdyPriorityForestTest, RemoveNodesFromMiddleOfChain) {
103 SpdyPriorityForest<uint32,int16> forest; 103 SpdyPriorityForest<uint32, int16> forest;
104 forest.AddRootNode(1, 1000); 104 forest.AddRootNode(1, 1000);
105 forest.AddNonRootNode(2, 1, false); 105 forest.AddNonRootNode(2, 1, false);
106 forest.AddNonRootNode(3, 2, true); 106 forest.AddNonRootNode(3, 2, true);
107 forest.AddNonRootNode(5, 3, false); 107 forest.AddNonRootNode(5, 3, false);
108 forest.AddNonRootNode(7, 5, true); 108 forest.AddNonRootNode(7, 5, true);
109 forest.AddNonRootNode(9, 7, true); 109 forest.AddNonRootNode(9, 7, true);
110 110
111 // Remove a node from the middle, with unordered links on both sides. The 111 // Remove a node from the middle, with unordered links on both sides. The
112 // new merged link should also be unordered. 112 // new merged link should also be unordered.
113 EXPECT_TRUE(forest.NodeExists(7)); 113 EXPECT_TRUE(forest.NodeExists(7));
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
148 EXPECT_TRUE(forest.NodeExists(9)); 148 EXPECT_TRUE(forest.NodeExists(9));
149 EXPECT_EQ(9u, forest.GetChild(5)); 149 EXPECT_EQ(9u, forest.GetChild(5));
150 EXPECT_TRUE(forest.RemoveNode(9)); 150 EXPECT_TRUE(forest.RemoveNode(9));
151 EXPECT_FALSE(forest.NodeExists(9)); 151 EXPECT_FALSE(forest.NodeExists(9));
152 EXPECT_EQ(0u, forest.GetChild(5)); 152 EXPECT_EQ(0u, forest.GetChild(5));
153 153
154 ASSERT_TRUE(forest.ValidateInvariantsForTests()); 154 ASSERT_TRUE(forest.ValidateInvariantsForTests());
155 } 155 }
156 156
157 TEST(SpdyPriorityForestTest, MergeOrderedAndUnorderedLinks1) { 157 TEST(SpdyPriorityForestTest, MergeOrderedAndUnorderedLinks1) {
158 SpdyPriorityForest<uint32,int16> forest; 158 SpdyPriorityForest<uint32, int16> forest;
159 forest.AddRootNode(1, 1000); 159 forest.AddRootNode(1, 1000);
160 forest.AddNonRootNode(2, 1, true); 160 forest.AddNonRootNode(2, 1, true);
161 forest.AddNonRootNode(3, 2, false); 161 forest.AddNonRootNode(3, 2, false);
162 162
163 EXPECT_EQ(2u, forest.GetChild(1)); 163 EXPECT_EQ(2u, forest.GetChild(1));
164 EXPECT_EQ(3u, forest.GetChild(2)); 164 EXPECT_EQ(3u, forest.GetChild(2));
165 EXPECT_EQ(1u, forest.GetParent(2)); 165 EXPECT_EQ(1u, forest.GetParent(2));
166 EXPECT_EQ(2u, forest.GetParent(3)); 166 EXPECT_EQ(2u, forest.GetParent(3));
167 EXPECT_TRUE(forest.IsNodeUnordered(2)); 167 EXPECT_TRUE(forest.IsNodeUnordered(2));
168 EXPECT_FALSE(forest.IsNodeUnordered(3)); 168 EXPECT_FALSE(forest.IsNodeUnordered(3));
169 EXPECT_TRUE(forest.RemoveNode(2)); 169 EXPECT_TRUE(forest.RemoveNode(2));
170 EXPECT_FALSE(forest.NodeExists(2)); 170 EXPECT_FALSE(forest.NodeExists(2));
171 EXPECT_EQ(3u, forest.GetChild(1)); 171 EXPECT_EQ(3u, forest.GetChild(1));
172 EXPECT_EQ(1u, forest.GetParent(3)); 172 EXPECT_EQ(1u, forest.GetParent(3));
173 EXPECT_FALSE(forest.IsNodeUnordered(3)); 173 EXPECT_FALSE(forest.IsNodeUnordered(3));
174 174
175 ASSERT_TRUE(forest.ValidateInvariantsForTests()); 175 ASSERT_TRUE(forest.ValidateInvariantsForTests());
176 } 176 }
177 177
178 TEST(SpdyPriorityForestTest, MergeOrderedAndUnorderedLinks2) { 178 TEST(SpdyPriorityForestTest, MergeOrderedAndUnorderedLinks2) {
179 SpdyPriorityForest<uint32,int16> forest; 179 SpdyPriorityForest<uint32, int16> forest;
180 forest.AddRootNode(1, 1000); 180 forest.AddRootNode(1, 1000);
181 forest.AddNonRootNode(2, 1, false); 181 forest.AddNonRootNode(2, 1, false);
182 forest.AddNonRootNode(3, 2, true); 182 forest.AddNonRootNode(3, 2, true);
183 183
184 EXPECT_EQ(2u, forest.GetChild(1)); 184 EXPECT_EQ(2u, forest.GetChild(1));
185 EXPECT_EQ(3u, forest.GetChild(2)); 185 EXPECT_EQ(3u, forest.GetChild(2));
186 EXPECT_EQ(1u, forest.GetParent(2)); 186 EXPECT_EQ(1u, forest.GetParent(2));
187 EXPECT_EQ(2u, forest.GetParent(3)); 187 EXPECT_EQ(2u, forest.GetParent(3));
188 EXPECT_FALSE(forest.IsNodeUnordered(2)); 188 EXPECT_FALSE(forest.IsNodeUnordered(2));
189 EXPECT_TRUE(forest.IsNodeUnordered(3)); 189 EXPECT_TRUE(forest.IsNodeUnordered(3));
190 EXPECT_TRUE(forest.RemoveNode(2)); 190 EXPECT_TRUE(forest.RemoveNode(2));
191 EXPECT_FALSE(forest.NodeExists(2)); 191 EXPECT_FALSE(forest.NodeExists(2));
192 EXPECT_EQ(3u, forest.GetChild(1)); 192 EXPECT_EQ(3u, forest.GetChild(1));
193 EXPECT_EQ(1u, forest.GetParent(3)); 193 EXPECT_EQ(1u, forest.GetParent(3));
194 EXPECT_FALSE(forest.IsNodeUnordered(3)); 194 EXPECT_FALSE(forest.IsNodeUnordered(3));
195 195
196 ASSERT_TRUE(forest.ValidateInvariantsForTests()); 196 ASSERT_TRUE(forest.ValidateInvariantsForTests());
197 } 197 }
198 198
199 TEST(SpdyPriorityForestTest, WeightedSelectionOfForests) { 199 TEST(SpdyPriorityForestTest, WeightedSelectionOfForests) {
200 SpdyPriorityForest<uint32,int16> forest; 200 SpdyPriorityForest<uint32, int16> forest;
201 forest.AddRootNode(1, 10); 201 forest.AddRootNode(1, 10);
202 forest.AddRootNode(3, 20); 202 forest.AddRootNode(3, 20);
203 forest.AddRootNode(5, 70); 203 forest.AddRootNode(5, 70);
204 EXPECT_EQ(70, forest.GetPriority(5)); 204 EXPECT_EQ(70, forest.GetPriority(5));
205 EXPECT_TRUE(forest.SetPriority(5, 40)); 205 EXPECT_TRUE(forest.SetPriority(5, 40));
206 EXPECT_FALSE(forest.SetPriority(7, 80)); 206 EXPECT_FALSE(forest.SetPriority(7, 80));
207 EXPECT_EQ(40, forest.GetPriority(5)); 207 EXPECT_EQ(40, forest.GetPriority(5));
208 forest.AddNonRootNode(7, 3, false); 208 forest.AddNonRootNode(7, 3, false);
209 EXPECT_FALSE(forest.IsMarkedReadyToRead(1)); 209 EXPECT_FALSE(forest.IsMarkedReadyToRead(1));
210 EXPECT_TRUE(forest.MarkReadyToRead(1)); 210 EXPECT_TRUE(forest.MarkReadyToRead(1));
211 EXPECT_TRUE(forest.IsMarkedReadyToRead(1)); 211 EXPECT_TRUE(forest.IsMarkedReadyToRead(1));
212 EXPECT_TRUE(forest.MarkReadyToRead(5)); 212 EXPECT_TRUE(forest.MarkReadyToRead(5));
213 EXPECT_TRUE(forest.MarkReadyToRead(7)); 213 EXPECT_TRUE(forest.MarkReadyToRead(7));
214 EXPECT_FALSE(forest.MarkReadyToRead(99)); 214 EXPECT_FALSE(forest.MarkReadyToRead(99));
215 215
216 int counts[8] = {0}; 216 int counts[8] = {0};
217 for (int i = 0; i < 7000; ++i) { 217 for (int i = 0; i < 7000; ++i) {
218 const uint32 node_id = forest.NextNodeToRead(); 218 const uint32 node_id = forest.NextNodeToRead();
219 ASSERT_TRUE(node_id == 1 || node_id == 5 || node_id == 7) 219 ASSERT_TRUE(node_id == 1 || node_id == 5 || node_id == 7) << "node_id is "
220 << "node_id is " << node_id; 220 << node_id;
221 ++counts[node_id]; 221 ++counts[node_id];
222 } 222 }
223 223
224 // In theory, these could fail even if the weighted random selection is 224 // In theory, these could fail even if the weighted random selection is
225 // implemented correctly, but it's very unlikely. 225 // implemented correctly, but it's very unlikely.
226 EXPECT_GE(counts[1], 800); EXPECT_LE(counts[1], 1200); 226 EXPECT_GE(counts[1], 800);
227 EXPECT_GE(counts[7], 1600); EXPECT_LE(counts[7], 2400); 227 EXPECT_LE(counts[1], 1200);
228 EXPECT_GE(counts[5], 3200); EXPECT_LE(counts[5], 4800); 228 EXPECT_GE(counts[7], 1600);
229 EXPECT_LE(counts[7], 2400);
230 EXPECT_GE(counts[5], 3200);
231 EXPECT_LE(counts[5], 4800);
229 232
230 // If we unmark all but one node, then we know for sure that that node will 233 // If we unmark all but one node, then we know for sure that that node will
231 // be selected next. 234 // be selected next.
232 EXPECT_TRUE(forest.MarkNoLongerReadyToRead(1)); 235 EXPECT_TRUE(forest.MarkNoLongerReadyToRead(1));
233 EXPECT_TRUE(forest.MarkNoLongerReadyToRead(7)); 236 EXPECT_TRUE(forest.MarkNoLongerReadyToRead(7));
234 EXPECT_FALSE(forest.MarkNoLongerReadyToRead(99)); 237 EXPECT_FALSE(forest.MarkNoLongerReadyToRead(99));
235 EXPECT_EQ(5u, forest.NextNodeToRead()); 238 EXPECT_EQ(5u, forest.NextNodeToRead());
236 239
237 ASSERT_TRUE(forest.ValidateInvariantsForTests()); 240 ASSERT_TRUE(forest.ValidateInvariantsForTests());
238 } 241 }
239 242
240 TEST(SpdyPriorityForestTest, SelectionBetweenUnorderedNodes) { 243 TEST(SpdyPriorityForestTest, SelectionBetweenUnorderedNodes) {
241 SpdyPriorityForest<uint32,int16> forest; 244 SpdyPriorityForest<uint32, int16> forest;
242 forest.AddRootNode(1, 1000); 245 forest.AddRootNode(1, 1000);
243 forest.AddNonRootNode(2, 1, false); 246 forest.AddNonRootNode(2, 1, false);
244 forest.AddNonRootNode(3, 2, true); 247 forest.AddNonRootNode(3, 2, true);
245 forest.AddNonRootNode(4, 3, true); 248 forest.AddNonRootNode(4, 3, true);
246 forest.AddNonRootNode(5, 4, true); 249 forest.AddNonRootNode(5, 4, true);
247 forest.AddNonRootNode(6, 5, true); 250 forest.AddNonRootNode(6, 5, true);
248 forest.AddNonRootNode(7, 6, false); 251 forest.AddNonRootNode(7, 6, false);
249 EXPECT_FALSE(forest.IsMarkedReadyToWrite(2)); 252 EXPECT_FALSE(forest.IsMarkedReadyToWrite(2));
250 EXPECT_TRUE(forest.MarkReadyToWrite(2)); 253 EXPECT_TRUE(forest.MarkReadyToWrite(2));
251 EXPECT_TRUE(forest.IsMarkedReadyToWrite(2)); 254 EXPECT_TRUE(forest.IsMarkedReadyToWrite(2));
252 EXPECT_TRUE(forest.MarkReadyToWrite(4)); 255 EXPECT_TRUE(forest.MarkReadyToWrite(4));
253 EXPECT_TRUE(forest.MarkReadyToWrite(6)); 256 EXPECT_TRUE(forest.MarkReadyToWrite(6));
254 EXPECT_TRUE(forest.MarkReadyToWrite(7)); 257 EXPECT_TRUE(forest.MarkReadyToWrite(7));
255 EXPECT_FALSE(forest.MarkReadyToWrite(99)); 258 EXPECT_FALSE(forest.MarkReadyToWrite(99));
256 259
257 int counts[8] = {0}; 260 int counts[8] = {0};
258 for (int i = 0; i < 6000; ++i) { 261 for (int i = 0; i < 6000; ++i) {
259 const uint32 node_id = forest.NextNodeToWrite(); 262 const uint32 node_id = forest.NextNodeToWrite();
260 ASSERT_TRUE(node_id == 2 || node_id == 4 || node_id == 6) 263 ASSERT_TRUE(node_id == 2 || node_id == 4 || node_id == 6) << "node_id is "
261 << "node_id is " << node_id; 264 << node_id;
262 ++counts[node_id]; 265 ++counts[node_id];
263 } 266 }
264 267
265 // In theory, these could fail even if the random selection is implemented 268 // In theory, these could fail even if the random selection is implemented
266 // correctly, but it's very unlikely. 269 // correctly, but it's very unlikely.
267 EXPECT_GE(counts[2], 1600); EXPECT_LE(counts[2], 2400); 270 EXPECT_GE(counts[2], 1600);
268 EXPECT_GE(counts[4], 1600); EXPECT_LE(counts[4], 2400); 271 EXPECT_LE(counts[2], 2400);
269 EXPECT_GE(counts[6], 1600); EXPECT_LE(counts[6], 2400); 272 EXPECT_GE(counts[4], 1600);
273 EXPECT_LE(counts[4], 2400);
274 EXPECT_GE(counts[6], 1600);
275 EXPECT_LE(counts[6], 2400);
270 276
271 // Once we unmark that group of nodes, the next node up should be node 7, 277 // Once we unmark that group of nodes, the next node up should be node 7,
272 // which has an ordered dependency on said group. 278 // which has an ordered dependency on said group.
273 EXPECT_TRUE(forest.MarkNoLongerReadyToWrite(2)); 279 EXPECT_TRUE(forest.MarkNoLongerReadyToWrite(2));
274 EXPECT_TRUE(forest.MarkNoLongerReadyToWrite(4)); 280 EXPECT_TRUE(forest.MarkNoLongerReadyToWrite(4));
275 EXPECT_TRUE(forest.MarkNoLongerReadyToWrite(6)); 281 EXPECT_TRUE(forest.MarkNoLongerReadyToWrite(6));
276 EXPECT_FALSE(forest.MarkNoLongerReadyToWrite(99)); 282 EXPECT_FALSE(forest.MarkNoLongerReadyToWrite(99));
277 EXPECT_EQ(7u, forest.NextNodeToWrite()); 283 EXPECT_EQ(7u, forest.NextNodeToWrite());
278 284
279 ASSERT_TRUE(forest.ValidateInvariantsForTests()); 285 ASSERT_TRUE(forest.ValidateInvariantsForTests());
280 } 286 }
281 287
282 } // namespace net 288 } // namespace net
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