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Side by Side Diff: net/socket/socket.h

Issue 266243004: Clang format slam. Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 7 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NET_SOCKET_SOCKET_H_ 5 #ifndef NET_SOCKET_SOCKET_H_
6 #define NET_SOCKET_SOCKET_H_ 6 #define NET_SOCKET_SOCKET_H_
7 7
8 #include "net/base/completion_callback.h" 8 #include "net/base/completion_callback.h"
9 #include "net/base/net_export.h" 9 #include "net/base/net_export.h"
10 10
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21 // read is returned, or an error is returned upon failure. 21 // read is returned, or an error is returned upon failure.
22 // ERR_SOCKET_NOT_CONNECTED should be returned if the socket is not currently 22 // ERR_SOCKET_NOT_CONNECTED should be returned if the socket is not currently
23 // connected. Zero is returned once to indicate end-of-file; the return value 23 // connected. Zero is returned once to indicate end-of-file; the return value
24 // of subsequent calls is undefined, and may be OS dependent. ERR_IO_PENDING 24 // of subsequent calls is undefined, and may be OS dependent. ERR_IO_PENDING
25 // is returned if the operation could not be completed synchronously, in which 25 // is returned if the operation could not be completed synchronously, in which
26 // case the result will be passed to the callback when available. If the 26 // case the result will be passed to the callback when available. If the
27 // operation is not completed immediately, the socket acquires a reference to 27 // operation is not completed immediately, the socket acquires a reference to
28 // the provided buffer until the callback is invoked or the socket is 28 // the provided buffer until the callback is invoked or the socket is
29 // closed. If the socket is Disconnected before the read completes, the 29 // closed. If the socket is Disconnected before the read completes, the
30 // callback will not be invoked. 30 // callback will not be invoked.
31 virtual int Read(IOBuffer* buf, int buf_len, 31 virtual int Read(IOBuffer* buf,
32 int buf_len,
32 const CompletionCallback& callback) = 0; 33 const CompletionCallback& callback) = 0;
33 34
34 // Writes data, up to |buf_len| bytes, to the socket. Note: data may be 35 // Writes data, up to |buf_len| bytes, to the socket. Note: data may be
35 // written partially. The number of bytes written is returned, or an error 36 // written partially. The number of bytes written is returned, or an error
36 // is returned upon failure. ERR_SOCKET_NOT_CONNECTED should be returned if 37 // is returned upon failure. ERR_SOCKET_NOT_CONNECTED should be returned if
37 // the socket is not currently connected. The return value when the 38 // the socket is not currently connected. The return value when the
38 // connection is closed is undefined, and may be OS dependent. ERR_IO_PENDING 39 // connection is closed is undefined, and may be OS dependent. ERR_IO_PENDING
39 // is returned if the operation could not be completed synchronously, in which 40 // is returned if the operation could not be completed synchronously, in which
40 // case the result will be passed to the callback when available. If the 41 // case the result will be passed to the callback when available. If the
41 // operation is not completed immediately, the socket acquires a reference to 42 // operation is not completed immediately, the socket acquires a reference to
42 // the provided buffer until the callback is invoked or the socket is 43 // the provided buffer until the callback is invoked or the socket is
43 // closed. Implementations of this method should not modify the contents 44 // closed. Implementations of this method should not modify the contents
44 // of the actual buffer that is written to the socket. If the socket is 45 // of the actual buffer that is written to the socket. If the socket is
45 // Disconnected before the write completes, the callback will not be invoked. 46 // Disconnected before the write completes, the callback will not be invoked.
46 virtual int Write(IOBuffer* buf, int buf_len, 47 virtual int Write(IOBuffer* buf,
48 int buf_len,
47 const CompletionCallback& callback) = 0; 49 const CompletionCallback& callback) = 0;
48 50
49 // Set the receive buffer size (in bytes) for the socket. 51 // Set the receive buffer size (in bytes) for the socket.
50 // Note: changing this value can affect the TCP window size on some platforms. 52 // Note: changing this value can affect the TCP window size on some platforms.
51 // Returns a net error code. 53 // Returns a net error code.
52 virtual int SetReceiveBufferSize(int32 size) = 0; 54 virtual int SetReceiveBufferSize(int32 size) = 0;
53 55
54 // Set the send buffer size (in bytes) for the socket. 56 // Set the send buffer size (in bytes) for the socket.
55 // Note: changing this value can affect the TCP window size on some platforms. 57 // Note: changing this value can affect the TCP window size on some platforms.
56 // Returns a net error code. 58 // Returns a net error code.
57 virtual int SetSendBufferSize(int32 size) = 0; 59 virtual int SetSendBufferSize(int32 size) = 0;
58 }; 60 };
59 61
60 } // namespace net 62 } // namespace net
61 63
62 #endif // NET_SOCKET_SOCKET_H_ 64 #endif // NET_SOCKET_SOCKET_H_
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