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Side by Side Diff: cc/resources/resource_provider.h

Issue 2662303004: Move const ResourceProvider members into Settings struct (Closed)
Patch Set: fix build Created 3 years, 10 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_
6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
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76 RESOURCE_TYPE_GPU_MEMORY_BUFFER, 76 RESOURCE_TYPE_GPU_MEMORY_BUFFER,
77 RESOURCE_TYPE_GL_TEXTURE, 77 RESOURCE_TYPE_GL_TEXTURE,
78 RESOURCE_TYPE_BITMAP, 78 RESOURCE_TYPE_BITMAP,
79 }; 79 };
80 80
81 ResourceProvider( 81 ResourceProvider(
82 ContextProvider* compositor_context_provider, 82 ContextProvider* compositor_context_provider,
83 SharedBitmapManager* shared_bitmap_manager, 83 SharedBitmapManager* shared_bitmap_manager,
84 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, 84 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
85 BlockingTaskRunner* blocking_main_thread_task_runner, 85 BlockingTaskRunner* blocking_main_thread_task_runner,
86 int highp_threshold_min,
87 size_t id_allocation_chunk_size, 86 size_t id_allocation_chunk_size,
88 bool delegated_sync_points_required, 87 bool delegated_sync_points_required,
89 bool use_gpu_memory_buffer_resources, 88 bool use_gpu_memory_buffer_resources,
90 bool enable_color_correct_rendering, 89 bool enable_color_correct_rendering,
91 const BufferToTextureTargetMap& buffer_to_texture_target_map); 90 const BufferToTextureTargetMap& buffer_to_texture_target_map);
92 ~ResourceProvider() override; 91 ~ResourceProvider() override;
93 92
94 void Initialize(); 93 void Initialize();
95 94
96 void DidLoseContextProvider() { lost_context_provider_ = true; } 95 void DidLoseContextProvider() { lost_context_provider_ = true; }
97 96
98 int max_texture_size() const { return max_texture_size_; } 97 int max_texture_size() const { return settings_.max_texture_size; }
99 ResourceFormat best_texture_format() const { return best_texture_format_; } 98 ResourceFormat best_texture_format() const {
99 return settings_.best_texture_format;
100 }
100 ResourceFormat best_render_buffer_format() const { 101 ResourceFormat best_render_buffer_format() const {
101 return best_render_buffer_format_; 102 return settings_.best_render_buffer_format;
102 } 103 }
103 ResourceFormat YuvResourceFormat(int bits) const; 104 ResourceFormat YuvResourceFormat(int bits) const;
104 bool use_sync_query() const { return use_sync_query_; } 105 bool use_sync_query() const { return settings_.use_sync_query; }
105 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager() { 106 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager() {
106 return gpu_memory_buffer_manager_; 107 return gpu_memory_buffer_manager_;
107 } 108 }
108 size_t num_resources() const { return resources_.size(); } 109 size_t num_resources() const { return resources_.size(); }
109 110
110 bool IsResourceFormatSupported(ResourceFormat format) const; 111 bool IsResourceFormatSupported(ResourceFormat format) const;
111 112
112 // Checks whether a resource is in use by a consumer. 113 // Checks whether a resource is in use by a consumer.
113 bool InUseByConsumer(ResourceId id); 114 bool InUseByConsumer(ResourceId id);
114 115
115 bool IsLost(ResourceId id); 116 bool IsLost(ResourceId id);
116 117
117 void LoseResourceForTesting(ResourceId id); 118 void LoseResourceForTesting(ResourceId id);
118 void EnableReadLockFencesForTesting(ResourceId id); 119 void EnableReadLockFencesForTesting(ResourceId id);
119 120
120 // Producer interface. 121 // Producer interface.
121 122
122 ResourceType default_resource_type() const { return default_resource_type_; } 123 ResourceType default_resource_type() const {
124 return settings_.default_resource_type;
125 }
123 ResourceType GetResourceType(ResourceId id); 126 ResourceType GetResourceType(ResourceId id);
124 GLenum GetResourceTextureTarget(ResourceId id); 127 GLenum GetResourceTextureTarget(ResourceId id);
125 bool IsImmutable(ResourceId id); 128 bool IsImmutable(ResourceId id);
126 TextureHint GetTextureHint(ResourceId id); 129 TextureHint GetTextureHint(ResourceId id);
127 130
128 // Creates a resource of the default resource type. 131 // Creates a resource of the default resource type.
129 ResourceId CreateResource(const gfx::Size& size, 132 ResourceId CreateResource(const gfx::Size& size,
130 TextureHint hint, 133 TextureHint hint,
131 ResourceFormat format, 134 ResourceFormat format,
132 const gfx::ColorSpace& color_space); 135 const gfx::ColorSpace& color_space);
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703 void BindImageForSampling(Resource* resource); 706 void BindImageForSampling(Resource* resource);
704 // Binds the given GL resource to a texture target for sampling using the 707 // Binds the given GL resource to a texture target for sampling using the
705 // specified filter for both minification and magnification. Returns the 708 // specified filter for both minification and magnification. Returns the
706 // texture target used. The resource must be locked for reading. 709 // texture target used. The resource must be locked for reading.
707 GLenum BindForSampling(ResourceId resource_id, GLenum unit, GLenum filter); 710 GLenum BindForSampling(ResourceId resource_id, GLenum unit, GLenum filter);
708 711
709 // Returns null if we do not have a ContextProvider. 712 // Returns null if we do not have a ContextProvider.
710 gpu::gles2::GLES2Interface* ContextGL() const; 713 gpu::gles2::GLES2Interface* ContextGL() const;
711 bool IsGLContextLost() const; 714 bool IsGLContextLost() const;
712 715
713 // Returns null if |enable_color_correct_rendering_| is false. 716 // Returns null if |settings_.enable_color_correct_rendering| is false.
714 sk_sp<SkColorSpace> GetResourceSkColorSpace(const Resource* resource) const; 717 sk_sp<SkColorSpace> GetResourceSkColorSpace(const Resource* resource) const;
715 718
719 // Holds const settings for the ResourceProvider. Never changed after init.
720 struct Settings {
721 Settings(ContextProvider* compositor_context_provider,
722 bool delegated_sync_points_required,
723 bool use_gpu_memory_buffer_resources,
724 bool enable_color_correct_rendering);
725
726 int max_texture_size = 0;
727 bool use_texture_storage_ext = false;
728 bool use_texture_format_bgra = false;
729 bool use_texture_usage_hint = false;
730 bool use_sync_query = false;
731 ResourceType default_resource_type = RESOURCE_TYPE_GL_TEXTURE;
732 ResourceFormat yuv_resource_format = LUMINANCE_8;
733 ResourceFormat yuv_highbit_resource_format = LUMINANCE_8;
734 ResourceFormat best_texture_format = RGBA_8888;
735 ResourceFormat best_render_buffer_format = RGBA_8888;
736 bool enable_color_correct_rendering = false;
737 bool delegated_sync_points_required = false;
738 } const settings_;
739
716 ContextProvider* compositor_context_provider_; 740 ContextProvider* compositor_context_provider_;
717 SharedBitmapManager* shared_bitmap_manager_; 741 SharedBitmapManager* shared_bitmap_manager_;
718 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_; 742 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_;
719 BlockingTaskRunner* blocking_main_thread_task_runner_; 743 BlockingTaskRunner* blocking_main_thread_task_runner_;
720 bool lost_context_provider_; 744 bool lost_context_provider_;
721 int highp_threshold_min_;
722 ResourceId next_id_; 745 ResourceId next_id_;
723 ResourceMap resources_; 746 ResourceMap resources_;
724 int next_child_; 747 int next_child_;
725 ChildMap children_; 748 ChildMap children_;
726 749 scoped_refptr<Fence> current_read_lock_fence_;
727 const bool delegated_sync_points_required_; 750 std::unique_ptr<IdAllocator> texture_id_allocator_;
728 751 std::unique_ptr<IdAllocator> buffer_id_allocator_;
729 ResourceType default_resource_type_; 752 BufferToTextureTargetMap buffer_to_texture_target_map_;
730 bool use_texture_storage_ext_;
731 bool use_texture_format_bgra_;
732 bool use_texture_usage_hint_;
733 bool use_compressed_texture_etc1_;
734 ResourceFormat yuv_resource_format_;
735 ResourceFormat yuv_highbit_resource_format_;
736 int max_texture_size_;
737 ResourceFormat best_texture_format_;
738 ResourceFormat best_render_buffer_format_;
739 const bool enable_color_correct_rendering_ = false;
740 753
741 base::ThreadChecker thread_checker_; 754 base::ThreadChecker thread_checker_;
742 755
743 scoped_refptr<Fence> current_read_lock_fence_;
744
745 const size_t id_allocation_chunk_size_;
746 std::unique_ptr<IdAllocator> texture_id_allocator_;
747 std::unique_ptr<IdAllocator> buffer_id_allocator_;
748
749 bool use_sync_query_;
750 BufferToTextureTargetMap buffer_to_texture_target_map_;
751
752 // A process-unique ID used for disambiguating memory dumps from different 756 // A process-unique ID used for disambiguating memory dumps from different
753 // resource providers. 757 // resource providers.
754 int tracing_id_; 758 int tracing_id_;
759
755 #if defined(OS_ANDROID) 760 #if defined(OS_ANDROID)
756 // Set of resource Ids that would like to be notified about promotion hints. 761 // Set of resource Ids that would like to be notified about promotion hints.
757 ResourceIdSet wants_promotion_hints_set_; 762 ResourceIdSet wants_promotion_hints_set_;
758 #endif 763 #endif
759 764
760 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); 765 DISALLOW_COPY_AND_ASSIGN(ResourceProvider);
761 }; 766 };
762 767
763 } // namespace cc 768 } // namespace cc
764 769
765 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ 770 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_
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