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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrPictureUtils.h" | 8 #include "GrPictureUtils.h" |
9 #include "SkDevice.h" | 9 #include "SkDevice.h" |
| 10 #include "SkDraw.h" |
| 11 #include "SkPaintPriv.h" |
| 12 |
| 13 SkPicture::AccelData::Key GPUAccelData::ComputeAccelDataKey() { |
| 14 static const SkPicture::AccelData::Key gGPUID = SkPicture::AccelData::Genera
teDomain(); |
| 15 |
| 16 return gGPUID; |
| 17 } |
10 | 18 |
11 // The GrGather device performs GPU-backend-specific preprocessing on | 19 // The GrGather device performs GPU-backend-specific preprocessing on |
12 // a picture. The results are stored in a GPUAccelData. | 20 // a picture. The results are stored in a GPUAccelData. |
13 // | 21 // |
14 // Currently the only interesting work is done in drawDevice (i.e., when a | 22 // Currently the only interesting work is done in drawDevice (i.e., when a |
15 // saveLayer is collapsed back into its parent) and, maybe, in onCreateDevice. | 23 // saveLayer is collapsed back into its parent) and, maybe, in onCreateDevice. |
16 // All the current work could be done much more efficiently by just traversing t
he | 24 // All the current work could be done much more efficiently by just traversing t
he |
17 // raw op codes in the SkPicture (although we would still need to replay all the | 25 // raw op codes in the SkPicture (although we would still need to replay all the |
18 // clip calls). | 26 // clip calls). |
19 class GrGatherDevice : public SkBaseDevice { | 27 class GrGatherDevice : public SkBaseDevice { |
20 public: | 28 public: |
21 SK_DECLARE_INST_COUNT(GrGatherDevice) | 29 SK_DECLARE_INST_COUNT(GrGatherDevice) |
22 | 30 |
23 GrGatherDevice(int width, int height, SkPicture* picture, GPUAccelData* acce
lData) { | 31 GrGatherDevice(int width, int height, SkPicture* picture, GPUAccelData* acce
lData, |
| 32 int saveLayerDepth) { |
24 fPicture = picture; | 33 fPicture = picture; |
| 34 fSaveLayerDepth = saveLayerDepth; |
| 35 fInfo.fValid = true; |
25 fInfo.fSize.set(width, height); | 36 fInfo.fSize.set(width, height); |
| 37 fInfo.fPaint = NULL; |
26 fInfo.fSaveLayerOpID = fPicture->EXPERIMENTAL_curOpID(); | 38 fInfo.fSaveLayerOpID = fPicture->EXPERIMENTAL_curOpID(); |
27 fInfo.fRestoreOpID = 0; | 39 fInfo.fRestoreOpID = 0; |
28 fInfo.fHasNestedLayers = false; | 40 fInfo.fHasNestedLayers = false; |
| 41 fInfo.fIsNested = (2 == fSaveLayerDepth); |
29 | 42 |
30 fEmptyBitmap.setConfig(SkImageInfo::Make(fInfo.fSize.fWidth, | 43 fEmptyBitmap.setConfig(SkImageInfo::Make(fInfo.fSize.fWidth, |
31 fInfo.fSize.fHeight, | 44 fInfo.fSize.fHeight, |
32 kUnknown_SkColorType, | 45 kUnknown_SkColorType, |
33 kIgnore_SkAlphaType)); | 46 kIgnore_SkAlphaType)); |
34 fAccelData = accelData; | 47 fAccelData = accelData; |
35 fAlreadyDrawn = false; | 48 fAlreadyDrawn = false; |
36 } | 49 } |
37 | 50 |
38 virtual ~GrGatherDevice() { } | 51 virtual ~GrGatherDevice() { } |
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103 const SkPath& path, const SkMatrix* matrix, | 116 const SkPath& path, const SkMatrix* matrix, |
104 const SkPaint& paint) SK_OVERRIDE { | 117 const SkPaint& paint) SK_OVERRIDE { |
105 } | 118 } |
106 virtual void drawVertices(const SkDraw& draw, SkCanvas::VertexMode, int vert
exCount, | 119 virtual void drawVertices(const SkDraw& draw, SkCanvas::VertexMode, int vert
exCount, |
107 const SkPoint verts[], const SkPoint texs[], | 120 const SkPoint verts[], const SkPoint texs[], |
108 const SkColor colors[], SkXfermode* xmode, | 121 const SkColor colors[], SkXfermode* xmode, |
109 const uint16_t indices[], int indexCount, | 122 const uint16_t indices[], int indexCount, |
110 const SkPaint& paint) SK_OVERRIDE { | 123 const SkPaint& paint) SK_OVERRIDE { |
111 } | 124 } |
112 virtual void drawDevice(const SkDraw& draw, SkBaseDevice* deviceIn, int x, i
nt y, | 125 virtual void drawDevice(const SkDraw& draw, SkBaseDevice* deviceIn, int x, i
nt y, |
113 const SkPaint&) SK_OVERRIDE { | 126 const SkPaint& paint) SK_OVERRIDE { |
| 127 // deviceIn is the one that is being "restored" back to its parent |
114 GrGatherDevice* device = static_cast<GrGatherDevice*>(deviceIn); | 128 GrGatherDevice* device = static_cast<GrGatherDevice*>(deviceIn); |
115 | 129 |
116 if (device->fAlreadyDrawn) { | 130 if (device->fAlreadyDrawn) { |
117 return; | 131 return; |
118 } | 132 } |
119 | 133 |
120 device->fInfo.fRestoreOpID = fPicture->EXPERIMENTAL_curOpID(); | 134 device->fInfo.fRestoreOpID = fPicture->EXPERIMENTAL_curOpID(); |
| 135 device->fInfo.fCTM = *draw.fMatrix; |
| 136 device->fInfo.fCTM.postTranslate(SkIntToScalar(-device->getOrigin().fX), |
| 137 SkIntToScalar(-device->getOrigin().fY))
; |
| 138 |
| 139 // We need the x & y values that will yield 'getOrigin' when transformed |
| 140 // by 'draw.fMatrix'. |
| 141 device->fInfo.fOffset.iset(device->getOrigin()); |
| 142 |
| 143 SkMatrix invMatrix; |
| 144 if (draw.fMatrix->invert(&invMatrix)) { |
| 145 invMatrix.mapPoints(&device->fInfo.fOffset, 1); |
| 146 } else { |
| 147 device->fInfo.fValid = false; |
| 148 } |
| 149 |
| 150 if (NeedsDeepCopy(paint)) { |
| 151 // This NULL acts as a signal that the paint was uncopyable (for now
) |
| 152 device->fInfo.fPaint = NULL; |
| 153 device->fInfo.fValid = false; |
| 154 } else { |
| 155 device->fInfo.fPaint = SkNEW_ARGS(SkPaint, (paint)); |
| 156 } |
| 157 |
121 fAccelData->addSaveLayerInfo(device->fInfo); | 158 fAccelData->addSaveLayerInfo(device->fInfo); |
122 device->fAlreadyDrawn = true; | 159 device->fAlreadyDrawn = true; |
123 } | 160 } |
124 // TODO: allow this call to return failure, or move to SkBitmapDevice only. | 161 // TODO: allow this call to return failure, or move to SkBitmapDevice only. |
125 virtual const SkBitmap& onAccessBitmap() SK_OVERRIDE { | 162 virtual const SkBitmap& onAccessBitmap() SK_OVERRIDE { |
126 return fEmptyBitmap; | 163 return fEmptyBitmap; |
127 } | 164 } |
128 #ifdef SK_SUPPORT_LEGACY_READPIXELSCONFIG | 165 #ifdef SK_SUPPORT_LEGACY_READPIXELSCONFIG |
129 virtual bool onReadPixels(const SkBitmap& bitmap, | 166 virtual bool onReadPixels(const SkBitmap& bitmap, |
130 int x, int y, | 167 int x, int y, |
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151 // All information gathered during the gather process is stored here | 188 // All information gathered during the gather process is stored here |
152 GPUAccelData* fAccelData; | 189 GPUAccelData* fAccelData; |
153 | 190 |
154 // true if this device has already been drawn back to its parent(s) at least | 191 // true if this device has already been drawn back to its parent(s) at least |
155 // once. | 192 // once. |
156 bool fAlreadyDrawn; | 193 bool fAlreadyDrawn; |
157 | 194 |
158 // The information regarding the saveLayer call this device represents. | 195 // The information regarding the saveLayer call this device represents. |
159 GPUAccelData::SaveLayerInfo fInfo; | 196 GPUAccelData::SaveLayerInfo fInfo; |
160 | 197 |
| 198 // The depth of this device in the saveLayer stack |
| 199 int fSaveLayerDepth; |
| 200 |
161 virtual void replaceBitmapBackendForRasterSurface(const SkBitmap&) SK_OVERRI
DE { | 201 virtual void replaceBitmapBackendForRasterSurface(const SkBitmap&) SK_OVERRI
DE { |
162 NotSupported(); | 202 NotSupported(); |
163 } | 203 } |
164 | 204 |
165 virtual SkBaseDevice* onCreateDevice(const SkImageInfo& info, Usage usage) S
K_OVERRIDE { | 205 virtual SkBaseDevice* onCreateDevice(const SkImageInfo& info, Usage usage) S
K_OVERRIDE { |
166 // we expect to only get called via savelayer, in which case it is fine. | 206 // we expect to only get called via savelayer, in which case it is fine. |
167 SkASSERT(kSaveLayer_Usage == usage); | 207 SkASSERT(kSaveLayer_Usage == usage); |
168 | 208 |
169 fInfo.fHasNestedLayers = true; | 209 fInfo.fHasNestedLayers = true; |
170 return SkNEW_ARGS(GrGatherDevice, (info.width(), info.height(), fPicture
, fAccelData)); | 210 return SkNEW_ARGS(GrGatherDevice, (info.width(), info.height(), fPicture
, |
| 211 fAccelData, fSaveLayerDepth+1)); |
171 } | 212 } |
172 | 213 |
173 virtual void flush() SK_OVERRIDE {} | 214 virtual void flush() SK_OVERRIDE {} |
174 | 215 |
175 static void NotSupported() { | 216 static void NotSupported() { |
176 SkDEBUGFAIL("this method should never be called"); | 217 SkDEBUGFAIL("this method should never be called"); |
177 } | 218 } |
178 | 219 |
179 static void NothingToDo() {} | 220 static void NothingToDo() {} |
180 | 221 |
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232 typedef SkCanvas INHERITED; | 273 typedef SkCanvas INHERITED; |
233 }; | 274 }; |
234 | 275 |
235 // GatherGPUInfo is only intended to be called within the context of SkGpuDevice
's | 276 // GatherGPUInfo is only intended to be called within the context of SkGpuDevice
's |
236 // EXPERIMENTAL_optimize method. | 277 // EXPERIMENTAL_optimize method. |
237 void GatherGPUInfo(SkPicture* pict, GPUAccelData* accelData) { | 278 void GatherGPUInfo(SkPicture* pict, GPUAccelData* accelData) { |
238 if (0 == pict->width() || 0 == pict->height()) { | 279 if (0 == pict->width() || 0 == pict->height()) { |
239 return ; | 280 return ; |
240 } | 281 } |
241 | 282 |
242 GrGatherDevice device(pict->width(), pict->height(), pict, accelData); | 283 GrGatherDevice device(pict->width(), pict->height(), pict, accelData, 0); |
243 GrGatherCanvas canvas(&device, pict); | 284 GrGatherCanvas canvas(&device, pict); |
244 | 285 |
245 canvas.gather(); | 286 canvas.gather(); |
246 } | 287 } |
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