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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2007 The Android Open Source Project | 3 * Copyright 2007 The Android Open Source Project |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "SkPictureFlat.h" | 10 #include "SkPictureFlat.h" |
11 #include "SkPicturePlayback.h" | 11 #include "SkPicturePlayback.h" |
12 #include "SkPictureRecord.h" | 12 #include "SkPictureRecord.h" |
13 | 13 |
14 #include "SkBBHFactory.h" | 14 #include "SkBBHFactory.h" |
15 #include "SkBitmapDevice.h" | 15 #include "SkBitmapDevice.h" |
16 #include "SkCanvas.h" | 16 #include "SkCanvas.h" |
17 #include "SkChunkAlloc.h" | 17 #include "SkChunkAlloc.h" |
| 18 #include "SkPaintPriv.h" |
18 #include "SkPicture.h" | 19 #include "SkPicture.h" |
19 #include "SkRegion.h" | 20 #include "SkRegion.h" |
20 #include "SkStream.h" | 21 #include "SkStream.h" |
21 #include "SkTDArray.h" | 22 #include "SkTDArray.h" |
22 #include "SkTSearch.h" | 23 #include "SkTSearch.h" |
23 #include "SkTime.h" | 24 #include "SkTime.h" |
24 | 25 |
25 #include "SkReader32.h" | 26 #include "SkReader32.h" |
26 #include "SkWriter32.h" | 27 #include "SkWriter32.h" |
27 #include "SkRTree.h" | 28 #include "SkRTree.h" |
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210 fPathHeap.swap(&other.fPathHeap); | 211 fPathHeap.swap(&other.fPathHeap); |
211 fContentInfo.swap(&other.fContentInfo); | 212 fContentInfo.swap(&other.fContentInfo); |
212 } | 213 } |
213 | 214 |
214 SkPicture* SkPicture::clone() const { | 215 SkPicture* SkPicture::clone() const { |
215 SkPicture* clonedPicture = SkNEW(SkPicture); | 216 SkPicture* clonedPicture = SkNEW(SkPicture); |
216 this->clone(clonedPicture, 1); | 217 this->clone(clonedPicture, 1); |
217 return clonedPicture; | 218 return clonedPicture; |
218 } | 219 } |
219 | 220 |
220 static bool needs_deep_copy(const SkPaint& paint) { | |
221 /* | |
222 * These fields are known to be immutable, and so can be shallow-copied | |
223 * | |
224 * getTypeface() | |
225 * getAnnotation() | |
226 * paint.getColorFilter() | |
227 * getXfermode() | |
228 * getPathEffect() | |
229 * getMaskFilter() | |
230 */ | |
231 | |
232 return paint.getShader() || | |
233 #ifdef SK_SUPPORT_LEGACY_LAYERRASTERIZER_API | |
234 paint.getRasterizer() || | |
235 #endif | |
236 paint.getLooper() || // needs to hide its addLayer... | |
237 paint.getImageFilter(); | |
238 } | |
239 | |
240 void SkPicture::clone(SkPicture* pictures, int count) const { | 221 void SkPicture::clone(SkPicture* pictures, int count) const { |
241 SkPictCopyInfo copyInfo; | 222 SkPictCopyInfo copyInfo; |
242 SkPictInfo info; | 223 SkPictInfo info; |
243 this->createHeader(&info); | 224 this->createHeader(&info); |
244 | 225 |
245 for (int i = 0; i < count; i++) { | 226 for (int i = 0; i < count; i++) { |
246 SkPicture* clone = &pictures[i]; | 227 SkPicture* clone = &pictures[i]; |
247 | 228 |
248 clone->needsNewGenID(); | 229 clone->needsNewGenID(); |
249 clone->fWidth = fWidth; | 230 clone->fWidth = fWidth; |
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275 // FIXME: Put this on the stack inside SkPicture::clone. | 256 // FIXME: Put this on the stack inside SkPicture::clone. |
276 SkBitmapHeap* heap = SkNEW(SkBitmapHeap); | 257 SkBitmapHeap* heap = SkNEW(SkBitmapHeap); |
277 copyInfo.controller.setBitmapStorage(heap); | 258 copyInfo.controller.setBitmapStorage(heap); |
278 heap->unref(); | 259 heap->unref(); |
279 } else { | 260 } else { |
280 copyInfo.controller.setBitmapStorage(fPlayback->fBitmapHeap)
; | 261 copyInfo.controller.setBitmapStorage(fPlayback->fBitmapHeap)
; |
281 } | 262 } |
282 | 263 |
283 SkDEBUGCODE(int heapSize = SafeCount(fPlayback->fBitmapHeap.get(
));) | 264 SkDEBUGCODE(int heapSize = SafeCount(fPlayback->fBitmapHeap.get(
));) |
284 for (int i = 0; i < paintCount; i++) { | 265 for (int i = 0; i < paintCount; i++) { |
285 if (needs_deep_copy(fPlayback->fPaints->at(i))) { | 266 if (NeedsDeepCopy(fPlayback->fPaints->at(i))) { |
286 copyInfo.paintData[i] = | 267 copyInfo.paintData[i] = |
287 SkFlatData::Create<SkPaint::FlatteningTraits>(©I
nfo.controller, | 268 SkFlatData::Create<SkPaint::FlatteningTraits>(©I
nfo.controller, |
288 fPlayback->fPaints
->at(i), 0); | 269 fPlayback->fPaints
->at(i), 0); |
289 | 270 |
290 } else { | 271 } else { |
291 // this is our sentinel, which we use in the unflatten l
oop | 272 // this is our sentinel, which we use in the unflatten l
oop |
292 copyInfo.paintData[i] = NULL; | 273 copyInfo.paintData[i] = NULL; |
293 } | 274 } |
294 } | 275 } |
295 SkASSERT(SafeCount(fPlayback->fBitmapHeap.get()) == heapSize); | 276 SkASSERT(SafeCount(fPlayback->fBitmapHeap.get()) == heapSize); |
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711 if (NULL != fRecord) { | 692 if (NULL != fRecord) { |
712 SkASSERT(NULL == fPlayback); | 693 SkASSERT(NULL == fPlayback); |
713 return SK_InvalidGenID; | 694 return SK_InvalidGenID; |
714 } | 695 } |
715 | 696 |
716 if (SK_InvalidGenID == fUniqueID) { | 697 if (SK_InvalidGenID == fUniqueID) { |
717 fUniqueID = next_picture_generation_id(); | 698 fUniqueID = next_picture_generation_id(); |
718 } | 699 } |
719 return fUniqueID; | 700 return fUniqueID; |
720 } | 701 } |
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