Chromium Code Reviews| OLD | NEW |
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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrPictureUtils_DEFINED | 8 #ifndef GrPictureUtils_DEFINED |
| 9 #define GrPictureUtils_DEFINED | 9 #define GrPictureUtils_DEFINED |
| 10 | 10 |
| 11 #include "SkPicture.h" | 11 #include "SkPicture.h" |
| 12 #include "SkTDArray.h" | 12 #include "SkTDArray.h" |
| 13 | 13 |
| 14 // This class encapsulates the GPU-backend-specific acceleration data | 14 // This class encapsulates the GPU-backend-specific acceleration data |
| 15 // for a single SkPicture | 15 // for a single SkPicture |
| 16 class GPUAccelData : public SkPicture::AccelData { | 16 class GPUAccelData : public SkPicture::AccelData { |
| 17 public: | 17 public: |
| 18 // Information about a given saveLayer in an SkPicture | 18 // Information about a given saveLayer in an SkPicture |
| 19 struct SaveLayerInfo { | 19 struct SaveLayerInfo { |
| 20 // True if the SaveLayerInfo is valid. False if either 'fOffset' is | |
| 21 // invalid (due to a non-invertible CTM) or 'fPaint' is NULL (due | |
| 22 // to a non-copyable paint). | |
| 23 bool fValid; | |
| 20 // The size of the saveLayer | 24 // The size of the saveLayer |
| 21 SkISize fSize; | 25 SkISize fSize; |
| 26 // The CTM in which this layer's draws must occur. It already incorporat es | |
| 27 // the translation needed to map the layer's top-left point to the origi n. | |
| 28 SkMatrix fCTM; | |
| 29 // The offset that needs to be passed to drawBitmap to correctly | |
| 30 // position the pre-rendered layer. | |
| 31 SkPoint fOffset; | |
| 32 // The paint to use on restore. NULL if the paint was not copyable (and | |
| 33 // thus that this layer should not be pulled forward). | |
| 34 const SkPaint* fPaint; | |
| 22 // The ID of this saveLayer in the picture. 0 is an invalid ID. | 35 // The ID of this saveLayer in the picture. 0 is an invalid ID. |
| 23 size_t fSaveLayerOpID; | 36 size_t fSaveLayerOpID; |
| 24 // The ID of the matching restore in the picture. 0 is an invalid ID. | 37 // The ID of the matching restore in the picture. 0 is an invalid ID. |
| 25 size_t fRestoreOpID; | 38 size_t fRestoreOpID; |
| 26 // True if this saveLayer has at least one other saveLayer nested within it. | 39 // True if this saveLayer has at least one other saveLayer nested within it. |
| 27 // False otherwise. | 40 // False otherwise. |
| 28 bool fHasNestedLayers; | 41 bool fHasNestedLayers; |
| 42 // True if this saveLayer is nested within another. False otherwise. | |
| 43 bool fIsNested; | |
|
bsalomon
2014/05/05 17:38:36
maybe a depth integer value?
| |
| 29 }; | 44 }; |
| 30 | 45 |
| 31 GPUAccelData(Key key) : INHERITED(key) { } | 46 GPUAccelData(Key key) : INHERITED(key) { } |
| 32 | 47 |
| 33 void addSaveLayerInfo(const SaveLayerInfo& info) { | 48 void addSaveLayerInfo(const SaveLayerInfo& info) { |
| 34 SkASSERT(info.fSaveLayerOpID < info.fRestoreOpID); | 49 SkASSERT(info.fSaveLayerOpID < info.fRestoreOpID); |
| 35 *fSaveLayerInfo.push() = info; | 50 *fSaveLayerInfo.push() = info; |
| 36 } | 51 } |
| 37 | 52 |
| 38 int numSaveLayers() const { return fSaveLayerInfo.count(); } | 53 int numSaveLayers() const { return fSaveLayerInfo.count(); } |
| 39 | 54 |
| 40 const SaveLayerInfo& saveLayerInfo(int index) const { | 55 const SaveLayerInfo& saveLayerInfo(int index) const { |
| 41 SkASSERT(index < fSaveLayerInfo.count()); | 56 SkASSERT(index < fSaveLayerInfo.count()); |
| 42 | 57 |
| 43 return fSaveLayerInfo[index]; | 58 return fSaveLayerInfo[index]; |
| 44 } | 59 } |
| 45 | 60 |
| 61 // We may, in the future, need to pass in the GPUDevice in order to | |
| 62 // incorporate the clip and matrix state into the key | |
| 63 static SkPicture::AccelData::Key ComputeAccelDataKey() { | |
| 64 static const SkPicture::AccelData::Key gGPUID = SkPicture::AccelData::Ge nerateDomain(); | |
| 65 | |
| 66 return gGPUID; | |
| 67 } | |
| 68 | |
| 46 protected: | 69 protected: |
| 47 SkTDArray<SaveLayerInfo> fSaveLayerInfo; | 70 SkTDArray<SaveLayerInfo> fSaveLayerInfo; |
| 48 | 71 |
| 49 private: | 72 private: |
| 50 typedef SkPicture::AccelData INHERITED; | 73 typedef SkPicture::AccelData INHERITED; |
| 51 }; | 74 }; |
| 52 | 75 |
| 53 void GatherGPUInfo(SkPicture* pict, GPUAccelData* accelData); | 76 void GatherGPUInfo(SkPicture* pict, GPUAccelData* accelData); |
| 54 | 77 |
| 55 #endif // GrPictureUtils_DEFINED | 78 #endif // GrPictureUtils_DEFINED |
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