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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/debug/invalidation_benchmark.h" | 5 #include "cc/debug/invalidation_benchmark.h" |
| 6 | 6 |
| 7 #include <stdint.h> | 7 #include <stdint.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 #include <limits> | 10 #include <limits> |
| 11 | 11 |
| 12 #include "base/rand_util.h" | 12 #include "base/rand_util.h" |
| 13 #include "base/values.h" | 13 #include "base/values.h" |
| 14 #include "cc/layers/layer.h" | 14 #include "cc/layers/layer.h" |
| 15 #include "cc/layers/picture_layer.h" | 15 #include "cc/layers/picture_layer.h" |
| 16 #include "cc/trees/draw_property_utils.h" | 16 #include "cc/trees/draw_property_utils.h" |
| 17 #include "cc/trees/layer_tree.h" | 17 #include "cc/trees/layer_tree_host.h" |
| 18 #include "cc/trees/layer_tree_host_common.h" | 18 #include "cc/trees/layer_tree_host_common.h" |
| 19 #include "ui/gfx/geometry/rect.h" | 19 #include "ui/gfx/geometry/rect.h" |
| 20 | 20 |
| 21 namespace cc { | 21 namespace cc { |
| 22 | 22 |
| 23 namespace { | 23 namespace { |
| 24 | 24 |
| 25 const char* kDefaultInvalidationMode = "viewport"; | 25 const char* kDefaultInvalidationMode = "viewport"; |
| 26 | 26 |
| 27 } // namespace | 27 } // namespace |
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| 56 mode_ = VIEWPORT; | 56 mode_ = VIEWPORT; |
| 57 } else { | 57 } else { |
| 58 CHECK(false) << "Invalid mode: " << mode_string | 58 CHECK(false) << "Invalid mode: " << mode_string |
| 59 << ". One of {fixed_size, layer, viewport, random} expected."; | 59 << ". One of {fixed_size, layer, viewport, random} expected."; |
| 60 } | 60 } |
| 61 } | 61 } |
| 62 | 62 |
| 63 InvalidationBenchmark::~InvalidationBenchmark() { | 63 InvalidationBenchmark::~InvalidationBenchmark() { |
| 64 } | 64 } |
| 65 | 65 |
| 66 void InvalidationBenchmark::DidUpdateLayers(LayerTree* layer_tree) { | 66 void InvalidationBenchmark::DidUpdateLayers(LayerTreeHost* layer_tree_host) { |
| 67 LayerTreeHostCommon::CallFunctionForEveryLayer( | 67 LayerTreeHostCommon::CallFunctionForEveryLayer( |
| 68 layer_tree, [this](Layer* layer) { layer->RunMicroBenchmark(this); }); | 68 layer_tree_host, |
| 69 [this](Layer* layer) { layer->RunMicroBenchmark(this); }); |
| 69 } | 70 } |
| 70 | 71 |
| 71 void InvalidationBenchmark::RunOnLayer(PictureLayer* layer) { | 72 void InvalidationBenchmark::RunOnLayer(PictureLayer* layer) { |
| 72 gfx::Rect visible_layer_rect = gfx::Rect(layer->bounds()); | 73 gfx::Rect visible_layer_rect = gfx::Rect(layer->bounds()); |
| 73 gfx::Transform from_screen; | 74 gfx::Transform from_screen; |
| 74 bool invertible = layer->screen_space_transform().GetInverse(&from_screen); | 75 bool invertible = layer->screen_space_transform().GetInverse(&from_screen); |
| 75 if (!invertible) | 76 if (!invertible) |
| 76 from_screen = gfx::Transform(); | 77 from_screen = gfx::Transform(); |
| 77 gfx::Rect viewport_rect = MathUtil::ProjectEnclosingClippedRect( | 78 gfx::Rect viewport_rect = MathUtil::ProjectEnclosingClippedRect( |
| 78 from_screen, gfx::Rect(layer->GetLayerTree()->device_viewport_size())); | 79 from_screen, gfx::Rect(layer->layer_tree_host()->device_viewport_size())); |
| 79 visible_layer_rect.Intersect(viewport_rect); | 80 visible_layer_rect.Intersect(viewport_rect); |
| 80 switch (mode_) { | 81 switch (mode_) { |
| 81 case FIXED_SIZE: { | 82 case FIXED_SIZE: { |
| 82 // Invalidation with a random position and fixed size. | 83 // Invalidation with a random position and fixed size. |
| 83 int x = LCGRandom() * (visible_layer_rect.width() - width_); | 84 int x = LCGRandom() * (visible_layer_rect.width() - width_); |
| 84 int y = LCGRandom() * (visible_layer_rect.height() - height_); | 85 int y = LCGRandom() * (visible_layer_rect.height() - height_); |
| 85 gfx::Rect invalidation_rect(x, y, width_, height_); | 86 gfx::Rect invalidation_rect(x, y, width_, height_); |
| 86 layer->SetNeedsDisplayRect(invalidation_rect); | 87 layer->SetNeedsDisplayRect(invalidation_rect); |
| 87 break; | 88 break; |
| 88 } | 89 } |
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| 133 // high quality, but they need to be identical in each run. Therefore, we use a | 134 // high quality, but they need to be identical in each run. Therefore, we use a |
| 134 // LCG and keep the state locally in the benchmark. | 135 // LCG and keep the state locally in the benchmark. |
| 135 float InvalidationBenchmark::LCGRandom() { | 136 float InvalidationBenchmark::LCGRandom() { |
| 136 const uint32_t a = 1664525; | 137 const uint32_t a = 1664525; |
| 137 const uint32_t c = 1013904223; | 138 const uint32_t c = 1013904223; |
| 138 seed_ = a * seed_ + c; | 139 seed_ = a * seed_ + c; |
| 139 return static_cast<float>(seed_) / std::numeric_limits<uint32_t>::max(); | 140 return static_cast<float>(seed_) / std::numeric_limits<uint32_t>::max(); |
| 140 } | 141 } |
| 141 | 142 |
| 142 } // namespace cc | 143 } // namespace cc |
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