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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/native_theme/native_theme_mac.h" | 5 #include "ui/native_theme/native_theme_mac.h" |
| 6 | 6 |
| 7 #import <Cocoa/Cocoa.h> | 7 #import <Cocoa/Cocoa.h> |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 | 9 |
| 10 #include "base/mac/mac_util.h" | 10 #include "base/mac/mac_util.h" |
| 11 #include "base/mac/scoped_cftyperef.h" | 11 #include "base/mac/scoped_cftyperef.h" |
| 12 #include "base/mac/sdk_forward_declarations.h" | 12 #include "base/mac/sdk_forward_declarations.h" |
| 13 #include "base/macros.h" | 13 #include "base/macros.h" |
| 14 #import "skia/ext/skia_utils_mac.h" | 14 #import "skia/ext/skia_utils_mac.h" |
| 15 #include "third_party/skia/include/core/SkDrawLooper.h" | 15 #include "third_party/skia/include/core/SkDrawLooper.h" |
| 16 #include "third_party/skia/include/core/SkRRect.h" | 16 #include "third_party/skia/include/core/SkRRect.h" |
| 17 #include "third_party/skia/include/effects/SkGradientShader.h" | 17 #include "third_party/skia/include/effects/SkGradientShader.h" |
| 18 #include "ui/base/material_design/material_design_controller.h" | 18 #include "ui/base/material_design/material_design_controller.h" |
| 19 #include "ui/gfx/color_palette.h" | 19 #include "ui/gfx/color_palette.h" |
| 20 #include "ui/gfx/geometry/rect.h" | 20 #include "ui/gfx/geometry/rect.h" |
| 21 #include "ui/gfx/shadow_value.h" | 21 #include "ui/gfx/shadow_value.h" |
| 22 #include "ui/gfx/skia_paint_util.h" |
| 22 #include "ui/gfx/skia_util.h" | 23 #include "ui/gfx/skia_util.h" |
| 23 #include "ui/native_theme/common_theme.h" | 24 #include "ui/native_theme/common_theme.h" |
| 24 | 25 |
| 25 namespace { | 26 namespace { |
| 26 | 27 |
| 27 // Values calculated by reading pixels and solving simultaneous equations | 28 // Values calculated by reading pixels and solving simultaneous equations |
| 28 // derived from "A over B" alpha compositing. Steps: Sample the semi-transparent | 29 // derived from "A over B" alpha compositing. Steps: Sample the semi-transparent |
| 29 // pixel over two backgrounds; P1, P2 over backgrounds B1, B2. Use the color | 30 // pixel over two backgrounds; P1, P2 over backgrounds B1, B2. Use the color |
| 30 // value between 0.0 and 1.0 (i.e. divide by 255.0). Then, | 31 // value between 0.0 and 1.0 (i.e. divide by 255.0). Then, |
| 31 // alpha = (P2 - P1 + B1 - B2) / (B1 - B2) | 32 // alpha = (P2 - P1 + B1 - B2) / (B1 - B2) |
| (...skipping 402 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 434 canvas->drawDRRect(outer_shape, shape, paint); | 435 canvas->drawDRRect(outer_shape, shape, paint); |
| 435 } | 436 } |
| 436 | 437 |
| 437 NativeThemeMac::NativeThemeMac() { | 438 NativeThemeMac::NativeThemeMac() { |
| 438 } | 439 } |
| 439 | 440 |
| 440 NativeThemeMac::~NativeThemeMac() { | 441 NativeThemeMac::~NativeThemeMac() { |
| 441 } | 442 } |
| 442 | 443 |
| 443 } // namespace ui | 444 } // namespace ui |
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