OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_SKIA_UTIL_H_ | 5 #ifndef UI_GFX_SKIA_PAINT_UTIL_H_ |
6 #define UI_GFX_SKIA_UTIL_H_ | 6 #define UI_GFX_SKIA_PAINT_UTIL_H_ |
7 | 7 |
8 #include <string> | |
9 #include <vector> | 8 #include <vector> |
10 | 9 |
11 #include "third_party/skia/include/core/SkColor.h" | |
12 #include "third_party/skia/include/core/SkRect.h" | |
13 #include "third_party/skia/include/core/SkShader.h" | 10 #include "third_party/skia/include/core/SkShader.h" |
14 #include "ui/gfx/geometry/quad_f.h" | |
15 #include "ui/gfx/geometry/size.h" | |
16 #include "ui/gfx/gfx_export.h" | 11 #include "ui/gfx/gfx_export.h" |
| 12 #include "ui/gfx/shadow_value.h" |
17 | 13 |
18 class SkBitmap; | |
19 class SkDrawLooper; | 14 class SkDrawLooper; |
| 15 class SkMatrix; |
20 | 16 |
21 namespace gfx { | 17 namespace gfx { |
22 | 18 |
23 class ImageSkiaRep; | 19 class ImageSkiaRep; |
24 class Point; | |
25 class PointF; | |
26 class Rect; | |
27 class RectF; | |
28 class ShadowValue; | |
29 class Transform; | |
30 | |
31 // Convert between Skia and gfx types. | |
32 GFX_EXPORT SkPoint PointToSkPoint(const Point& point); | |
33 GFX_EXPORT SkIPoint PointToSkIPoint(const Point& point); | |
34 GFX_EXPORT SkPoint PointFToSkPoint(const PointF& point); | |
35 GFX_EXPORT SkRect RectToSkRect(const Rect& rect); | |
36 GFX_EXPORT SkIRect RectToSkIRect(const Rect& rect); | |
37 GFX_EXPORT Rect SkIRectToRect(const SkIRect& rect); | |
38 GFX_EXPORT SkRect RectFToSkRect(const RectF& rect); | |
39 GFX_EXPORT RectF SkRectToRectF(const SkRect& rect); | |
40 GFX_EXPORT SkSize SizeFToSkSize(const SizeF& size); | |
41 GFX_EXPORT SizeF SkSizeToSizeF(const SkSize& size); | |
42 GFX_EXPORT Size SkISizeToSize(const SkISize& size); | |
43 | |
44 GFX_EXPORT void QuadFToSkPoints(const gfx::QuadF& quad, SkPoint points[4]); | |
45 | |
46 GFX_EXPORT void TransformToFlattenedSkMatrix(const gfx::Transform& transform, | |
47 SkMatrix* flattened); | |
48 | 20 |
49 // Creates a bitmap shader for the image rep with the image rep's scale factor. | 21 // Creates a bitmap shader for the image rep with the image rep's scale factor. |
50 // Sets the created shader's local matrix such that it displays the image rep at | 22 // Sets the created shader's local matrix such that it displays the image rep at |
51 // the correct scale factor. | 23 // the correct scale factor. |
52 // The shader's local matrix should not be changed after the shader is created. | 24 // The shader's local matrix should not be changed after the shader is created. |
53 // TODO(pkotwicz): Allow shader's local matrix to be changed after the shader | 25 // TODO(pkotwicz): Allow shader's local matrix to be changed after the shader |
54 // is created. | 26 // is created. |
55 // | 27 // |
56 GFX_EXPORT sk_sp<SkShader> CreateImageRepShader( | 28 GFX_EXPORT sk_sp<SkShader> CreateImageRepShader( |
57 const gfx::ImageSkiaRep& image_rep, | 29 const gfx::ImageSkiaRep& image_rep, |
(...skipping 21 matching lines...) Expand all Loading... |
79 GFX_EXPORT sk_sp<SkDrawLooper> CreateShadowDrawLooper( | 51 GFX_EXPORT sk_sp<SkDrawLooper> CreateShadowDrawLooper( |
80 const std::vector<ShadowValue>& shadows); | 52 const std::vector<ShadowValue>& shadows); |
81 | 53 |
82 // Creates a draw looper to generate |shadows|. This creates a looper with the | 54 // Creates a draw looper to generate |shadows|. This creates a looper with the |
83 // correct amount of blur. Callers of the existing CreateShadowDrawLooper may | 55 // correct amount of blur. Callers of the existing CreateShadowDrawLooper may |
84 // rely on the wrong amount of blur being applied but new code should use this | 56 // rely on the wrong amount of blur being applied but new code should use this |
85 // function. | 57 // function. |
86 GFX_EXPORT sk_sp<SkDrawLooper> CreateShadowDrawLooperCorrectBlur( | 58 GFX_EXPORT sk_sp<SkDrawLooper> CreateShadowDrawLooperCorrectBlur( |
87 const std::vector<ShadowValue>& shadows); | 59 const std::vector<ShadowValue>& shadows); |
88 | 60 |
89 // Returns true if the two bitmaps contain the same pixels. | |
90 GFX_EXPORT bool BitmapsAreEqual(const SkBitmap& bitmap1, | |
91 const SkBitmap& bitmap2); | |
92 | |
93 // Converts Skia ARGB format pixels in |skia| to RGBA. | |
94 GFX_EXPORT void ConvertSkiaToRGBA(const unsigned char* skia, | |
95 int pixel_width, | |
96 unsigned char* rgba); | |
97 | |
98 // Converts a Skia floating-point value to an int appropriate for hb_position_t. | |
99 GFX_EXPORT int SkiaScalarToHarfBuzzUnits(SkScalar value); | |
100 | |
101 // Converts an hb_position_t to a Skia floating-point value. | |
102 GFX_EXPORT SkScalar HarfBuzzUnitsToSkiaScalar(int value); | |
103 | |
104 // Converts an hb_position_t to a float. | |
105 GFX_EXPORT float HarfBuzzUnitsToFloat(int value); | |
106 | |
107 } // namespace gfx | 61 } // namespace gfx |
108 | 62 |
109 #endif // UI_GFX_SKIA_UTIL_H_ | 63 #endif // UI_GFX_SKIA_UTIL_H_ |
OLD | NEW |