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Issue 2661353002: ui/gfx: split out code that depends on paint (Closed)
Patch Set: Fix mac, chromeos build Created 3 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/canvas.h" 5 #include "ui/gfx/canvas.h"
6 6
7 #include <cmath> 7 #include <cmath>
8 #include <limits> 8 #include <limits>
9 9
10 #include "base/i18n/rtl.h" 10 #include "base/i18n/rtl.h"
11 #include "base/logging.h" 11 #include "base/logging.h"
12 #include "third_party/skia/include/core/SkBitmap.h" 12 #include "third_party/skia/include/core/SkBitmap.h"
13 #include "third_party/skia/include/core/SkPath.h" 13 #include "third_party/skia/include/core/SkPath.h"
14 #include "third_party/skia/include/core/SkRefCnt.h" 14 #include "third_party/skia/include/core/SkRefCnt.h"
15 #include "third_party/skia/include/core/SkSurface.h" 15 #include "third_party/skia/include/core/SkSurface.h"
16 #include "third_party/skia/include/effects/SkGradientShader.h" 16 #include "third_party/skia/include/effects/SkGradientShader.h"
17 #include "ui/gfx/font_list.h" 17 #include "ui/gfx/font_list.h"
18 #include "ui/gfx/geometry/insets_f.h" 18 #include "ui/gfx/geometry/insets_f.h"
19 #include "ui/gfx/geometry/rect.h" 19 #include "ui/gfx/geometry/rect.h"
20 #include "ui/gfx/geometry/rect_conversions.h" 20 #include "ui/gfx/geometry/rect_conversions.h"
21 #include "ui/gfx/geometry/rect_f.h" 21 #include "ui/gfx/geometry/rect_f.h"
22 #include "ui/gfx/geometry/safe_integer_conversions.h" 22 #include "ui/gfx/geometry/safe_integer_conversions.h"
23 #include "ui/gfx/geometry/size_conversions.h" 23 #include "ui/gfx/geometry/size_conversions.h"
24 #include "ui/gfx/scoped_canvas.h" 24 #include "ui/gfx/scoped_canvas.h"
25 #include "ui/gfx/skia_paint_util.h"
25 #include "ui/gfx/skia_util.h" 26 #include "ui/gfx/skia_util.h"
26 #include "ui/gfx/transform.h" 27 #include "ui/gfx/transform.h"
27 28
28 namespace gfx { 29 namespace gfx {
29 30
30 namespace { 31 namespace {
31 32
32 sk_sp<SkSurface> CreateSurface(const Size& size, bool is_opaque) { 33 sk_sp<SkSurface> CreateSurface(const Size& size, bool is_opaque) {
33 // SkSurface cannot be zero-sized, but clients of Canvas sometimes request 34 // SkSurface cannot be zero-sized, but clients of Canvas sometimes request
34 // that (and then later resize). 35 // that (and then later resize).
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592 p.setFilterQuality(filter ? kLow_SkFilterQuality : kNone_SkFilterQuality); 593 p.setFilterQuality(filter ? kLow_SkFilterQuality : kNone_SkFilterQuality);
593 p.setShader(CreateImageRepShaderForScale( 594 p.setShader(CreateImageRepShaderForScale(
594 image_rep, SkShader::kRepeat_TileMode, shader_scale, 595 image_rep, SkShader::kRepeat_TileMode, shader_scale,
595 remove_image_scale ? image_rep.scale() : 1.f)); 596 remove_image_scale ? image_rep.scale() : 1.f));
596 597
597 // The rect will be filled by the bitmap. 598 // The rect will be filled by the bitmap.
598 canvas_->drawRect(dest_rect, p); 599 canvas_->drawRect(dest_rect, p);
599 } 600 }
600 601
601 } // namespace gfx 602 } // namespace gfx
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