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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "modules/csspaint/CSSPaintDefinition.h" | 5 #include "modules/csspaint/CSSPaintDefinition.h" |
6 | 6 |
7 #include "bindings/core/v8/ScriptState.h" | 7 #include "bindings/core/v8/ScriptState.h" |
8 #include "bindings/core/v8/V8Binding.h" | 8 #include "bindings/core/v8/V8Binding.h" |
9 #include "bindings/core/v8/V8BindingMacros.h" | 9 #include "bindings/core/v8/V8BindingMacros.h" |
10 #include "bindings/core/v8/V8ObjectConstructor.h" | 10 #include "bindings/core/v8/V8ObjectConstructor.h" |
11 #include "core/css/CSSComputedStyleDeclaration.h" | 11 #include "core/css/CSSComputedStyleDeclaration.h" |
12 #include "core/css/CSSVariableData.h" | |
12 #include "core/css/cssom/FilteredComputedStylePropertyMap.h" | 13 #include "core/css/cssom/FilteredComputedStylePropertyMap.h" |
14 #include "core/css/cssom/StyleValueFactory.h" | |
13 #include "core/dom/ExecutionContext.h" | 15 #include "core/dom/ExecutionContext.h" |
14 #include "core/layout/LayoutObject.h" | 16 #include "core/layout/LayoutObject.h" |
15 #include "modules/csspaint/PaintRenderingContext2D.h" | 17 #include "modules/csspaint/PaintRenderingContext2D.h" |
16 #include "modules/csspaint/PaintSize.h" | 18 #include "modules/csspaint/PaintSize.h" |
17 #include "platform/graphics/ImageBuffer.h" | 19 #include "platform/graphics/ImageBuffer.h" |
18 #include "platform/graphics/PaintGeneratedImage.h" | 20 #include "platform/graphics/PaintGeneratedImage.h" |
19 #include "platform/graphics/RecordingImageBufferSurface.h" | 21 #include "platform/graphics/RecordingImageBufferSurface.h" |
20 #include "wtf/PtrUtil.h" | 22 #include "wtf/PtrUtil.h" |
21 | 23 |
22 namespace blink { | 24 namespace blink { |
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59 m_paint(scriptState->isolate(), paint), | 61 m_paint(scriptState->isolate(), paint), |
60 m_didCallConstructor(false), | 62 m_didCallConstructor(false), |
61 m_hasAlpha(hasAlpha) { | 63 m_hasAlpha(hasAlpha) { |
62 m_nativeInvalidationProperties.swap(nativeInvalidationProperties); | 64 m_nativeInvalidationProperties.swap(nativeInvalidationProperties); |
63 m_customInvalidationProperties.swap(customInvalidationProperties); | 65 m_customInvalidationProperties.swap(customInvalidationProperties); |
64 m_inputArgumentTypes.swap(inputArgumentTypes); | 66 m_inputArgumentTypes.swap(inputArgumentTypes); |
65 } | 67 } |
66 | 68 |
67 CSSPaintDefinition::~CSSPaintDefinition() {} | 69 CSSPaintDefinition::~CSSPaintDefinition() {} |
68 | 70 |
69 PassRefPtr<Image> CSSPaintDefinition::paint(const LayoutObject& layoutObject, | 71 PassRefPtr<Image> CSSPaintDefinition::paint( |
70 const IntSize& size, | 72 const LayoutObject& layoutObject, |
71 float zoom) { | 73 const IntSize& size, |
74 float zoom, | |
75 const Vector<RefPtr<CSSVariableData>>& variableData) { | |
72 const IntSize specifiedSize = getSpecifiedSize(size, zoom); | 76 const IntSize specifiedSize = getSpecifiedSize(size, zoom); |
73 | 77 |
74 ScriptState::Scope scope(m_scriptState.get()); | 78 ScriptState::Scope scope(m_scriptState.get()); |
75 | 79 |
76 maybeCreatePaintInstance(); | 80 maybeCreatePaintInstance(); |
77 | 81 |
78 v8::Isolate* isolate = m_scriptState->isolate(); | 82 v8::Isolate* isolate = m_scriptState->isolate(); |
79 v8::Local<v8::Object> instance = m_instance.newLocal(isolate); | 83 v8::Local<v8::Object> instance = m_instance.newLocal(isolate); |
80 | 84 |
81 // We may have failed to create an instance class, in which case produce an | 85 // We may have failed to create an instance class, in which case produce an |
82 // invalid image. | 86 // invalid image. |
83 if (isUndefinedOrNull(instance)) | 87 if (isUndefinedOrNull(instance)) |
84 return nullptr; | 88 return nullptr; |
85 | 89 |
86 DCHECK(layoutObject.node()); | 90 DCHECK(layoutObject.node()); |
87 | 91 |
88 PaintRenderingContext2D* renderingContext = PaintRenderingContext2D::create( | 92 PaintRenderingContext2D* renderingContext = PaintRenderingContext2D::create( |
89 ImageBuffer::create(WTF::wrapUnique( | 93 ImageBuffer::create(WTF::wrapUnique( |
90 new RecordingImageBufferSurface(size, nullptr /* fallbackFactory */, | 94 new RecordingImageBufferSurface(size, nullptr /* fallbackFactory */, |
91 m_hasAlpha ? NonOpaque : Opaque))), | 95 m_hasAlpha ? NonOpaque : Opaque))), |
92 m_hasAlpha, zoom); | 96 m_hasAlpha, zoom); |
93 PaintSize* paintSize = PaintSize::create(specifiedSize); | 97 PaintSize* paintSize = PaintSize::create(specifiedSize); |
94 StylePropertyMap* styleMap = FilteredComputedStylePropertyMap::create( | 98 StylePropertyMap* styleMap = FilteredComputedStylePropertyMap::create( |
95 CSSComputedStyleDeclaration::create(layoutObject.node()), | 99 CSSComputedStyleDeclaration::create(layoutObject.node()), |
96 m_nativeInvalidationProperties, m_customInvalidationProperties, | 100 m_nativeInvalidationProperties, m_customInvalidationProperties, |
97 layoutObject.node()); | 101 layoutObject.node()); |
98 | 102 |
103 // Parse arguments. | |
104 CSSStyleValueVector paintArguments; | |
105 if (RuntimeEnabledFeatures::cssPaintAPIArgumentsEnabled()) { | |
106 if (variableData.size() != m_inputArgumentTypes.size()) { | |
107 return nullptr; | |
108 } | |
109 for (size_t i = 0; i < variableData.size(); ++i) { | |
110 const CSSValue* parsedValue = | |
111 variableData[i].get()->parseForSyntax(m_inputArgumentTypes[i]); | |
ikilpatrick
2017/02/16 03:19:36
this feels too late to parse the data? I think you
renjieliu1
2017/02/16 04:11:14
good suggestion! however parse the CSSVariableData
| |
112 if (!parsedValue) | |
113 return nullptr; | |
114 paintArguments.appendVector( | |
115 StyleValueFactory::cssValueToStyleValueVector(*parsedValue)); | |
116 } | |
117 } | |
99 v8::Local<v8::Value> argv[] = { | 118 v8::Local<v8::Value> argv[] = { |
100 ToV8(renderingContext, m_scriptState->context()->Global(), isolate), | 119 ToV8(renderingContext, m_scriptState->context()->Global(), isolate), |
101 ToV8(paintSize, m_scriptState->context()->Global(), isolate), | 120 ToV8(paintSize, m_scriptState->context()->Global(), isolate), |
102 ToV8(styleMap, m_scriptState->context()->Global(), isolate)}; | 121 ToV8(styleMap, m_scriptState->context()->Global(), isolate), |
122 ToV8(paintArguments, m_scriptState->context()->Global(), isolate)}; | |
103 | 123 |
104 v8::Local<v8::Function> paint = m_paint.newLocal(isolate); | 124 v8::Local<v8::Function> paint = m_paint.newLocal(isolate); |
105 | 125 |
106 v8::TryCatch block(isolate); | 126 v8::TryCatch block(isolate); |
107 block.SetVerbose(true); | 127 block.SetVerbose(true); |
108 | 128 |
109 V8ScriptRunner::callFunction(paint, m_scriptState->getExecutionContext(), | 129 V8ScriptRunner::callFunction(paint, m_scriptState->getExecutionContext(), |
110 instance, 3, argv, isolate); | 130 instance, 4, argv, isolate); |
111 | 131 |
112 // The paint function may have produced an error, in which case produce an | 132 // The paint function may have produced an error, in which case produce an |
113 // invalid image. | 133 // invalid image. |
114 if (block.HasCaught()) { | 134 if (block.HasCaught()) { |
115 return nullptr; | 135 return nullptr; |
116 } | 136 } |
117 | 137 |
118 return PaintGeneratedImage::create( | 138 return PaintGeneratedImage::create( |
119 renderingContext->imageBuffer()->getRecord(), specifiedSize); | 139 renderingContext->imageBuffer()->getRecord(), specifiedSize); |
120 } | 140 } |
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132 v8::Local<v8::Object> paintInstance; | 152 v8::Local<v8::Object> paintInstance; |
133 if (V8ObjectConstructor::newInstance(isolate, constructor) | 153 if (V8ObjectConstructor::newInstance(isolate, constructor) |
134 .ToLocal(&paintInstance)) { | 154 .ToLocal(&paintInstance)) { |
135 m_instance.set(isolate, paintInstance); | 155 m_instance.set(isolate, paintInstance); |
136 } | 156 } |
137 | 157 |
138 m_didCallConstructor = true; | 158 m_didCallConstructor = true; |
139 } | 159 } |
140 | 160 |
141 } // namespace blink | 161 } // namespace blink |
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