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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "modules/csspaint/CSSPaintDefinition.h" | 5 #include "modules/csspaint/CSSPaintDefinition.h" |
| 6 | 6 |
| 7 #include "bindings/core/v8/ScriptState.h" | 7 #include "bindings/core/v8/ScriptState.h" |
| 8 #include "bindings/core/v8/V8Binding.h" | 8 #include "bindings/core/v8/V8Binding.h" |
| 9 #include "bindings/core/v8/V8BindingMacros.h" | 9 #include "bindings/core/v8/V8BindingMacros.h" |
| 10 #include "bindings/core/v8/V8ObjectConstructor.h" | 10 #include "bindings/core/v8/V8ObjectConstructor.h" |
| (...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 59 m_paint(scriptState->isolate(), paint), | 59 m_paint(scriptState->isolate(), paint), |
| 60 m_didCallConstructor(false), | 60 m_didCallConstructor(false), |
| 61 m_hasAlpha(hasAlpha) { | 61 m_hasAlpha(hasAlpha) { |
| 62 m_nativeInvalidationProperties.swap(nativeInvalidationProperties); | 62 m_nativeInvalidationProperties.swap(nativeInvalidationProperties); |
| 63 m_customInvalidationProperties.swap(customInvalidationProperties); | 63 m_customInvalidationProperties.swap(customInvalidationProperties); |
| 64 m_inputArgumentTypes.swap(inputArgumentTypes); | 64 m_inputArgumentTypes.swap(inputArgumentTypes); |
| 65 } | 65 } |
| 66 | 66 |
| 67 CSSPaintDefinition::~CSSPaintDefinition() {} | 67 CSSPaintDefinition::~CSSPaintDefinition() {} |
| 68 | 68 |
| 69 PassRefPtr<Image> CSSPaintDefinition::paint(const LayoutObject& layoutObject, | 69 PassRefPtr<Image> CSSPaintDefinition::paint( |
| 70 const IntSize& size, | 70 const LayoutObject& layoutObject, |
| 71 float zoom) { | 71 const IntSize& size, |
| 72 float zoom, | |
| 73 const CSSStyleValueVector* paintArguments) { | |
| 74 DCHECK(paintArguments); | |
| 75 | |
| 72 const IntSize specifiedSize = getSpecifiedSize(size, zoom); | 76 const IntSize specifiedSize = getSpecifiedSize(size, zoom); |
| 73 | 77 |
| 74 ScriptState::Scope scope(m_scriptState.get()); | 78 ScriptState::Scope scope(m_scriptState.get()); |
| 75 | 79 |
| 76 maybeCreatePaintInstance(); | 80 maybeCreatePaintInstance(); |
| 77 | 81 |
| 78 v8::Isolate* isolate = m_scriptState->isolate(); | 82 v8::Isolate* isolate = m_scriptState->isolate(); |
| 79 v8::Local<v8::Object> instance = m_instance.newLocal(isolate); | 83 v8::Local<v8::Object> instance = m_instance.newLocal(isolate); |
| 80 | 84 |
| 81 // We may have failed to create an instance class, in which case produce an | 85 // We may have failed to create an instance class, in which case produce an |
| 82 // invalid image. | 86 // invalid image. |
| 83 if (isUndefinedOrNull(instance)) | 87 if (isUndefinedOrNull(instance)) |
| 84 return nullptr; | 88 return nullptr; |
| 85 | 89 |
| 86 DCHECK(layoutObject.node()); | 90 DCHECK(layoutObject.node()); |
| 87 | 91 |
| 88 PaintRenderingContext2D* renderingContext = PaintRenderingContext2D::create( | 92 PaintRenderingContext2D* renderingContext = PaintRenderingContext2D::create( |
| 89 ImageBuffer::create(WTF::wrapUnique( | 93 ImageBuffer::create(WTF::wrapUnique( |
| 90 new RecordingImageBufferSurface(size, nullptr /* fallbackFactory */, | 94 new RecordingImageBufferSurface(size, nullptr /* fallbackFactory */, |
| 91 m_hasAlpha ? NonOpaque : Opaque))), | 95 m_hasAlpha ? NonOpaque : Opaque))), |
| 92 m_hasAlpha, zoom); | 96 m_hasAlpha, zoom); |
| 93 PaintSize* paintSize = PaintSize::create(specifiedSize); | 97 PaintSize* paintSize = PaintSize::create(specifiedSize); |
| 94 StylePropertyMap* styleMap = FilteredComputedStylePropertyMap::create( | 98 StylePropertyMap* styleMap = FilteredComputedStylePropertyMap::create( |
| 95 CSSComputedStyleDeclaration::create(layoutObject.node()), | 99 CSSComputedStyleDeclaration::create(layoutObject.node()), |
| 96 m_nativeInvalidationProperties, m_customInvalidationProperties, | 100 m_nativeInvalidationProperties, m_customInvalidationProperties, |
| 97 layoutObject.node()); | 101 layoutObject.node()); |
| 98 | 102 |
| 99 v8::Local<v8::Value> argv[] = { | 103 v8::Local<v8::Value> argv[] = { |
|
ikilpatrick
2017/02/21 17:40:36
you'll probably need to surround this with "if (R
renjieliu1
2017/02/22 04:47:54
Done.
| |
| 100 ToV8(renderingContext, m_scriptState->context()->Global(), isolate), | 104 ToV8(renderingContext, m_scriptState->context()->Global(), isolate), |
| 101 ToV8(paintSize, m_scriptState->context()->Global(), isolate), | 105 ToV8(paintSize, m_scriptState->context()->Global(), isolate), |
| 102 ToV8(styleMap, m_scriptState->context()->Global(), isolate)}; | 106 ToV8(styleMap, m_scriptState->context()->Global(), isolate), |
| 107 ToV8(*paintArguments, m_scriptState->context()->Global(), isolate)}; | |
| 103 | 108 |
| 104 v8::Local<v8::Function> paint = m_paint.newLocal(isolate); | 109 v8::Local<v8::Function> paint = m_paint.newLocal(isolate); |
| 105 | 110 |
| 106 v8::TryCatch block(isolate); | 111 v8::TryCatch block(isolate); |
| 107 block.SetVerbose(true); | 112 block.SetVerbose(true); |
| 108 | 113 |
| 109 V8ScriptRunner::callFunction(paint, m_scriptState->getExecutionContext(), | 114 V8ScriptRunner::callFunction(paint, m_scriptState->getExecutionContext(), |
| 110 instance, 3, argv, isolate); | 115 instance, 4, argv, isolate); |
| 111 | 116 |
| 112 // The paint function may have produced an error, in which case produce an | 117 // The paint function may have produced an error, in which case produce an |
| 113 // invalid image. | 118 // invalid image. |
| 114 if (block.HasCaught()) { | 119 if (block.HasCaught()) { |
| 115 return nullptr; | 120 return nullptr; |
| 116 } | 121 } |
| 117 | 122 |
| 118 return PaintGeneratedImage::create( | 123 return PaintGeneratedImage::create( |
| 119 renderingContext->imageBuffer()->getRecord(), specifiedSize); | 124 renderingContext->imageBuffer()->getRecord(), specifiedSize); |
| 120 } | 125 } |
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| 132 v8::Local<v8::Object> paintInstance; | 137 v8::Local<v8::Object> paintInstance; |
| 133 if (V8ObjectConstructor::newInstance(isolate, constructor) | 138 if (V8ObjectConstructor::newInstance(isolate, constructor) |
| 134 .ToLocal(&paintInstance)) { | 139 .ToLocal(&paintInstance)) { |
| 135 m_instance.set(isolate, paintInstance); | 140 m_instance.set(isolate, paintInstance); |
| 136 } | 141 } |
| 137 | 142 |
| 138 m_didCallConstructor = true; | 143 m_didCallConstructor = true; |
| 139 } | 144 } |
| 140 | 145 |
| 141 } // namespace blink | 146 } // namespace blink |
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