| Index: ash/common/shelf/app_list_button.cc
|
| diff --git a/ash/common/shelf/app_list_button.cc b/ash/common/shelf/app_list_button.cc
|
| index 6ab78cb246c04535783e5dc261b71ffee39e1681..4c76577392da64ed6a826c9ff941693830033cba 100644
|
| --- a/ash/common/shelf/app_list_button.cc
|
| +++ b/ash/common/shelf/app_list_button.cc
|
| @@ -24,6 +24,7 @@
|
| #include "ui/base/l10n/l10n_util.h"
|
| #include "ui/base/resource/resource_bundle.h"
|
| #include "ui/gfx/canvas.h"
|
| +#include "ui/gfx/scoped_canvas.h"
|
| #include "ui/views/animation/flood_fill_ink_drop_ripple.h"
|
| #include "ui/views/animation/ink_drop_impl.h"
|
| #include "ui/views/animation/ink_drop_mask.h"
|
| @@ -173,6 +174,7 @@ void AppListButton::PaintMd(gfx::Canvas* canvas) {
|
| // ring draws sharply and is centered at all scale factors.
|
| const float kRingOuterRadiusDp = 7.f;
|
| const float kRingThicknessDp = 1.5f;
|
| + gfx::ScopedCanvas scoped_canvas(canvas);
|
| const float dsf = canvas->UndoDeviceScaleFactor();
|
| circle_center.Scale(dsf);
|
|
|
|
|