Index: ui/wm/core/coordinate_conversion.cc |
diff --git a/ui/wm/core/coordinate_conversion.cc b/ui/wm/core/coordinate_conversion.cc |
index 1d97f04f028b77142df28ad6abda174162b042f9..17104b357eb33f33a371d6adef6b8bbaf2685731 100644 |
--- a/ui/wm/core/coordinate_conversion.cc |
+++ b/ui/wm/core/coordinate_conversion.cc |
@@ -6,6 +6,10 @@ |
#include "ui/aura/client/screen_position_client.h" |
#include "ui/gfx/geometry/point.h" |
+#include "ui/gfx/geometry/rect.h" |
+#include "ui/gfx/geometry/rect_conversions.h" |
+#include "ui/gfx/geometry/rect_f.h" |
+#include "ui/gfx/transform.h" |
namespace wm { |
@@ -26,4 +30,17 @@ void ConvertPointFromScreen(const aura::Window* window, |
ConvertPointFromScreen(window, point_in_screen); |
} |
+void ConvertRectToScreen(const aura::Window* window, gfx::Rect* rect) { |
+ gfx::Point origin = rect->origin(); |
+ ConvertPointToScreen(window, &origin); |
+ rect->set_origin(origin); |
+} |
+ |
+void ConvertRectFromScreen(const aura::Window* window, |
+ gfx::Rect* rect_in_screen) { |
+ gfx::Point origin = rect_in_screen->origin(); |
+ ConvertPointFromScreen(window, &origin); |
+ rect_in_screen->set_origin(origin); |
+} |
+ |
} // namespace wm |