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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_WM_CORE_COORDINATE_CONVERSION_H_ | 5 #ifndef UI_WM_CORE_COORDINATE_CONVERSION_H_ |
| 6 #define UI_WM_CORE_COORDINATE_CONVERSION_H_ | 6 #define UI_WM_CORE_COORDINATE_CONVERSION_H_ |
| 7 | 7 |
| 8 #include "ui/wm/wm_export.h" | 8 #include "ui/wm/wm_export.h" |
| 9 | 9 |
| 10 namespace aura { | 10 namespace aura { |
| 11 class Window; | 11 class Window; |
| 12 } // namespace aura | 12 } // namespace aura |
| 13 | 13 |
| 14 namespace gfx { | 14 namespace gfx { |
| 15 class Point; | 15 class Point; |
| 16 class Rect; | |
| 16 } // namespace gfx | 17 } // namespace gfx |
| 17 | 18 |
| 18 namespace wm { | 19 namespace wm { |
| 19 | 20 |
| 20 // Converts the |point| from a given |window|'s coordinates into the screen | 21 // Converts the |point| from a given |window|'s coordinates into the screen |
| 21 // coordinates. | 22 // coordinates. |
| 22 WM_EXPORT void ConvertPointToScreen(const aura::Window* window, | 23 WM_EXPORT void ConvertPointToScreen(const aura::Window* window, |
| 23 gfx::Point* point); | 24 gfx::Point* point); |
| 24 | 25 |
| 25 // Converts the |point| from the screen coordinates to a given |window|'s | 26 // Converts the |point| from the screen coordinates to a given |window|'s |
| 26 // coordinates. | 27 // coordinates. |
| 27 WM_EXPORT void ConvertPointFromScreen(const aura::Window* window, | 28 WM_EXPORT void ConvertPointFromScreen(const aura::Window* window, |
| 28 gfx::Point* point_in_screen); | 29 gfx::Point* point_in_screen); |
| 29 | 30 |
| 31 // Converts |rect| from |window|'s coordinates to the virtual screen | |
| 32 // coordinates. | |
| 33 WM_EXPORT gfx::Rect ConvertRectToScreen(const aura::Window* window, | |
| 34 const gfx::Rect& rect); | |
|
sadrul
2017/01/30 19:46:09
To be consistent with the fns above, would it make
yhanada
2017/01/31 06:34:34
Changed to that.
| |
| 35 | |
| 36 // Converts |rect| from virtual screen coordinates to the |window|'s | |
| 37 // coordinates. | |
| 38 WM_EXPORT gfx::Rect ConvertRectFromScreen(const aura::Window* window, | |
| 39 const gfx::Rect& rect); | |
|
sadrul
2017/01/30 19:46:09
ditto
yhanada
2017/01/31 06:34:34
Done.
| |
| 40 | |
| 30 } // namespace wm | 41 } // namespace wm |
| 31 | 42 |
| 32 #endif // UI_WM_CORE_COORDINATE_CONVERSION_H_ | 43 #endif // UI_WM_CORE_COORDINATE_CONVERSION_H_ |
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