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Side by Side Diff: ui/wm/core/coordinate_conversion.h

Issue 2660873002: Move two utility functions from ash/screen_util.h to ui/wm/core/coordinate_conversion.h (Closed)
Patch Set: rebase Created 3 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_WM_CORE_COORDINATE_CONVERSION_H_ 5 #ifndef UI_WM_CORE_COORDINATE_CONVERSION_H_
6 #define UI_WM_CORE_COORDINATE_CONVERSION_H_ 6 #define UI_WM_CORE_COORDINATE_CONVERSION_H_
7 7
8 #include "ui/wm/wm_export.h" 8 #include "ui/wm/wm_export.h"
9 9
10 namespace aura { 10 namespace aura {
11 class Window; 11 class Window;
12 } // namespace aura 12 } // namespace aura
13 13
14 namespace gfx { 14 namespace gfx {
15 class Point; 15 class Point;
16 class Rect;
16 } // namespace gfx 17 } // namespace gfx
17 18
18 namespace wm { 19 namespace wm {
19 20
20 // Converts the |point| from a given |window|'s coordinates into the screen 21 // Converts the |point| from a given |window|'s coordinates into the screen
21 // coordinates. 22 // coordinates.
22 WM_EXPORT void ConvertPointToScreen(const aura::Window* window, 23 WM_EXPORT void ConvertPointToScreen(const aura::Window* window,
23 gfx::Point* point); 24 gfx::Point* point);
24 25
25 // Converts the |point| from the screen coordinates to a given |window|'s 26 // Converts the |point| from the screen coordinates to a given |window|'s
26 // coordinates. 27 // coordinates.
27 WM_EXPORT void ConvertPointFromScreen(const aura::Window* window, 28 WM_EXPORT void ConvertPointFromScreen(const aura::Window* window,
28 gfx::Point* point_in_screen); 29 gfx::Point* point_in_screen);
29 30
31 // Converts |rect| from |window|'s coordinates to the virtual screen
32 // coordinates.
33 WM_EXPORT void ConvertRectToScreen(const aura::Window* window, gfx::Rect* rect);
34
35 // Converts |rect| from virtual screen coordinates to the |window|'s
36 // coordinates.
37 WM_EXPORT void ConvertRectFromScreen(const aura::Window* window,
38 gfx::Rect* rect_in_screen);
39
30 } // namespace wm 40 } // namespace wm
31 41
32 #endif // UI_WM_CORE_COORDINATE_CONVERSION_H_ 42 #endif // UI_WM_CORE_COORDINATE_CONVERSION_H_
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