| Index: src/hydrogen-check-elimination.cc
|
| diff --git a/src/hydrogen-check-elimination.cc b/src/hydrogen-check-elimination.cc
|
| index 701d9654b5037f145fb335c3d2850942de3df277..33986993720da46f81e9ef7fe61dc27d4ccccef2 100644
|
| --- a/src/hydrogen-check-elimination.cc
|
| +++ b/src/hydrogen-check-elimination.cc
|
| @@ -3,6 +3,7 @@
|
| // found in the LICENSE file.
|
|
|
| #include "hydrogen-check-elimination.h"
|
| +
|
| #include "hydrogen-alias-analysis.h"
|
| #include "hydrogen-flow-engine.h"
|
|
|
| @@ -24,9 +25,47 @@ namespace internal {
|
| typedef const UniqueSet<Map>* MapSet;
|
|
|
| struct HCheckTableEntry {
|
| + enum State {
|
| + // We have seen a map check (i.e. an HCheckMaps) for these maps, so we can
|
| + // use this information to eliminate further map checks, elements kind
|
| + // transitions, etc.
|
| + CHECKED,
|
| + // Same as CHECKED, but we also know that these maps are stable.
|
| + CHECKED_STABLE,
|
| + // These maps are stable, but not checked (i.e. we learned this via field
|
| + // type tracking or from a constant, or they were initially CHECKED_STABLE,
|
| + // but became UNCHECKED_STABLE because of an instruction that changes maps
|
| + // or elements kind), and we need a stability check for them in order to use
|
| + // this information for check elimination (which turns them back to
|
| + // CHECKED_STABLE).
|
| + UNCHECKED_STABLE
|
| + };
|
| +
|
| + static const char* State2String(State state) {
|
| + switch (state) {
|
| + case CHECKED: return "checked";
|
| + case CHECKED_STABLE: return "checked stable";
|
| + case UNCHECKED_STABLE: return "unchecked stable";
|
| + }
|
| + UNREACHABLE();
|
| + return NULL;
|
| + }
|
| +
|
| + static State StateMerge(State state1, State state2) {
|
| + if (state1 == state2) return state1;
|
| + if ((state1 == CHECKED && state2 == CHECKED_STABLE) ||
|
| + (state2 == CHECKED && state1 == CHECKED_STABLE)) {
|
| + return CHECKED;
|
| + }
|
| + ASSERT((state1 == CHECKED_STABLE && state2 == UNCHECKED_STABLE) ||
|
| + (state2 == CHECKED_STABLE && state1 == UNCHECKED_STABLE));
|
| + return UNCHECKED_STABLE;
|
| + }
|
| +
|
| HValue* object_; // The object being approximated. NULL => invalid entry.
|
| HInstruction* check_; // The last check instruction.
|
| MapSet maps_; // The set of known maps for the object.
|
| + State state_; // The state of this entry.
|
| };
|
|
|
|
|
| @@ -76,10 +115,13 @@ class HCheckTable : public ZoneObject {
|
| }
|
| default: {
|
| // If the instruction changes maps uncontrollably, drop everything.
|
| - if (instr->CheckChangesFlag(kElementsKind) ||
|
| - instr->CheckChangesFlag(kMaps) ||
|
| - instr->CheckChangesFlag(kOsrEntries)) {
|
| + if (instr->CheckChangesFlag(kOsrEntries)) {
|
| Kill();
|
| + break;
|
| + }
|
| + if (instr->CheckChangesFlag(kElementsKind) ||
|
| + instr->CheckChangesFlag(kMaps)) {
|
| + KillUnstableEntries();
|
| }
|
| }
|
| // Improvements possible:
|
| @@ -131,6 +173,7 @@ class HCheckTable : public ZoneObject {
|
| HCheckTableEntry* new_entry = ©->entries_[i];
|
| new_entry->object_ = old_entry->object_;
|
| new_entry->maps_ = old_entry->maps_;
|
| + new_entry->state_ = old_entry->state_;
|
| // Keep the check if the existing check's block dominates the successor.
|
| if (old_entry->check_ != NULL &&
|
| old_entry->check_->block()->Dominates(succ)) {
|
| @@ -156,7 +199,7 @@ class HCheckTable : public ZoneObject {
|
| HCheckTableEntry* pred_entry = copy->Find(phi_operand);
|
| if (pred_entry != NULL) {
|
| // Create an entry for a phi in the table.
|
| - copy->Insert(phi, NULL, pred_entry->maps_);
|
| + copy->Insert(phi, NULL, pred_entry->maps_, pred_entry->state_);
|
| }
|
| }
|
| }
|
| @@ -172,19 +215,25 @@ class HCheckTable : public ZoneObject {
|
| HValue* object = cmp->value()->ActualValue();
|
| HCheckTableEntry* entry = copy->Find(object);
|
| if (is_true_branch) {
|
| + HCheckTableEntry::State state = cmp->map_is_stable()
|
| + ? HCheckTableEntry::CHECKED_STABLE
|
| + : HCheckTableEntry::CHECKED;
|
| // Learn on the true branch of if(CompareMap(x)).
|
| if (entry == NULL) {
|
| - copy->Insert(object, cmp, cmp->map());
|
| + copy->Insert(object, cmp, cmp->map(), state);
|
| } else {
|
| entry->maps_ = new(zone) UniqueSet<Map>(cmp->map(), zone);
|
| entry->check_ = cmp;
|
| + entry->state_ = state;
|
| }
|
| } else {
|
| // Learn on the false branch of if(CompareMap(x)).
|
| if (entry != NULL) {
|
| + EnsureChecked(entry, object, cmp);
|
| UniqueSet<Map>* maps = entry->maps_->Copy(zone);
|
| maps->Remove(cmp->map());
|
| entry->maps_ = maps;
|
| + ASSERT_NE(HCheckTableEntry::UNCHECKED_STABLE, entry->state_);
|
| }
|
| }
|
| learned = true;
|
| @@ -198,12 +247,18 @@ class HCheckTable : public ZoneObject {
|
| HCheckTableEntry* re = copy->Find(right);
|
| if (le == NULL) {
|
| if (re != NULL) {
|
| - copy->Insert(left, NULL, re->maps_);
|
| + copy->Insert(left, NULL, re->maps_, re->state_);
|
| }
|
| } else if (re == NULL) {
|
| - copy->Insert(right, NULL, le->maps_);
|
| + copy->Insert(right, NULL, le->maps_, le->state_);
|
| } else {
|
| + EnsureChecked(le, cmp->left(), cmp);
|
| + EnsureChecked(re, cmp->right(), cmp);
|
| le->maps_ = re->maps_ = le->maps_->Intersect(re->maps_, zone);
|
| + le->state_ = re->state_ = HCheckTableEntry::StateMerge(
|
| + le->state_, re->state_);
|
| + ASSERT_NE(HCheckTableEntry::UNCHECKED_STABLE, le->state_);
|
| + ASSERT_NE(HCheckTableEntry::UNCHECKED_STABLE, re->state_);
|
| }
|
| learned = true;
|
| }
|
| @@ -244,12 +299,18 @@ class HCheckTable : public ZoneObject {
|
| that_entry = that->Find(this_entry->object_);
|
| }
|
|
|
| - if (that_entry == NULL) {
|
| + if (that_entry == NULL ||
|
| + (that_entry->state_ == HCheckTableEntry::CHECKED &&
|
| + this_entry->state_ == HCheckTableEntry::UNCHECKED_STABLE) ||
|
| + (this_entry->state_ == HCheckTableEntry::CHECKED &&
|
| + that_entry->state_ == HCheckTableEntry::UNCHECKED_STABLE)) {
|
| this_entry->object_ = NULL;
|
| compact = true;
|
| } else {
|
| this_entry->maps_ =
|
| this_entry->maps_->Union(that_entry->maps_, zone);
|
| + this_entry->state_ = HCheckTableEntry::StateMerge(
|
| + this_entry->state_, that_entry->state_);
|
| if (this_entry->check_ != that_entry->check_) {
|
| this_entry->check_ = NULL;
|
| }
|
| @@ -272,16 +333,23 @@ class HCheckTable : public ZoneObject {
|
| HCheckTableEntry* entry = Find(object);
|
| if (entry != NULL) {
|
| // entry found;
|
| - MapSet a = entry->maps_;
|
| - const UniqueSet<Map>* i = instr->maps();
|
| - if (a->IsSubset(i)) {
|
| + HGraph* graph = instr->block()->graph();
|
| + if (entry->maps_->IsSubset(instr->maps())) {
|
| // The first check is more strict; the second is redundant.
|
| if (entry->check_ != NULL) {
|
| + ASSERT_NE(HCheckTableEntry::UNCHECKED_STABLE, entry->state_);
|
| TRACE(("Replacing redundant CheckMaps #%d at B%d with #%d\n",
|
| instr->id(), instr->block()->block_id(), entry->check_->id()));
|
| instr->DeleteAndReplaceWith(entry->check_);
|
| INC_STAT(redundant_);
|
| - } else {
|
| + } else if (entry->state_ == HCheckTableEntry::UNCHECKED_STABLE) {
|
| + ASSERT_EQ(NULL, entry->check_);
|
| + TRACE(("Marking redundant CheckMaps #%d at B%d as stability check\n",
|
| + instr->id(), instr->block()->block_id()));
|
| + instr->set_maps(entry->maps_->Copy(graph->zone()));
|
| + instr->MarkAsStabilityCheck();
|
| + entry->state_ = HCheckTableEntry::CHECKED_STABLE;
|
| + } else if (!instr->IsStabilityCheck()) {
|
| TRACE(("Marking redundant CheckMaps #%d at B%d as dead\n",
|
| instr->id(), instr->block()->block_id()));
|
| // Mark check as dead but leave it in the graph as a checkpoint for
|
| @@ -292,16 +360,22 @@ class HCheckTable : public ZoneObject {
|
| }
|
| return;
|
| }
|
| - HGraph* graph = instr->block()->graph();
|
| - MapSet intersection = i->Intersect(a, graph->zone());
|
| + MapSet intersection = instr->maps()->Intersect(
|
| + entry->maps_, graph->zone());
|
| if (intersection->size() == 0) {
|
| - // Intersection is empty; probably megamorphic, which is likely to
|
| - // deopt anyway, so just leave things as they are.
|
| + // Intersection is empty; probably megamorphic.
|
| INC_STAT(empty_);
|
| + entry->object_ = NULL;
|
| + Compact();
|
| } else {
|
| // Update set of maps in the entry.
|
| entry->maps_ = intersection;
|
| - if (intersection->size() != i->size()) {
|
| + // Update state of the entry.
|
| + if (instr->maps_are_stable() ||
|
| + entry->state_ == HCheckTableEntry::UNCHECKED_STABLE) {
|
| + entry->state_ = HCheckTableEntry::CHECKED_STABLE;
|
| + }
|
| + if (intersection->size() != instr->maps()->size()) {
|
| // Narrow set of maps in the second check maps instruction.
|
| if (entry->check_ != NULL &&
|
| entry->check_->block() == instr->block() &&
|
| @@ -309,6 +383,7 @@ class HCheckTable : public ZoneObject {
|
| // There is a check in the same block so replace it with a more
|
| // strict check and eliminate the second check entirely.
|
| HCheckMaps* check = HCheckMaps::cast(entry->check_);
|
| + ASSERT(!check->IsStabilityCheck());
|
| TRACE(("CheckMaps #%d at B%d narrowed\n", check->id(),
|
| check->block()->block_id()));
|
| // Update map set and ensure that the check is alive.
|
| @@ -321,7 +396,7 @@ class HCheckTable : public ZoneObject {
|
| TRACE(("CheckMaps #%d at B%d narrowed\n", instr->id(),
|
| instr->block()->block_id()));
|
| instr->set_maps(intersection);
|
| - entry->check_ = instr;
|
| + entry->check_ = instr->IsStabilityCheck() ? NULL : instr;
|
| }
|
|
|
| if (FLAG_trace_check_elimination) {
|
| @@ -332,7 +407,11 @@ class HCheckTable : public ZoneObject {
|
| }
|
| } else {
|
| // No entry; insert a new one.
|
| - Insert(object, instr, instr->maps());
|
| + HCheckTableEntry::State state = instr->maps_are_stable()
|
| + ? HCheckTableEntry::CHECKED_STABLE
|
| + : HCheckTableEntry::CHECKED;
|
| + HCheckMaps* check = instr->IsStabilityCheck() ? NULL : instr;
|
| + Insert(object, check, instr->maps(), state);
|
| }
|
| }
|
|
|
| @@ -343,26 +422,29 @@ class HCheckTable : public ZoneObject {
|
| MapSet maps = instr->maps();
|
| if (maps != NULL) {
|
| ASSERT_NE(0, maps->size());
|
| - Insert(instr, NULL, maps);
|
| + Insert(instr, NULL, maps, HCheckTableEntry::UNCHECKED_STABLE);
|
| }
|
| return;
|
| }
|
|
|
| HValue* object = instr->object()->ActualValue();
|
| - MapSet maps = FindMaps(object);
|
| - if (maps == NULL || maps->size() != 1) return; // Not a constant.
|
| + HCheckTableEntry* entry = Find(object);
|
| + if (entry == NULL || entry->maps_->size() != 1) return; // Not a constant.
|
|
|
| - Unique<Map> map = maps->at(0);
|
| + EnsureChecked(entry, object, instr);
|
| + Unique<Map> map = entry->maps_->at(0);
|
| + bool map_is_stable = (entry->state_ != HCheckTableEntry::CHECKED);
|
| HConstant* constant = HConstant::CreateAndInsertBefore(
|
| - instr->block()->graph()->zone(), map, true, instr);
|
| + instr->block()->graph()->zone(), map, map_is_stable, instr);
|
| instr->DeleteAndReplaceWith(constant);
|
| INC_STAT(loads_);
|
| }
|
|
|
| void ReduceCheckHeapObject(HCheckHeapObject* instr) {
|
| - if (FindMaps(instr->value()->ActualValue()) != NULL) {
|
| + HValue* value = instr->value()->ActualValue();
|
| + if (Find(value) != NULL) {
|
| // If the object has known maps, it's definitely a heap object.
|
| - instr->DeleteAndReplaceWith(instr->value());
|
| + instr->DeleteAndReplaceWith(value);
|
| INC_STAT(removed_cho_);
|
| }
|
| }
|
| @@ -372,12 +454,20 @@ class HCheckTable : public ZoneObject {
|
| if (instr->has_transition()) {
|
| // This store transitions the object to a new map.
|
| Kill(object);
|
| - Insert(object, NULL, HConstant::cast(instr->transition())->MapValue());
|
| + HConstant* c_transition = HConstant::cast(instr->transition());
|
| + HCheckTableEntry::State state = c_transition->HasStableMapValue()
|
| + ? HCheckTableEntry::CHECKED_STABLE
|
| + : HCheckTableEntry::CHECKED;
|
| + Insert(object, NULL, c_transition->MapValue(), state);
|
| } else if (instr->access().IsMap()) {
|
| // This is a store directly to the map field of the object.
|
| Kill(object);
|
| if (!instr->value()->IsConstant()) return;
|
| - Insert(object, NULL, HConstant::cast(instr->value())->MapValue());
|
| + HConstant* c_value = HConstant::cast(instr->value());
|
| + HCheckTableEntry::State state = c_value->HasStableMapValue()
|
| + ? HCheckTableEntry::CHECKED_STABLE
|
| + : HCheckTableEntry::CHECKED;
|
| + Insert(object, NULL, c_value->MapValue(), state);
|
| } else {
|
| // If the instruction changes maps, it should be handled above.
|
| CHECK(!instr->CheckChangesFlag(kMaps));
|
| @@ -385,12 +475,14 @@ class HCheckTable : public ZoneObject {
|
| }
|
|
|
| void ReduceCompareMap(HCompareMap* instr) {
|
| - MapSet maps = FindMaps(instr->value()->ActualValue());
|
| - if (maps == NULL) return;
|
| + HCheckTableEntry* entry = Find(instr->value()->ActualValue());
|
| + if (entry == NULL) return;
|
| +
|
| + EnsureChecked(entry, instr->value(), instr);
|
|
|
| int succ;
|
| - if (maps->Contains(instr->map())) {
|
| - if (maps->size() != 1) {
|
| + if (entry->maps_->Contains(instr->map())) {
|
| + if (entry->maps_->size() != 1) {
|
| TRACE(("CompareMap #%d for #%d at B%d can't be eliminated: "
|
| "ambiguous set of maps\n", instr->id(), instr->value()->id(),
|
| instr->block()->block_id()));
|
| @@ -413,11 +505,18 @@ class HCheckTable : public ZoneObject {
|
| }
|
|
|
| void ReduceCompareObjectEqAndBranch(HCompareObjectEqAndBranch* instr) {
|
| - MapSet maps_left = FindMaps(instr->left()->ActualValue());
|
| - if (maps_left == NULL) return;
|
| - MapSet maps_right = FindMaps(instr->right()->ActualValue());
|
| - if (maps_right == NULL) return;
|
| - MapSet intersection = maps_left->Intersect(maps_right, zone());
|
| + HValue* left = instr->left()->ActualValue();
|
| + HCheckTableEntry* le = Find(left);
|
| + if (le == NULL) return;
|
| + HValue* right = instr->right()->ActualValue();
|
| + HCheckTableEntry* re = Find(right);
|
| + if (re == NULL) return;
|
| +
|
| + EnsureChecked(le, left, instr);
|
| + EnsureChecked(re, right, instr);
|
| +
|
| + // TODO(bmeurer): Add a predicate here instead of computing the intersection
|
| + MapSet intersection = le->maps_->Intersect(re->maps_, zone());
|
| if (intersection->size() > 0) return;
|
|
|
| TRACE(("Marking redundant CompareObjectEqAndBranch #%d at B%d as false\n",
|
| @@ -430,9 +529,11 @@ class HCheckTable : public ZoneObject {
|
| }
|
|
|
| void ReduceTransitionElementsKind(HTransitionElementsKind* instr) {
|
| - HCheckTableEntry* entry = Find(instr->object()->ActualValue());
|
| + HValue* object = instr->object()->ActualValue();
|
| + HCheckTableEntry* entry = Find(object);
|
| // Can only learn more about an object that already has a known set of maps.
|
| if (entry == NULL) return;
|
| + EnsureChecked(entry, object, instr);
|
| if (entry->maps_->Contains(instr->original_map())) {
|
| // If the object has the original map, it will be transitioned.
|
| UniqueSet<Map>* maps = entry->maps_->Copy(zone());
|
| @@ -441,17 +542,47 @@ class HCheckTable : public ZoneObject {
|
| entry->maps_ = maps;
|
| } else {
|
| // Object does not have the given map, thus the transition is redundant.
|
| - instr->DeleteAndReplaceWith(instr->object());
|
| + instr->DeleteAndReplaceWith(object);
|
| INC_STAT(transitions_);
|
| }
|
| }
|
|
|
| + void EnsureChecked(HCheckTableEntry* entry,
|
| + HValue* value,
|
| + HInstruction* instr) {
|
| + if (entry->state_ != HCheckTableEntry::UNCHECKED_STABLE) return;
|
| + HGraph* graph = instr->block()->graph();
|
| + HCheckMaps* check = HCheckMaps::CreateAndInsertBefore(
|
| + graph->zone(), value, entry->maps_->Copy(graph->zone()), true, instr);
|
| + check->MarkAsStabilityCheck();
|
| + entry->state_ = HCheckTableEntry::CHECKED_STABLE;
|
| + entry->check_ = NULL;
|
| + }
|
| +
|
| // Kill everything in the table.
|
| void Kill() {
|
| size_ = 0;
|
| cursor_ = 0;
|
| }
|
|
|
| + // Kill all unstable entries in the table.
|
| + void KillUnstableEntries() {
|
| + bool compact = false;
|
| + for (int i = 0; i < size_; ++i) {
|
| + HCheckTableEntry* entry = &entries_[i];
|
| + ASSERT_NOT_NULL(entry->object_);
|
| + if (entry->state_ == HCheckTableEntry::CHECKED) {
|
| + entry->object_ = NULL;
|
| + compact = true;
|
| + } else {
|
| + // All checked stable entries become unchecked stable.
|
| + entry->state_ = HCheckTableEntry::UNCHECKED_STABLE;
|
| + entry->check_ = NULL;
|
| + }
|
| + }
|
| + if (compact) Compact();
|
| + }
|
| +
|
| // Kill everything in the table that may alias {object}.
|
| void Kill(HValue* object) {
|
| bool compact = false;
|
| @@ -514,7 +645,8 @@ class HCheckTable : public ZoneObject {
|
| PrintF("check #%d ", entry->check_->id());
|
| }
|
| MapSet list = entry->maps_;
|
| - PrintF("%d maps { ", list->size());
|
| + PrintF("%d %s maps { ", list->size(),
|
| + HCheckTableEntry::State2String(entry->state_));
|
| for (int j = 0; j < list->size(); j++) {
|
| if (j > 0) PrintF(", ");
|
| PrintF("%" V8PRIxPTR, list->at(j).Hashcode());
|
| @@ -533,20 +665,23 @@ class HCheckTable : public ZoneObject {
|
| return NULL;
|
| }
|
|
|
| - MapSet FindMaps(HValue* object) {
|
| - HCheckTableEntry* entry = Find(object);
|
| - return entry == NULL ? NULL : entry->maps_;
|
| + void Insert(HValue* object,
|
| + HInstruction* check,
|
| + Unique<Map> map,
|
| + HCheckTableEntry::State state) {
|
| + Insert(object, check, new(zone()) UniqueSet<Map>(map, zone()), state);
|
| }
|
|
|
| - void Insert(HValue* object, HInstruction* check, Unique<Map> map) {
|
| - Insert(object, check, new(zone()) UniqueSet<Map>(map, zone()));
|
| - }
|
| -
|
| - void Insert(HValue* object, HInstruction* check, MapSet maps) {
|
| + void Insert(HValue* object,
|
| + HInstruction* check,
|
| + MapSet maps,
|
| + HCheckTableEntry::State state) {
|
| + ASSERT(state != HCheckTableEntry::UNCHECKED_STABLE || check == NULL);
|
| HCheckTableEntry* entry = &entries_[cursor_++];
|
| entry->object_ = object;
|
| entry->check_ = check;
|
| entry->maps_ = maps;
|
| + entry->state_ = state;
|
| // If the table becomes full, wrap around and overwrite older entries.
|
| if (cursor_ == kMaxTrackedObjects) cursor_ = 0;
|
| if (size_ < kMaxTrackedObjects) size_++;
|
| @@ -561,7 +696,7 @@ class HCheckTable : public ZoneObject {
|
| HCheckTableEntry entries_[kMaxTrackedObjects];
|
| int16_t cursor_; // Must be <= kMaxTrackedObjects
|
| int16_t size_; // Must be <= kMaxTrackedObjects
|
| - // TODO(titzer): STATIC_ASSERT kMaxTrackedObjects < max(cursor_)
|
| + STATIC_ASSERT(kMaxTrackedObjects < (1 << 15));
|
| };
|
|
|
|
|
| @@ -569,8 +704,7 @@ class HCheckTable : public ZoneObject {
|
| // needed for check elimination.
|
| class HCheckMapsEffects : public ZoneObject {
|
| public:
|
| - explicit HCheckMapsEffects(Zone* zone)
|
| - : objects_(0, zone), maps_stored_(false) {}
|
| + explicit HCheckMapsEffects(Zone* zone) : objects_(0, zone) { }
|
|
|
| // Effects are _not_ disabled.
|
| inline bool Disabled() const { return false; }
|
| @@ -590,21 +724,25 @@ class HCheckMapsEffects : public ZoneObject {
|
| break;
|
| }
|
| default: {
|
| - maps_stored_ |= (instr->CheckChangesFlag(kMaps) |
|
| - instr->CheckChangesFlag(kOsrEntries) |
|
| - instr->CheckChangesFlag(kElementsKind));
|
| + flags_.Add(instr->ChangesFlags());
|
| + break;
|
| }
|
| }
|
| }
|
|
|
| // Apply these effects to the given check elimination table.
|
| void Apply(HCheckTable* table) {
|
| - if (maps_stored_) {
|
| + if (flags_.Contains(kOsrEntries)) {
|
| // Uncontrollable map modifications; kill everything.
|
| table->Kill();
|
| return;
|
| }
|
|
|
| + // Kill all unstable entries.
|
| + if (flags_.Contains(kElementsKind) || flags_.Contains(kMaps)) {
|
| + table->KillUnstableEntries();
|
| + }
|
| +
|
| // Kill maps for each object contained in these effects.
|
| for (int i = 0; i < objects_.length(); ++i) {
|
| table->Kill(objects_[i]->ActualValue());
|
| @@ -613,7 +751,7 @@ class HCheckMapsEffects : public ZoneObject {
|
|
|
| // Union these effects with the other effects.
|
| void Union(HCheckMapsEffects* that, Zone* zone) {
|
| - maps_stored_ |= that->maps_stored_;
|
| + flags_.Add(that->flags_);
|
| for (int i = 0; i < that->objects_.length(); ++i) {
|
| objects_.Add(that->objects_[i], zone);
|
| }
|
| @@ -621,7 +759,7 @@ class HCheckMapsEffects : public ZoneObject {
|
|
|
| private:
|
| ZoneList<HValue*> objects_;
|
| - bool maps_stored_ : 1;
|
| + GVNFlagSet flags_;
|
| };
|
|
|
|
|
|
|