| Index: Source/core/svg/SVGAnimateMotionElement.cpp
|
| diff --git a/Source/core/svg/SVGAnimateMotionElement.cpp b/Source/core/svg/SVGAnimateMotionElement.cpp
|
| index 1ade309a68fe5458d37b1c1824db46d88867839a..b3c07da51c386001385186e964684d555207eb25 100644
|
| --- a/Source/core/svg/SVGAnimateMotionElement.cpp
|
| +++ b/Source/core/svg/SVGAnimateMotionElement.cpp
|
| @@ -309,10 +309,10 @@ void SVGAnimateMotionElement::applyResultsToTarget()
|
| return;
|
|
|
| // ...except in case where we have additional instances in <use> trees.
|
| - const HashSet<SVGElementInstance*>& instances = targetElement->instancesForElement();
|
| - const HashSet<SVGElementInstance*>::const_iterator end = instances.end();
|
| - for (HashSet<SVGElementInstance*>::const_iterator it = instances.begin(); it != end; ++it) {
|
| - SVGElement* shadowTreeElement = (*it)->shadowTreeElement();
|
| + const HashSet<SVGElement*>& instances = targetElement->instancesForElement();
|
| + const HashSet<SVGElement*>::const_iterator end = instances.end();
|
| + for (HashSet<SVGElement*>::const_iterator it = instances.begin(); it != end; ++it) {
|
| + SVGElement* shadowTreeElement = *it;
|
| ASSERT(shadowTreeElement);
|
| AffineTransform* transform = shadowTreeElement->supplementalTransform();
|
| if (!transform)
|
|
|