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Side by Side Diff: ui/views/controls/button/md_text_button.cc

Issue 2660553005: Harmony - convert hung renderer dialog. (Closed)
Patch Set: comments 3 Created 3 years, 10 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/views/controls/button/md_text_button.h" 5 #include "ui/views/controls/button/md_text_button.h"
6 6
7 #include "base/i18n/case_conversion.h" 7 #include "base/i18n/case_conversion.h"
8 #include "base/memory/ptr_util.h" 8 #include "base/memory/ptr_util.h"
9 #include "ui/base/material_design/material_design_controller.h" 9 #include "ui/base/material_design/material_design_controller.h"
10 #include "ui/gfx/canvas.h" 10 #include "ui/gfx/canvas.h"
11 #include "ui/gfx/color_palette.h" 11 #include "ui/gfx/color_palette.h"
12 #include "ui/gfx/color_utils.h" 12 #include "ui/gfx/color_utils.h"
13 #include "ui/native_theme/native_theme.h" 13 #include "ui/native_theme/native_theme.h"
14 #include "ui/views/animation/flood_fill_ink_drop_ripple.h" 14 #include "ui/views/animation/flood_fill_ink_drop_ripple.h"
15 #include "ui/views/animation/ink_drop_highlight.h" 15 #include "ui/views/animation/ink_drop_highlight.h"
16 #include "ui/views/animation/ink_drop_impl.h" 16 #include "ui/views/animation/ink_drop_impl.h"
17 #include "ui/views/animation/ink_drop_painted_layer_delegates.h" 17 #include "ui/views/animation/ink_drop_painted_layer_delegates.h"
18 #include "ui/views/background.h" 18 #include "ui/views/background.h"
19 #include "ui/views/border.h" 19 #include "ui/views/border.h"
20 #include "ui/views/controls/button/blue_button.h" 20 #include "ui/views/controls/button/blue_button.h"
21 #include "ui/views/controls/focus_ring.h" 21 #include "ui/views/controls/focus_ring.h"
22 #include "ui/views/painter.h" 22 #include "ui/views/painter.h"
23 #include "ui/views/style/platform_style.h" 23 #include "ui/views/style/platform_style.h"
24 #include "ui/views/views_delegate.h"
24 25
25 namespace views { 26 namespace views {
26 27
27 namespace { 28 namespace {
28 29
29 // Minimum size to reserve for the button contents.
30 const int kMinWidth = 48;
31
32 LabelButton* CreateButton(ButtonListener* listener, 30 LabelButton* CreateButton(ButtonListener* listener,
33 const base::string16& text, 31 const base::string16& text,
34 bool md) { 32 bool md) {
35 if (md) 33 if (md)
36 return MdTextButton::Create(listener, text); 34 return MdTextButton::Create(listener, text);
37 35
38 LabelButton* button = new LabelButton(listener, text); 36 LabelButton* button = new LabelButton(listener, text);
39 button->SetStyle(CustomButton::STYLE_BUTTON); 37 button->SetStyle(CustomButton::STYLE_BUTTON);
40 return button; 38 return button;
41 } 39 }
(...skipping 146 matching lines...) Expand 10 before | Expand all | Expand 10 after
188 } 186 }
189 187
190 MdTextButton::MdTextButton(ButtonListener* listener) 188 MdTextButton::MdTextButton(ButtonListener* listener)
191 : LabelButton(listener, base::string16()), 189 : LabelButton(listener, base::string16()),
192 is_prominent_(false) { 190 is_prominent_(false) {
193 SetInkDropMode(PlatformStyle::kUseRipples ? InkDropMode::ON 191 SetInkDropMode(PlatformStyle::kUseRipples ? InkDropMode::ON
194 : InkDropMode::OFF); 192 : InkDropMode::OFF);
195 set_has_ink_drop_action_on_click(true); 193 set_has_ink_drop_action_on_click(true);
196 SetHorizontalAlignment(gfx::ALIGN_CENTER); 194 SetHorizontalAlignment(gfx::ALIGN_CENTER);
197 SetFocusForPlatform(); 195 SetFocusForPlatform();
198 SetMinSize(gfx::Size(kMinWidth, 0)); 196 const int minimum_width =
197 ViewsDelegate::GetInstance()->GetDialogButtonMinimumWidth();
198 SetMinSize(gfx::Size(minimum_width, 0));
199 SetFocusPainter(nullptr); 199 SetFocusPainter(nullptr);
200 label()->SetAutoColorReadabilityEnabled(false); 200 label()->SetAutoColorReadabilityEnabled(false);
201 set_request_focus_on_press(false); 201 set_request_focus_on_press(false);
202 LabelButton::SetFontList(GetMdFontList()); 202 LabelButton::SetFontList(GetMdFontList());
203 203
204 set_animate_on_state_change(true); 204 set_animate_on_state_change(true);
205 205
206 // Paint to a layer so that the canvas is snapped to pixel boundaries (useful 206 // Paint to a layer so that the canvas is snapped to pixel boundaries (useful
207 // for fractional DSF). 207 // for fractional DSF).
208 SetPaintToLayer(); 208 SetPaintToLayer();
(...skipping 24 matching lines...) Expand all
233 int target_height = std::max(kBaseHeight + size_delta * 2, 233 int target_height = std::max(kBaseHeight + size_delta * 2,
234 label()->font_list().GetFontSize() * 2); 234 label()->font_list().GetFontSize() * 2);
235 235
236 int label_height = label()->GetPreferredSize().height(); 236 int label_height = label()->GetPreferredSize().height();
237 int top_padding = (target_height - label_height) / 2; 237 int top_padding = (target_height - label_height) / 2;
238 int bottom_padding = (target_height - label_height + 1) / 2; 238 int bottom_padding = (target_height - label_height + 1) / 2;
239 DCHECK_EQ(target_height, label_height + top_padding + bottom_padding); 239 DCHECK_EQ(target_height, label_height + top_padding + bottom_padding);
240 240
241 // TODO(estade): can we get rid of the platform style border hoopla if 241 // TODO(estade): can we get rid of the platform style border hoopla if
242 // we apply the MD treatment to all buttons, even GTK buttons? 242 // we apply the MD treatment to all buttons, even GTK buttons?
243 const int kHorizontalPadding = 16; 243 const int kHorizontalPadding = 16;
Peter Kasting 2017/02/13 23:47:31 Seems like this interacts with the minimum button
Bret 2017/02/16 00:25:02 The problem here is the label width is controlled
244 SetBorder(CreateEmptyBorder(top_padding, kHorizontalPadding, bottom_padding, 244 SetBorder(CreateEmptyBorder(top_padding, kHorizontalPadding, bottom_padding,
245 kHorizontalPadding)); 245 kHorizontalPadding));
246 } 246 }
247 247
248 void MdTextButton::UpdateColors() { 248 void MdTextButton::UpdateColors() {
249 ui::NativeTheme::ColorId fg_color_id = 249 ui::NativeTheme::ColorId fg_color_id =
250 is_prominent_ ? ui::NativeTheme::kColorId_TextOnProminentButtonColor 250 is_prominent_ ? ui::NativeTheme::kColorId_TextOnProminentButtonColor
251 : ui::NativeTheme::kColorId_ButtonEnabledColor; 251 : ui::NativeTheme::kColorId_ButtonEnabledColor;
252 252
253 ui::NativeTheme* theme = GetNativeTheme(); 253 ui::NativeTheme* theme = GetNativeTheme();
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after
297 stroke_color, gfx::kDisabledControlAlpha); 297 stroke_color, gfx::kDisabledControlAlpha);
298 } 298 }
299 299
300 DCHECK_EQ(SK_AlphaOPAQUE, static_cast<int>(SkColorGetA(bg_color))); 300 DCHECK_EQ(SK_AlphaOPAQUE, static_cast<int>(SkColorGetA(bg_color)));
301 set_background(Background::CreateBackgroundPainter( 301 set_background(Background::CreateBackgroundPainter(
302 Painter::CreateRoundRectWith1PxBorderPainter(bg_color, stroke_color, 302 Painter::CreateRoundRectWith1PxBorderPainter(bg_color, stroke_color,
303 kInkDropSmallCornerRadius))); 303 kInkDropSmallCornerRadius)));
304 } 304 }
305 305
306 } // namespace views 306 } // namespace views
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