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Side by Side Diff: cc/layers/draw_properties.h

Issue 265883013: cc: Add a flag to layers that returns true if the layer is in RSLL. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: perftest fix Created 6 years, 7 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYERS_DRAW_PROPERTIES_H_ 5 #ifndef CC_LAYERS_DRAW_PROPERTIES_H_
6 #define CC_LAYERS_DRAW_PROPERTIES_H_ 6 #define CC_LAYERS_DRAW_PROPERTIES_H_
7 7
8 #include "base/memory/scoped_ptr.h" 8 #include "base/memory/scoped_ptr.h"
9 #include "ui/gfx/rect.h" 9 #include "ui/gfx/rect.h"
10 #include "ui/gfx/transform.h" 10 #include "ui/gfx/transform.h"
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27 contents_scale_x(1.f), 27 contents_scale_x(1.f),
28 contents_scale_y(1.f), 28 contents_scale_y(1.f),
29 num_descendants_that_draw_content(0), 29 num_descendants_that_draw_content(0),
30 num_unclipped_descendants(0), 30 num_unclipped_descendants(0),
31 layer_or_descendant_has_copy_request(false), 31 layer_or_descendant_has_copy_request(false),
32 has_child_with_a_scroll_parent(false), 32 has_child_with_a_scroll_parent(false),
33 sorted_for_recursion(false), 33 sorted_for_recursion(false),
34 index_of_first_descendants_addition(0), 34 index_of_first_descendants_addition(0),
35 num_descendants_added(0), 35 num_descendants_added(0),
36 index_of_first_render_surface_layer_list_addition(0), 36 index_of_first_render_surface_layer_list_addition(0),
37 num_render_surfaces_added(0) {} 37 num_render_surfaces_added(0),
38 last_drawn_render_surface_layer_list_id(0) {}
38 39
39 // Transforms objects from content space to target surface space, where 40 // Transforms objects from content space to target surface space, where
40 // this layer would be drawn. 41 // this layer would be drawn.
41 gfx::Transform target_space_transform; 42 gfx::Transform target_space_transform;
42 43
43 // Transforms objects from content space to screen space (viewport space). 44 // Transforms objects from content space to screen space (viewport space).
44 gfx::Transform screen_space_transform; 45 gfx::Transform screen_space_transform;
45 46
46 // DrawProperties::opacity may be different than LayerType::opacity, 47 // DrawProperties::opacity may be different than LayerType::opacity,
47 // particularly in the case when a RenderSurface re-parents the layer's 48 // particularly in the case when a RenderSurface re-parents the layer's
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111 // layer will be visited while computing draw properties has been determined. 112 // layer will be visited while computing draw properties has been determined.
112 bool sorted_for_recursion; 113 bool sorted_for_recursion;
113 114
114 // If this layer is visited out of order, its contribution to the descendant 115 // If this layer is visited out of order, its contribution to the descendant
115 // and render surface layer lists will be put aside in a temporary list. 116 // and render surface layer lists will be put aside in a temporary list.
116 // These values will allow for an efficient reordering of these additions. 117 // These values will allow for an efficient reordering of these additions.
117 size_t index_of_first_descendants_addition; 118 size_t index_of_first_descendants_addition;
118 size_t num_descendants_added; 119 size_t num_descendants_added;
119 size_t index_of_first_render_surface_layer_list_addition; 120 size_t index_of_first_render_surface_layer_list_addition;
120 size_t num_render_surfaces_added; 121 size_t num_render_surfaces_added;
122
123 // Each time we generate a new render surface layer list, an ID is used to
124 // identify it. |last_drawn_render_surface_layer_list_id| is set to the ID
125 // that marked the render surface layer list generation which last updated
126 // these draw properties and determined that this layer will draw itself.
127 // If these draw properties are not a part of the render surface layer list,
128 // or the layer doesn't contribute anything, then this ID will be either out
129 // of date or 0.
130 int last_drawn_render_surface_layer_list_id;
121 }; 131 };
122 132
123 } // namespace cc 133 } // namespace cc
124 134
125 #endif // CC_LAYERS_DRAW_PROPERTIES_H_ 135 #endif // CC_LAYERS_DRAW_PROPERTIES_H_
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