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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef COMPONENTS_SPELLCHECK_RENDERER_SPELLCHECK_H_ | 5 #ifndef COMPONENTS_SPELLCHECK_RENDERER_SPELLCHECK_H_ |
6 #define COMPONENTS_SPELLCHECK_RENDERER_SPELLCHECK_H_ | 6 #define COMPONENTS_SPELLCHECK_RENDERER_SPELLCHECK_H_ |
7 | 7 |
8 #include <memory> | 8 #include <memory> |
9 #include <set> | 9 #include <set> |
10 #include <string> | 10 #include <string> |
11 #include <vector> | 11 #include <vector> |
12 | 12 |
13 #include "base/files/file.h" | 13 #include "base/files/file.h" |
14 #include "base/gtest_prod_util.h" | 14 #include "base/gtest_prod_util.h" |
15 #include "base/macros.h" | 15 #include "base/macros.h" |
16 #include "base/memory/scoped_vector.h" | |
17 #include "base/memory/weak_ptr.h" | 16 #include "base/memory/weak_ptr.h" |
18 #include "base/strings/string16.h" | 17 #include "base/strings/string16.h" |
19 #include "components/spellcheck/renderer/custom_dictionary_engine.h" | 18 #include "components/spellcheck/renderer/custom_dictionary_engine.h" |
20 #include "components/spellcheck/spellcheck_build_features.h" | 19 #include "components/spellcheck/spellcheck_build_features.h" |
21 #include "content/public/renderer/render_thread_observer.h" | 20 #include "content/public/renderer/render_thread_observer.h" |
22 | 21 |
23 struct SpellCheckBDictLanguage; | 22 struct SpellCheckBDictLanguage; |
24 class SpellcheckLanguage; | 23 class SpellcheckLanguage; |
25 struct SpellCheckResult; | 24 struct SpellCheckResult; |
26 | 25 |
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144 // The parameters of a pending background-spellchecking request. When WebKit | 143 // The parameters of a pending background-spellchecking request. When WebKit |
145 // sends a background-spellchecking request before initializing hunspell, | 144 // sends a background-spellchecking request before initializing hunspell, |
146 // we save its parameters and start spellchecking after we finish initializing | 145 // we save its parameters and start spellchecking after we finish initializing |
147 // hunspell. (When WebKit sends two or more requests, we cancel the previous | 146 // hunspell. (When WebKit sends two or more requests, we cancel the previous |
148 // requests so we do not have to use vectors.) | 147 // requests so we do not have to use vectors.) |
149 std::unique_ptr<SpellcheckRequest> pending_request_param_; | 148 std::unique_ptr<SpellcheckRequest> pending_request_param_; |
150 #endif | 149 #endif |
151 | 150 |
152 // A vector of objects used to actually check spelling, one for each enabled | 151 // A vector of objects used to actually check spelling, one for each enabled |
153 // language. | 152 // language. |
154 ScopedVector<SpellcheckLanguage> languages_; | 153 std::vector<std::unique_ptr<SpellcheckLanguage>> languages_; |
155 | 154 |
156 // Custom dictionary spelling engine. | 155 // Custom dictionary spelling engine. |
157 CustomDictionaryEngine custom_dictionary_; | 156 CustomDictionaryEngine custom_dictionary_; |
158 | 157 |
159 // Remember state for spellchecking. | 158 // Remember state for spellchecking. |
160 bool spellcheck_enabled_; | 159 bool spellcheck_enabled_; |
161 | 160 |
162 DISALLOW_COPY_AND_ASSIGN(SpellCheck); | 161 DISALLOW_COPY_AND_ASSIGN(SpellCheck); |
163 }; | 162 }; |
164 | 163 |
165 #endif // COMPONENTS_SPELLCHECK_RENDERER_SPELLCHECK_H_ | 164 #endif // COMPONENTS_SPELLCHECK_RENDERER_SPELLCHECK_H_ |
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