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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "platform/graphics/paint/PropertyTreeState.h" | 5 #include "platform/graphics/paint/PropertyTreeState.h" |
| 6 | 6 |
| 7 #include "platform/graphics/paint/GeometryMapper.h" | 7 #include "platform/graphics/paint/GeometryMapper.h" |
| 8 | 8 |
| 9 namespace blink { | 9 namespace blink { |
| 10 | 10 |
| (...skipping 81 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 92 case PropertyTreeState::None: | 92 case PropertyTreeState::None: |
| 93 return nullptr; | 93 return nullptr; |
| 94 } | 94 } |
| 95 return nullptr; | 95 return nullptr; |
| 96 } | 96 } |
| 97 | 97 |
| 98 #if DCHECK_IS_ON() | 98 #if DCHECK_IS_ON() |
| 99 | 99 |
| 100 String PropertyTreeState::toTreeString() const { | 100 String PropertyTreeState::toTreeString() const { |
| 101 return transform()->toTreeString() + "\n" + clip()->toTreeString() + "\n" + | 101 return transform()->toTreeString() + "\n" + clip()->toTreeString() + "\n" + |
| 102 effect()->toTreeString() + "\n" + scroll()->toTreeString(); | 102 effect()->toTreeString(); |
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chrishtr
2017/01/26 21:22:58
Still useful to print the scroll independently?
pdr.
2017/01/27 20:09:33
The scroll tree is now printed via the transform->
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| 103 } | 103 } |
| 104 | 104 |
| 105 #endif | 105 #endif |
| 106 | 106 |
| 107 } // namespace blink | 107 } // namespace blink |
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