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Unified Diff: ui/aura/mus/mus_mouse_location_updater.cc

Issue 2657283003: mash: make Env::last_mouse_location() accurate for Mus (Closed)
Patch Set: cleanup Created 3 years, 11 months ago
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Index: ui/aura/mus/mus_mouse_location_updater.cc
diff --git a/ui/aura/mus/mus_mouse_location_updater.cc b/ui/aura/mus/mus_mouse_location_updater.cc
new file mode 100644
index 0000000000000000000000000000000000000000..3d6382d55e3c938e1d605b4a688252700b48e1c3
--- /dev/null
+++ b/ui/aura/mus/mus_mouse_location_updater.cc
@@ -0,0 +1,72 @@
+// Copyright 2017 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/aura/mus/mus_mouse_location_updater.h"
+
+#include "ui/aura/env.h"
+#include "ui/events/event.h"
+
+namespace aura {
+namespace {
+
+bool IsMouseEventWithLocation(const ui::Event& event) {
+ // All mouse events except exited, capture, and wheel which mus doesn't
+ // include locations for.
+ switch (event.type()) {
+ case ui::ET_MOUSE_PRESSED:
+ case ui::ET_MOUSE_DRAGGED:
+ case ui::ET_MOUSE_RELEASED:
+ case ui::ET_MOUSE_MOVED:
+ case ui::ET_MOUSE_ENTERED:
+ return true;
+ default:
+ break;
+ }
+ return false;
+}
+
+} // namespace
+
+MusMouseLocationUpdater::MusMouseLocationUpdater() {}
+
+MusMouseLocationUpdater::~MusMouseLocationUpdater() {
+ // Should never be destroyed while in the middle of processing an event.
+ DCHECK(!observing_message_loop_);
+}
+
+void MusMouseLocationUpdater::OnEventProcessingStarted(const ui::Event& event) {
+ // Should never process an event while processing another event, unless
+ // a nested message loop is spun, which sets |observing_message_loop_| to
+ // false.
+ DCHECK(!observing_message_loop_);
+
+ if (!IsMouseEventWithLocation(event))
+ return;
+
+ Env::GetInstance()->set_last_mouse_location(
+ event.AsMouseEvent()->root_location());
+ Env::GetInstance()->get_last_mouse_location_from_mus_ = false;
sadrul 2017/01/27 21:08:36 Maybe call this |last_mouse_location_is_valid_| (a
+ observing_message_loop_ = true;
+ base::MessageLoop::current()->AddNestingObserver(this);
sadrul 2017/01/27 21:08:36 Is it better to just leave it always added as a ne
+}
+
+void MusMouseLocationUpdater::OnEventProcessingFinished() {
+ if (!observing_message_loop_)
+ return;
+
+ StopObserving();
+}
+
+void MusMouseLocationUpdater::StopObserving() {
+ DCHECK(observing_message_loop_);
+ observing_message_loop_ = false;
+ base::MessageLoop::current()->RemoveNestingObserver(this);
+ Env::GetInstance()->get_last_mouse_location_from_mus_ = true;
+}
+
+void MusMouseLocationUpdater::OnBeginNestedMessageLoop() {
+ StopObserving();
+}
+
+} // namespace aura
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