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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_SKIA_UTIL_H_ | 5 #ifndef UI_GFX_SKIA_UTIL_H_ |
| 6 #define UI_GFX_SKIA_UTIL_H_ | 6 #define UI_GFX_SKIA_UTIL_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 | 21 |
| 22 class ImageSkiaRep; | 22 class ImageSkiaRep; |
| 23 class Rect; | 23 class Rect; |
| 24 class RectF; | 24 class RectF; |
| 25 class ShadowValue; | 25 class ShadowValue; |
| 26 class Transform; | 26 class Transform; |
| 27 | 27 |
| 28 // Convert between Skia and gfx rect types. | 28 // Convert between Skia and gfx rect types. |
| 29 GFX_EXPORT SkRect RectToSkRect(const Rect& rect); | 29 GFX_EXPORT SkRect RectToSkRect(const Rect& rect); |
| 30 GFX_EXPORT SkIRect RectToSkIRect(const Rect& rect); | 30 GFX_EXPORT SkIRect RectToSkIRect(const Rect& rect); |
| 31 GFX_EXPORT SkIRect RectToSkIRect(const RectF& rect); |
| 31 GFX_EXPORT Rect SkIRectToRect(const SkIRect& rect); | 32 GFX_EXPORT Rect SkIRectToRect(const SkIRect& rect); |
| 32 GFX_EXPORT SkRect RectFToSkRect(const RectF& rect); | 33 GFX_EXPORT SkRect RectFToSkRect(const RectF& rect); |
| 33 GFX_EXPORT RectF SkRectToRectF(const SkRect& rect); | 34 GFX_EXPORT RectF SkRectToRectF(const SkRect& rect); |
| 34 | 35 |
| 35 GFX_EXPORT void TransformToFlattenedSkMatrix(const gfx::Transform& transform, | 36 GFX_EXPORT void TransformToFlattenedSkMatrix(const gfx::Transform& transform, |
| 36 SkMatrix* flattened); | 37 SkMatrix* flattened); |
| 37 | 38 |
| 38 // Creates a bitmap shader for the image rep with the image rep's scale factor. | 39 // Creates a bitmap shader for the image rep with the image rep's scale factor. |
| 39 // Sets the created shader's local matrix such that it displays the image rep at | 40 // Sets the created shader's local matrix such that it displays the image rep at |
| 40 // the correct scale factor. | 41 // the correct scale factor. |
| (...skipping 24 matching lines...) Expand all Loading... |
| 65 const SkBitmap& bitmap2); | 66 const SkBitmap& bitmap2); |
| 66 | 67 |
| 67 // Converts Skia ARGB format pixels in |skia| to RGBA. | 68 // Converts Skia ARGB format pixels in |skia| to RGBA. |
| 68 GFX_EXPORT void ConvertSkiaToRGBA(const unsigned char* skia, | 69 GFX_EXPORT void ConvertSkiaToRGBA(const unsigned char* skia, |
| 69 int pixel_width, | 70 int pixel_width, |
| 70 unsigned char* rgba); | 71 unsigned char* rgba); |
| 71 | 72 |
| 72 } // namespace gfx | 73 } // namespace gfx |
| 73 | 74 |
| 74 #endif // UI_GFX_SKIA_UTIL_H_ | 75 #endif // UI_GFX_SKIA_UTIL_H_ |
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