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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "tools/gn/ninja_build_writer.h" | 5 #include "tools/gn/ninja_build_writer.h" |
6 | 6 |
7 #include <fstream> | 7 #include <fstream> |
8 #include <map> | 8 #include <map> |
9 | 9 |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
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44 // The command line code quoting varies by platform. We have one string, | 44 // The command line code quoting varies by platform. We have one string, |
45 // possibly with spaces, that we want to quote. The Windows command line | 45 // possibly with spaces, that we want to quote. The Windows command line |
46 // quotes again, so we don't want quoting. The Posix one doesn't. | 46 // quotes again, so we don't want quoting. The Posix one doesn't. |
47 escape_shell.inhibit_quoting = true; | 47 escape_shell.inhibit_quoting = true; |
48 #endif | 48 #endif |
49 | 49 |
50 const CommandLine& our_cmdline = *CommandLine::ForCurrentProcess(); | 50 const CommandLine& our_cmdline = *CommandLine::ForCurrentProcess(); |
51 const CommandLine::SwitchMap& switches = our_cmdline.GetSwitches(); | 51 const CommandLine::SwitchMap& switches = our_cmdline.GetSwitches(); |
52 for (CommandLine::SwitchMap::const_iterator i = switches.begin(); | 52 for (CommandLine::SwitchMap::const_iterator i = switches.begin(); |
53 i != switches.end(); ++i) { | 53 i != switches.end(); ++i) { |
54 if (i->first != "q" && i->first != "root") { | 54 // Only write arguments we haven't already written. Always skip "args" |
| 55 // since those will have been written to the file and will be used |
| 56 // implicitly in the future. Keeping --args would mean changes to the file |
| 57 // would be ignored. |
| 58 if (i->first != "q" && i->first != "root" && i->first != "args") { |
55 std::string escaped_value = | 59 std::string escaped_value = |
56 EscapeString(FilePathToUTF8(i->second), escape_shell, NULL); | 60 EscapeString(FilePathToUTF8(i->second), escape_shell, NULL); |
57 cmdline.AppendSwitchASCII(i->first, escaped_value); | 61 cmdline.AppendSwitchASCII(i->first, escaped_value); |
58 } | 62 } |
59 } | 63 } |
60 | 64 |
61 #if defined(OS_WIN) | 65 #if defined(OS_WIN) |
62 return base::WideToUTF8(cmdline.GetCommandLineString()); | 66 return base::WideToUTF8(cmdline.GetCommandLineString()); |
63 #else | 67 #else |
64 return cmdline.GetCommandLineString(); | 68 return cmdline.GetCommandLineString(); |
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123 void NinjaBuildWriter::WriteNinjaRules() { | 127 void NinjaBuildWriter::WriteNinjaRules() { |
124 out_ << "rule gn\n"; | 128 out_ << "rule gn\n"; |
125 out_ << " command = " << GetSelfInvocationCommand(build_settings_) << "\n"; | 129 out_ << " command = " << GetSelfInvocationCommand(build_settings_) << "\n"; |
126 out_ << " description = Regenerating ninja files\n\n"; | 130 out_ << " description = Regenerating ninja files\n\n"; |
127 | 131 |
128 // This rule will regenerate the ninja files when any input file has changed. | 132 // This rule will regenerate the ninja files when any input file has changed. |
129 out_ << "build build.ninja: gn\n" | 133 out_ << "build build.ninja: gn\n" |
130 << " generator = 1\n" | 134 << " generator = 1\n" |
131 << " depfile = build.ninja.d\n"; | 135 << " depfile = build.ninja.d\n"; |
132 | 136 |
133 // Provide a way to force regenerating ninja files if the user is suspicious | |
134 // something is out-of-date. This will be "ninja refresh". | |
135 out_ << "\nbuild refresh: gn\n"; | |
136 | |
137 // Provide a way to see what flags are associated with this build: | |
138 // This will be "ninja show". | |
139 const CommandLine& our_cmdline = *CommandLine::ForCurrentProcess(); | |
140 std::string args = our_cmdline.GetSwitchValueASCII("args"); | |
141 out_ << "rule echo\n"; | |
142 out_ << " command = echo $text\n"; | |
143 out_ << " description = ECHO $desc\n"; | |
144 out_ << "build show: echo\n"; | |
145 out_ << " desc = build arguments:\n"; | |
146 out_ << " text = " | |
147 << (args.empty() ? std::string("No build args, using defaults.") : args) | |
148 << "\n"; | |
149 | |
150 // Input build files. These go in the ".d" file. If we write them as | 137 // Input build files. These go in the ".d" file. If we write them as |
151 // dependencies in the .ninja file itself, ninja will expect the files to | 138 // dependencies in the .ninja file itself, ninja will expect the files to |
152 // exist and will error if they don't. When files are listed in a depfile, | 139 // exist and will error if they don't. When files are listed in a depfile, |
153 // missing files are ignored. | 140 // missing files are ignored. |
154 dep_out_ << "build.ninja:"; | 141 dep_out_ << "build.ninja:"; |
155 std::vector<base::FilePath> input_files; | 142 std::vector<base::FilePath> input_files; |
156 g_scheduler->input_file_manager()->GetAllPhysicalInputFileNames(&input_files); | 143 g_scheduler->input_file_manager()->GetAllPhysicalInputFileNames(&input_files); |
157 for (size_t i = 0; i < input_files.size(); i++) | 144 for (size_t i = 0; i < input_files.size(); i++) |
158 dep_out_ << " " << FilePathToUTF8(input_files[i]); | 145 dep_out_ << " " << FilePathToUTF8(input_files[i]); |
159 | 146 |
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257 EscapeOptions ninja_escape; | 244 EscapeOptions ninja_escape; |
258 ninja_escape.mode = ESCAPE_NINJA; | 245 ninja_escape.mode = ESCAPE_NINJA; |
259 | 246 |
260 // Escape for special chars Ninja will handle. | 247 // Escape for special chars Ninja will handle. |
261 std::string escaped = EscapeString(phony_name, ninja_escape, NULL); | 248 std::string escaped = EscapeString(phony_name, ninja_escape, NULL); |
262 | 249 |
263 out_ << "build " << escaped << ": phony "; | 250 out_ << "build " << escaped << ": phony "; |
264 path_output_.WriteFile(out_, target_file); | 251 path_output_.WriteFile(out_, target_file); |
265 out_ << std::endl; | 252 out_ << std::endl; |
266 } | 253 } |
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